mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-12-11 21:21:47 +00:00
363 lines
3.7 KiB
Text
363 lines
3.7 KiB
Text
|
|
||
|
// Rocks --------------------------------------------------------------------
|
||
|
|
||
|
ACTOR Rock1
|
||
|
{
|
||
|
SpawnID 41
|
||
|
+NOBLOCKMAP
|
||
|
+DROPOFF
|
||
|
+MISSILE
|
||
|
+NOTELEPORT
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
ROKK A 20
|
||
|
Loop
|
||
|
Death:
|
||
|
ROKK A 10
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ACTOR Rock2
|
||
|
{
|
||
|
SpawnID 42
|
||
|
+NOBLOCKMAP
|
||
|
+DROPOFF
|
||
|
+MISSILE
|
||
|
+NOTELEPORT
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
ROKK B 20
|
||
|
Loop
|
||
|
Death:
|
||
|
ROKK B 10
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
ACTOR Rock3
|
||
|
{
|
||
|
SpawnID 43
|
||
|
+NOBLOCKMAP
|
||
|
+DROPOFF
|
||
|
+MISSILE
|
||
|
+NOTELEPORT
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
ROKK C 20
|
||
|
Loop
|
||
|
Death:
|
||
|
ROKK C 10
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// Dirt --------------------------------------------------------------------
|
||
|
|
||
|
ACTOR Dirt1
|
||
|
{
|
||
|
SpawnID 44
|
||
|
+NOBLOCKMAP
|
||
|
+DROPOFF
|
||
|
+MISSILE
|
||
|
+NOTELEPORT
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
ROKK D 20
|
||
|
Loop
|
||
|
Death:
|
||
|
ROKK D 10
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ACTOR Dirt2
|
||
|
{
|
||
|
SpawnID 45
|
||
|
+NOBLOCKMAP
|
||
|
+DROPOFF
|
||
|
+MISSILE
|
||
|
+NOTELEPORT
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
ROKK E 20
|
||
|
Loop
|
||
|
Death:
|
||
|
ROKK E 10
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ACTOR Dirt3
|
||
|
{
|
||
|
SpawnID 46
|
||
|
+NOBLOCKMAP
|
||
|
+DROPOFF
|
||
|
+MISSILE
|
||
|
+NOTELEPORT
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
ROKK F 20
|
||
|
Loop
|
||
|
Death:
|
||
|
ROKK F 10
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ACTOR Dirt4
|
||
|
{
|
||
|
SpawnID 47
|
||
|
+NOBLOCKMAP
|
||
|
+DROPOFF
|
||
|
+MISSILE
|
||
|
+NOTELEPORT
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
ROKK G 20
|
||
|
Loop
|
||
|
Death:
|
||
|
ROKK G 10
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ACTOR Dirt5
|
||
|
{
|
||
|
SpawnID 48
|
||
|
+NOBLOCKMAP
|
||
|
+DROPOFF
|
||
|
+MISSILE
|
||
|
+NOTELEPORT
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
ROKK H 20
|
||
|
Loop
|
||
|
Death:
|
||
|
ROKK H 10
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ACTOR Dirt6
|
||
|
{
|
||
|
SpawnID 49
|
||
|
+NOBLOCKMAP
|
||
|
+DROPOFF
|
||
|
+MISSILE
|
||
|
+NOTELEPORT
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
ROKK I 20
|
||
|
Loop
|
||
|
Death:
|
||
|
ROKK I 10
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Stained glass ------------------------------------------------------------
|
||
|
|
||
|
|
||
|
ACTOR SGShard1 : GlassShard
|
||
|
{
|
||
|
SpawnID 54
|
||
|
Radius 5
|
||
|
Projectile
|
||
|
-ACTIVATEMCROSS
|
||
|
-ACTIVATEIMPACT
|
||
|
BounceFactor 0.3
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
SGSA ABCDE 4
|
||
|
Loop
|
||
|
Death:
|
||
|
SGSA E 30
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ACTOR SGShard2 : GlassShard
|
||
|
{
|
||
|
SpawnID 55
|
||
|
Radius 5
|
||
|
Projectile
|
||
|
-ACTIVATEMCROSS
|
||
|
-ACTIVATEIMPACT
|
||
|
BounceFactor 0.3
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
SGSA FGHIJ 4
|
||
|
Loop
|
||
|
Death:
|
||
|
SGSA J 30
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ACTOR SGShard3 : GlassShard
|
||
|
{
|
||
|
SpawnID 56
|
||
|
Radius 5
|
||
|
Projectile
|
||
|
-ACTIVATEMCROSS
|
||
|
-ACTIVATEIMPACT
|
||
|
BounceFactor 0.3
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
SGSA KLMNO 4
|
||
|
Loop
|
||
|
Death:
|
||
|
SGSA O 30
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ACTOR SGShard4 : GlassShard
|
||
|
{
|
||
|
SpawnID 57
|
||
|
Radius 5
|
||
|
Projectile
|
||
|
-ACTIVATEMCROSS
|
||
|
-ACTIVATEIMPACT
|
||
|
BounceFactor 0.3
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
SGSA PQRST 4
|
||
|
Loop
|
||
|
Death:
|
||
|
SGSA T 30
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ACTOR SGShard5 : GlassShard
|
||
|
{
|
||
|
SpawnID 58
|
||
|
Radius 5
|
||
|
Projectile
|
||
|
-ACTIVATEMCROSS
|
||
|
-ACTIVATEIMPACT
|
||
|
BounceFactor 0.3
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
SGSA UVWXY 4
|
||
|
Loop
|
||
|
Death:
|
||
|
SGSA Y 30
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ACTOR SGShard6 : GlassShard
|
||
|
{
|
||
|
SpawnID 59
|
||
|
Radius 5
|
||
|
Projectile
|
||
|
-ACTIVATEMCROSS
|
||
|
-ACTIVATEIMPACT
|
||
|
BounceFactor 0.3
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
SGSB A 4
|
||
|
Loop
|
||
|
Death:
|
||
|
SGSB A 30
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ACTOR SGShard7 : GlassShard
|
||
|
{
|
||
|
SpawnID 60
|
||
|
Radius 5
|
||
|
Projectile
|
||
|
-ACTIVATEMCROSS
|
||
|
-ACTIVATEIMPACT
|
||
|
BounceFactor 0.3
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
SGSB B 4
|
||
|
Loop
|
||
|
Death:
|
||
|
SGSB B 30
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ACTOR SGShard8 : GlassShard
|
||
|
{
|
||
|
SpawnID 61
|
||
|
Radius 5
|
||
|
Projectile
|
||
|
-ACTIVATEMCROSS
|
||
|
-ACTIVATEIMPACT
|
||
|
BounceFactor 0.3
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
SGSB C 4
|
||
|
Loop
|
||
|
Death:
|
||
|
SGSB C 30
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ACTOR SGShard9 : GlassShard
|
||
|
{
|
||
|
SpawnID 62
|
||
|
Radius 5
|
||
|
Projectile
|
||
|
-ACTIVATEMCROSS
|
||
|
-ACTIVATEIMPACT
|
||
|
BounceFactor 0.3
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
SGSB D 4
|
||
|
Loop
|
||
|
Death:
|
||
|
SGSB D 30
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|
||
|
ACTOR SGShard0 : GlassShard
|
||
|
{
|
||
|
SpawnID 63
|
||
|
Radius 5
|
||
|
Projectile
|
||
|
-ACTIVATEMCROSS
|
||
|
-ACTIVATEIMPACT
|
||
|
BounceFactor 0.3
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
SGSB E 4
|
||
|
Loop
|
||
|
Death:
|
||
|
SGSB E 30
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|