qzdoom/src/sound/sndfile_decoder.cpp

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/*
** sndfile_decoder.cpp
**
**---------------------------------------------------------------------------
** Copyright 2008-2010 Chris Robinson
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#include "sndfile_decoder.h"
#include "templates.h"
#include "files.h"
#include "xs_Float.h"
#include "i_module.h"
#include "cmdlib.h"
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#ifdef HAVE_SNDFILE
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FModule SndFileModule{"SndFile"};
#include "sndload.h"
#ifdef _WIN32
#define SNDFILELIB "libsndfile-1.dll"
#elif defined(__APPLE__)
#define SNDFILELIB "libsndfile.1.dylib"
#else
#define SNDFILELIB "libsndfile.so.1"
#endif
bool IsSndFilePresent()
{
#if !defined DYN_SNDFILE
return true;
#else
static bool cached_result = false;
static bool done = false;
if (!done)
{
done = true;
cached_result = SndFileModule.Load({NicePath("$PROGDIR/" SNDFILELIB), SNDFILELIB});
}
return cached_result;
#endif
}
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sf_count_t SndFileDecoder::file_get_filelen(void *user_data)
{
FileReader *reader = reinterpret_cast<SndFileDecoder*>(user_data)->Reader;
return reader->GetLength();
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}
sf_count_t SndFileDecoder::file_seek(sf_count_t offset, int whence, void *user_data)
{
FileReader *reader = reinterpret_cast<SndFileDecoder*>(user_data)->Reader;
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if(reader->Seek((long)offset, whence) != 0)
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return -1;
return reader->Tell();
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}
sf_count_t SndFileDecoder::file_read(void *ptr, sf_count_t count, void *user_data)
{
FileReader *reader = reinterpret_cast<SndFileDecoder*>(user_data)->Reader;
return reader->Read(ptr, (long)count);
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}
sf_count_t SndFileDecoder::file_write(const void *ptr, sf_count_t count, void *user_data)
{
return -1;
}
sf_count_t SndFileDecoder::file_tell(void *user_data)
{
FileReader *reader = reinterpret_cast<SndFileDecoder*>(user_data)->Reader;
return reader->Tell();
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}
SndFileDecoder::~SndFileDecoder()
{
if(SndFile)
sf_close(SndFile);
SndFile = 0;
}
bool SndFileDecoder::open(FileReader *reader)
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{
if (!IsSndFilePresent()) return false;
SF_VIRTUAL_IO sfio = { file_get_filelen, file_seek, file_read, file_write, file_tell };
Reader = reader;
SndInfo.format = 0;
SndFile = sf_open_virtual(&sfio, SFM_READ, &SndInfo, this);
if (SndFile)
{
if (SndInfo.channels == 1 || SndInfo.channels == 2)
return true;
sf_close(SndFile);
SndFile = 0;
}
return false;
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}
void SndFileDecoder::getInfo(int *samplerate, ChannelConfig *chans, SampleType *type)
{
*samplerate = SndInfo.samplerate;
if(SndInfo.channels == 2)
*chans = ChannelConfig_Stereo;
else
*chans = ChannelConfig_Mono;
*type = SampleType_Int16;
}
size_t SndFileDecoder::read(char *buffer, size_t bytes)
{
short *out = (short*)buffer;
size_t frames = bytes / SndInfo.channels / 2;
size_t total = 0;
// It seems libsndfile has a bug with converting float samples from Vorbis
// to the 16-bit shorts we use, which causes some PCM samples to overflow
// and wrap, creating static. So instead, read the samples as floats and
// convert to short ourselves.
// Use a loop to convert a handful of samples at a time, avoiding a heap
// allocation for temporary storage. 64 at a time works, though maybe it
// could be more.
while(total < frames)
{
size_t todo = MIN<size_t>(frames-total, 64/SndInfo.channels);
float tmp[64];
size_t got = (size_t)sf_readf_float(SndFile, tmp, todo);
if(got < todo) frames = total + got;
for(size_t i = 0;i < got*SndInfo.channels;i++)
*out++ = (short)xs_CRoundToInt(clamp(tmp[i] * 32767.f, -32768.f, 32767.f));
total += got;
}
return total * SndInfo.channels * 2;
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}
TArray<uint8_t> SndFileDecoder::readAll()
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{
if(SndInfo.frames <= 0)
return SoundDecoder::readAll();
int framesize = 2 * SndInfo.channels;
TArray<uint8_t> output;
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output.Resize((unsigned)(SndInfo.frames * framesize));
size_t got = read((char*)&output[0], output.Size());
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output.Resize((unsigned)got);
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return output;
}
bool SndFileDecoder::seek(size_t ms_offset, bool ms, bool /*mayrestart*/)
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{
size_t smp_offset = ms? (size_t)((double)ms_offset / 1000. * SndInfo.samplerate) : ms_offset;
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if(sf_seek(SndFile, smp_offset, SEEK_SET) < 0)
return false;
return true;
}
size_t SndFileDecoder::getSampleOffset()
{
return (size_t)sf_seek(SndFile, 0, SEEK_CUR);
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}
size_t SndFileDecoder::getSampleLength()
{
return (size_t)((SndInfo.frames > 0) ? SndInfo.frames : 0);
}
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#endif