qzdoom/wadsrc/static/actors/shared/sectoraction.txt

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ACTOR SectorAction native
{
+NOBLOCKMAP
+NOSECTOR
+NOGRAVITY
+DONTSPLASH
}
// Triggered when entering sector -------------------------------------------
ACTOR SecActEnter : SectorAction native
{
}
// Triggered when leaving sector --------------------------------------------
ACTOR SecActExit : SectorAction native
{
}
// Triggered when hitting sector's floor ------------------------------------
ACTOR SecActHitFloor : SectorAction native
{
}
// Triggered when hitting sector's ceiling ----------------------------------
ACTOR SecActHitCeil : SectorAction native
{
}
// Triggered when using inside sector ---------------------------------------
ACTOR SecActUse : SectorAction native
{
}
// Triggered when using a sector's wall -------------------------------------
ACTOR SecActUseWall : SectorAction native
{
}
// Triggered when eyes go below fake floor ----------------------------------
ACTOR SecActEyesDive : SectorAction native
{
}
// Triggered when eyes go above fake floor ----------------------------------
ACTOR SecActEyesSurface : SectorAction native
{
}
// Triggered when eyes go below fake floor ----------------------------------
ACTOR SecActEyesBelowC : SectorAction native
{
}
// Triggered when eyes go above fake floor ----------------------------------
ACTOR SecActEyesAboveC : SectorAction native
{
}
// Triggered when eyes go below fake floor ----------------------------------
ACTOR SecActHitFakeFloor : SectorAction native
{
}
// Music changer ----------------------------------
ACTOR MusicChanger : SectorAction native
{
}