qzdoom/wadsrc/static/shaders/glsl/burn.vp

8 lines
126 B
Text
Raw Normal View History

2014-05-12 20:24:26 +00:00
void main()
{
gl_FrontColor = gl_Color;
gl_TexCoord[0] = gl_MultiTexCoord0;
gl_Position = ProjectionMatrix * gl_Vertex;
}