qzdoom/src/teaminfo.cpp

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/*
** teaminfo.cpp
** Implementation of the TEAMINFO lump.
**
**---------------------------------------------------------------------------
** Copyright 2007 Christopher Westley
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
// HEADER FILES ------------------------------------------------------------
#include "i_system.h"
#include "sc_man.h"
#include "teaminfo.h"
#include "v_palette.h"
#include "w_wad.h"
// MACROS ------------------------------------------------------------------
// TYPES -------------------------------------------------------------------
// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
void TEAMINFO_Init ();
void TEAMINFO_ParseTeam ();
bool TEAMINFO_IsValidTeam (int team);
// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
// EXTERNAL DATA DECLARATIONS ----------------------------------------------
// PUBLIC DATA DEFINITIONS -------------------------------------------------
TArray <TEAMINFO> teams;
// PRIVATE DATA DEFINITIONS ------------------------------------------------
static const char *keywords_teaminfo [] = {
"PLAYERCOLOR",
"TEXTCOLOR",
NULL
};
// CODE --------------------------------------------------------------------
//==========================================================================
//
// TEAMINFO_Init
//
//==========================================================================
void TEAMINFO_Init ()
{
int lastlump = 0, lump;
while ((lump = Wads.FindLump ("TEAMINFO", &lastlump)) != -1)
{
SC_OpenLumpNum (lump, "TEAMINFO");
while (SC_GetString ())
{
if (SC_Compare("CLEARTEAMS"))
teams.Clear ();
else if (SC_Compare("TEAM"))
TEAMINFO_ParseTeam ();
else
SC_ScriptError ("Unknown command %s in TEAMINFO", sc_String);
}
SC_Close();
}
if (teams.Size () == 0)
I_FatalError ("No teams defined in TEAMINFO");
}
//==========================================================================
//
// TEAMINFO_ParseTeam
//
//==========================================================================
void TEAMINFO_ParseTeam ()
{
TEAMINFO team;
int i;
char *color;
SC_MustGetString ();
team.name = sc_String;
SC_MustGetStringName("{");
while (!SC_CheckString("}"))
{
SC_MustGetString();
switch(i = SC_MatchString (keywords_teaminfo))
{
case 0:
SC_MustGetString ();
color = sc_String;
team.playercolor = V_GetColor (NULL, color);
break;
case 1:
SC_MustGetString();
team.textcolor = '[';
team.textcolor << sc_String << ']';
break;
default:
break;
}
}
teams.Push (team);
}
//==========================================================================
//
// TEAMINFO_IsValidTeam
//
//==========================================================================
bool TEAMINFO_IsValidTeam (int team)
{
if (team < 0 || team >= (signed)teams.Size ())
{
return false;
}
return true;
}
//==========================================================================
//
// TEAMINFO :: GetTextColor
//
//==========================================================================
int TEAMINFO::GetTextColor () const
{
if (textcolor.IsEmpty())
{
return CR_UNTRANSLATED;
}
const BYTE *cp = (const BYTE *)textcolor.GetChars();
int color = V_ParseFontColor(cp, 0, 0);
if (color == CR_UNDEFINED)
{
Printf("Undefined color '%s' in definition of team %s\n", textcolor.GetChars (), name.GetChars ());
color = CR_UNTRANSLATED;
}
return color;
}