mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-14 08:30:49 +00:00
82 lines
1.3 KiB
Text
82 lines
1.3 KiB
Text
|
|
||
|
// Fighter Boss (Zedek) -----------------------------------------------------
|
||
|
|
||
|
ACTOR FighterBoss 10100
|
||
|
{
|
||
|
Game Hexen
|
||
|
health 800
|
||
|
PainChance 50
|
||
|
Speed 25
|
||
|
Radius 16
|
||
|
Height 64
|
||
|
Monster
|
||
|
+FLOORCLIP
|
||
|
+TELESTOMP
|
||
|
+DONTMORPH
|
||
|
PainSound "PlayerFighterPain"
|
||
|
DeathSound "PlayerFighterCrazyDeath"
|
||
|
Obituary "$OB_FBOSS"
|
||
|
|
||
|
action native A_FighterAttack();
|
||
|
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
PLAY A 2
|
||
|
PLAY A 3 A_ClassBossHealth
|
||
|
PLAY A 5 A_Look
|
||
|
Wait
|
||
|
See:
|
||
|
PLAY ABCD 4 A_FastChase
|
||
|
Loop
|
||
|
Pain:
|
||
|
PLAY G 4
|
||
|
PLAY G 4 A_Pain
|
||
|
Goto See
|
||
|
Melee:
|
||
|
Missile:
|
||
|
PLAY E 8 A_FaceTarget
|
||
|
PLAY F 8 A_FighterAttack
|
||
|
Goto See
|
||
|
Death:
|
||
|
PLAY H 6
|
||
|
PLAY I 6 A_Scream
|
||
|
PLAY JK 6
|
||
|
PLAY L 6 A_NoBlocking
|
||
|
PLAY M 6
|
||
|
PLAY N -1
|
||
|
Stop
|
||
|
XDeath:
|
||
|
PLAY O 5 A_Scream
|
||
|
PLAY P 5 A_SkullPop
|
||
|
PLAY R 5 A_NoBlocking
|
||
|
PLAY STUV 5
|
||
|
PLAY W -1
|
||
|
Stop
|
||
|
Ice:
|
||
|
PLAY X 5 A_FreezeDeath
|
||
|
PLAY X 1 A_FreezeDeathChunks
|
||
|
Wait
|
||
|
Burn:
|
||
|
FDTH A 5 Bright A_PlaySound("PlayerFighterBurnDeath")
|
||
|
FDTH B 4 Bright
|
||
|
FDTH G 5 Bright
|
||
|
FDTH H 4 Bright A_Scream
|
||
|
FDTH I 5 Bright
|
||
|
FDTH J 4 Bright
|
||
|
FDTH K 5 Bright
|
||
|
FDTH L 4 Bright
|
||
|
FDTH M 5 Bright
|
||
|
FDTH N 4 Bright
|
||
|
FDTH O 5 Bright
|
||
|
FDTH P 4 Bright
|
||
|
FDTH Q 5 Bright
|
||
|
FDTH R 4 Bright
|
||
|
FDTH S 5 Bright A_NoBlocking
|
||
|
FDTH T 4 Bright
|
||
|
FDTH U 5 Bright
|
||
|
FDTH V 4 Bright
|
||
|
Stop
|
||
|
}
|
||
|
}
|