About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
/****************************************************************
|
|
|
|
|
|
|
|
The author of this software is David M. Gay.
|
|
|
|
|
|
|
|
Copyright (C) 1998, 1999 by Lucent Technologies
|
|
|
|
All Rights Reserved
|
|
|
|
|
|
|
|
Permission to use, copy, modify, and distribute this software and
|
|
|
|
its documentation for any purpose and without fee is hereby
|
|
|
|
granted, provided that the above copyright notice appear in all
|
|
|
|
copies and that both that the copyright notice and this
|
|
|
|
permission notice and warranty disclaimer appear in supporting
|
|
|
|
documentation, and that the name of Lucent or any of its entities
|
|
|
|
not be used in advertising or publicity pertaining to
|
|
|
|
distribution of the software without specific, written prior
|
|
|
|
permission.
|
|
|
|
|
|
|
|
LUCENT DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
|
|
|
|
INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS.
|
|
|
|
IN NO EVENT SHALL LUCENT OR ANY OF ITS ENTITIES BE LIABLE FOR ANY
|
|
|
|
SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
|
|
|
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
|
|
|
|
IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
|
|
|
|
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF
|
|
|
|
THIS SOFTWARE.
|
|
|
|
|
|
|
|
****************************************************************/
|
|
|
|
|
|
|
|
/* Please send bug reports to David M. Gay (dmg at acm dot org,
|
|
|
|
* with " at " changed at "@" and " dot " changed to "."). */
|
|
|
|
|
|
|
|
#include "gdtoaimp.h"
|
|
|
|
|
|
|
|
static Bigint *freelist[Kmax+1];
|
|
|
|
#ifndef Omit_Private_Memory
|
|
|
|
#ifndef PRIVATE_MEM
|
|
|
|
#define PRIVATE_MEM 2304
|
|
|
|
#endif
|
|
|
|
#define PRIVATE_mem ((PRIVATE_MEM+sizeof(double)-1)/sizeof(double))
|
|
|
|
static double private_mem[PRIVATE_mem], *pmem_next = private_mem;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
Bigint *
|
|
|
|
Balloc
|
|
|
|
#ifdef KR_headers
|
|
|
|
(k) int k;
|
|
|
|
#else
|
|
|
|
(int k)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
int x;
|
|
|
|
Bigint *rv;
|
|
|
|
#ifndef Omit_Private_Memory
|
|
|
|
unsigned int len;
|
|
|
|
#endif
|
|
|
|
|
|
|
|
ACQUIRE_DTOA_LOCK(0);
|
2014-01-04 21:58:21 +00:00
|
|
|
/* The k > Kmax case does not need ACQUIRE_DTOA_LOCK(0), */
|
|
|
|
/* but this case seems very unlikely. */
|
|
|
|
if (k <= Kmax && (rv = freelist[k]) !=0) {
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
freelist[k] = rv->next;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
x = 1 << k;
|
|
|
|
#ifdef Omit_Private_Memory
|
|
|
|
rv = (Bigint *)MALLOC(sizeof(Bigint) + (x-1)*sizeof(ULong));
|
|
|
|
#else
|
|
|
|
len = (sizeof(Bigint) + (x-1)*sizeof(ULong) + sizeof(double) - 1)
|
|
|
|
/sizeof(double);
|
2014-01-04 21:58:21 +00:00
|
|
|
if (k <= Kmax && pmem_next - private_mem + len <= PRIVATE_mem) {
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
rv = (Bigint*)pmem_next;
|
|
|
|
pmem_next += len;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
rv = (Bigint*)MALLOC(len*sizeof(double));
|
|
|
|
#endif
|
|
|
|
rv->k = k;
|
|
|
|
rv->maxwds = x;
|
|
|
|
}
|
|
|
|
FREE_DTOA_LOCK(0);
|
|
|
|
rv->sign = rv->wds = 0;
|
|
|
|
return rv;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
Bfree
|
|
|
|
#ifdef KR_headers
|
|
|
|
(v) Bigint *v;
|
|
|
|
#else
|
|
|
|
(Bigint *v)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
if (v) {
|
2014-01-04 21:58:21 +00:00
|
|
|
if (v->k > Kmax)
|
|
|
|
#ifdef FREE
|
|
|
|
FREE((void*)v);
|
|
|
|
#else
|
|
|
|
free((void*)v);
|
|
|
|
#endif
|
|
|
|
else {
|
|
|
|
ACQUIRE_DTOA_LOCK(0);
|
|
|
|
v->next = freelist[v->k];
|
|
|
|
freelist[v->k] = v;
|
|
|
|
FREE_DTOA_LOCK(0);
|
|
|
|
}
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
lo0bits
|
|
|
|
#ifdef KR_headers
|
|
|
|
(y) ULong *y;
|
|
|
|
#else
|
|
|
|
(ULong *y)
|
|
|
|
#endif
|
|
|
|
{
|
2014-01-04 21:58:21 +00:00
|
|
|
int k;
|
|
|
|
ULong x = *y;
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
|
|
|
|
if (x & 7) {
|
|
|
|
if (x & 1)
|
|
|
|
return 0;
|
|
|
|
if (x & 2) {
|
|
|
|
*y = x >> 1;
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
*y = x >> 2;
|
|
|
|
return 2;
|
|
|
|
}
|
|
|
|
k = 0;
|
|
|
|
if (!(x & 0xffff)) {
|
|
|
|
k = 16;
|
|
|
|
x >>= 16;
|
|
|
|
}
|
|
|
|
if (!(x & 0xff)) {
|
|
|
|
k += 8;
|
|
|
|
x >>= 8;
|
|
|
|
}
|
|
|
|
if (!(x & 0xf)) {
|
|
|
|
k += 4;
|
|
|
|
x >>= 4;
|
|
|
|
}
|
|
|
|
if (!(x & 0x3)) {
|
|
|
|
k += 2;
|
|
|
|
x >>= 2;
|
|
|
|
}
|
|
|
|
if (!(x & 1)) {
|
|
|
|
k++;
|
|
|
|
x >>= 1;
|
|
|
|
if (!x)
|
|
|
|
return 32;
|
|
|
|
}
|
|
|
|
*y = x;
|
|
|
|
return k;
|
|
|
|
}
|
|
|
|
|
|
|
|
Bigint *
|
|
|
|
multadd
|
|
|
|
#ifdef KR_headers
|
|
|
|
(b, m, a) Bigint *b; int m, a;
|
|
|
|
#else
|
|
|
|
(Bigint *b, int m, int a) /* multiply by m and add a */
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
int i, wds;
|
|
|
|
#ifdef ULLong
|
|
|
|
ULong *x;
|
|
|
|
ULLong carry, y;
|
|
|
|
#else
|
|
|
|
ULong carry, *x, y;
|
|
|
|
#ifdef Pack_32
|
|
|
|
ULong xi, z;
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
Bigint *b1;
|
|
|
|
|
|
|
|
wds = b->wds;
|
|
|
|
x = b->x;
|
|
|
|
i = 0;
|
|
|
|
carry = a;
|
|
|
|
do {
|
|
|
|
#ifdef ULLong
|
|
|
|
y = *x * (ULLong)m + carry;
|
|
|
|
carry = y >> 32;
|
|
|
|
*x++ = (ULong)(y & 0xffffffffUL);
|
|
|
|
#else
|
|
|
|
#ifdef Pack_32
|
|
|
|
xi = *x;
|
|
|
|
y = (xi & 0xffff) * m + carry;
|
|
|
|
z = (xi >> 16) * m + (y >> 16);
|
|
|
|
carry = z >> 16;
|
|
|
|
*x++ = (z << 16) + (y & 0xffff);
|
|
|
|
#else
|
|
|
|
y = *x * m + carry;
|
|
|
|
carry = y >> 16;
|
|
|
|
*x++ = y & 0xffff;
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
while(++i < wds);
|
|
|
|
if (carry) {
|
|
|
|
if (wds >= b->maxwds) {
|
|
|
|
b1 = Balloc(b->k+1);
|
|
|
|
Bcopy(b1, b);
|
|
|
|
Bfree(b);
|
|
|
|
b = b1;
|
|
|
|
}
|
|
|
|
b->x[wds++] = (ULong)carry;
|
|
|
|
b->wds = wds;
|
|
|
|
}
|
|
|
|
return b;
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
hi0bits_D2A
|
|
|
|
#ifdef KR_headers
|
2014-01-04 21:58:21 +00:00
|
|
|
(x) ULong x;
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
#else
|
2014-01-04 21:58:21 +00:00
|
|
|
(ULong x)
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
#endif
|
|
|
|
{
|
2014-01-04 21:58:21 +00:00
|
|
|
int k = 0;
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
|
|
|
|
if (!(x & 0xffff0000)) {
|
|
|
|
k = 16;
|
|
|
|
x <<= 16;
|
|
|
|
}
|
|
|
|
if (!(x & 0xff000000)) {
|
|
|
|
k += 8;
|
|
|
|
x <<= 8;
|
|
|
|
}
|
|
|
|
if (!(x & 0xf0000000)) {
|
|
|
|
k += 4;
|
|
|
|
x <<= 4;
|
|
|
|
}
|
|
|
|
if (!(x & 0xc0000000)) {
|
|
|
|
k += 2;
|
|
|
|
x <<= 2;
|
|
|
|
}
|
|
|
|
if (!(x & 0x80000000)) {
|
|
|
|
k++;
|
|
|
|
if (!(x & 0x40000000))
|
|
|
|
return 32;
|
|
|
|
}
|
|
|
|
return k;
|
|
|
|
}
|
|
|
|
|
|
|
|
Bigint *
|
|
|
|
i2b
|
|
|
|
#ifdef KR_headers
|
|
|
|
(i) int i;
|
|
|
|
#else
|
|
|
|
(int i)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
Bigint *b;
|
|
|
|
|
|
|
|
b = Balloc(1);
|
|
|
|
b->x[0] = i;
|
|
|
|
b->wds = 1;
|
|
|
|
return b;
|
|
|
|
}
|
|
|
|
|
|
|
|
Bigint *
|
|
|
|
mult
|
|
|
|
#ifdef KR_headers
|
|
|
|
(a, b) Bigint *a, *b;
|
|
|
|
#else
|
|
|
|
(Bigint *a, Bigint *b)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
Bigint *c;
|
|
|
|
int k, wa, wb, wc;
|
|
|
|
ULong *x, *xa, *xae, *xb, *xbe, *xc, *xc0;
|
|
|
|
ULong y;
|
|
|
|
#ifdef ULLong
|
|
|
|
ULLong carry, z;
|
|
|
|
#else
|
|
|
|
ULong carry, z;
|
|
|
|
#ifdef Pack_32
|
|
|
|
ULong z2;
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if (a->wds < b->wds) {
|
|
|
|
c = a;
|
|
|
|
a = b;
|
|
|
|
b = c;
|
|
|
|
}
|
|
|
|
k = a->k;
|
|
|
|
wa = a->wds;
|
|
|
|
wb = b->wds;
|
|
|
|
wc = wa + wb;
|
|
|
|
if (wc > a->maxwds)
|
|
|
|
k++;
|
|
|
|
c = Balloc(k);
|
|
|
|
for(x = c->x, xa = x + wc; x < xa; x++)
|
|
|
|
*x = 0;
|
|
|
|
xa = a->x;
|
|
|
|
xae = xa + wa;
|
|
|
|
xb = b->x;
|
|
|
|
xbe = xb + wb;
|
|
|
|
xc0 = c->x;
|
|
|
|
#ifdef ULLong
|
|
|
|
for(; xb < xbe; xc0++) {
|
|
|
|
if ( (y = *xb++) !=0) {
|
|
|
|
x = xa;
|
|
|
|
xc = xc0;
|
|
|
|
carry = 0;
|
|
|
|
do {
|
|
|
|
z = *x++ * (ULLong)y + *xc + carry;
|
|
|
|
carry = z >> 32;
|
|
|
|
*xc++ = (ULong)(z & 0xffffffffUL);
|
|
|
|
}
|
|
|
|
while(x < xae);
|
|
|
|
*xc = (ULong)carry;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
#ifdef Pack_32
|
|
|
|
for(; xb < xbe; xb++, xc0++) {
|
|
|
|
if ( (y = *xb & 0xffff) !=0) {
|
|
|
|
x = xa;
|
|
|
|
xc = xc0;
|
|
|
|
carry = 0;
|
|
|
|
do {
|
|
|
|
z = (*x & 0xffff) * y + (*xc & 0xffff) + carry;
|
|
|
|
carry = z >> 16;
|
|
|
|
z2 = (*x++ >> 16) * y + (*xc >> 16) + carry;
|
|
|
|
carry = z2 >> 16;
|
|
|
|
Storeinc(xc, z2, z);
|
|
|
|
}
|
|
|
|
while(x < xae);
|
|
|
|
*xc = carry;
|
|
|
|
}
|
|
|
|
if ( (y = *xb >> 16) !=0) {
|
|
|
|
x = xa;
|
|
|
|
xc = xc0;
|
|
|
|
carry = 0;
|
|
|
|
z2 = *xc;
|
|
|
|
do {
|
|
|
|
z = (*x & 0xffff) * y + (*xc >> 16) + carry;
|
|
|
|
carry = z >> 16;
|
|
|
|
Storeinc(xc, z, z2);
|
|
|
|
z2 = (*x++ >> 16) * y + (*xc & 0xffff) + carry;
|
|
|
|
carry = z2 >> 16;
|
|
|
|
}
|
|
|
|
while(x < xae);
|
|
|
|
*xc = z2;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
for(; xb < xbe; xc0++) {
|
|
|
|
if ( (y = *xb++) !=0) {
|
|
|
|
x = xa;
|
|
|
|
xc = xc0;
|
|
|
|
carry = 0;
|
|
|
|
do {
|
|
|
|
z = *x++ * y + *xc + carry;
|
|
|
|
carry = z >> 16;
|
|
|
|
*xc++ = z & 0xffff;
|
|
|
|
}
|
|
|
|
while(x < xae);
|
|
|
|
*xc = carry;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
for(xc0 = c->x, xc = xc0 + wc; wc > 0 && !*--xc; --wc) ;
|
|
|
|
c->wds = wc;
|
|
|
|
return c;
|
|
|
|
}
|
|
|
|
|
|
|
|
static Bigint *p5s;
|
|
|
|
|
|
|
|
Bigint *
|
|
|
|
pow5mult
|
|
|
|
#ifdef KR_headers
|
|
|
|
(b, k) Bigint *b; int k;
|
|
|
|
#else
|
|
|
|
(Bigint *b, int k)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
Bigint *b1, *p5, *p51;
|
|
|
|
int i;
|
|
|
|
static int p05[3] = { 5, 25, 125 };
|
|
|
|
|
|
|
|
if ( (i = k & 3) !=0)
|
|
|
|
b = multadd(b, p05[i-1], 0);
|
|
|
|
|
|
|
|
if (!(k >>= 2))
|
|
|
|
return b;
|
|
|
|
if ((p5 = p5s) == 0) {
|
|
|
|
/* first time */
|
|
|
|
#ifdef MULTIPLE_THREADS
|
|
|
|
ACQUIRE_DTOA_LOCK(1);
|
|
|
|
if (!(p5 = p5s)) {
|
|
|
|
p5 = p5s = i2b(625);
|
|
|
|
p5->next = 0;
|
|
|
|
}
|
|
|
|
FREE_DTOA_LOCK(1);
|
|
|
|
#else
|
|
|
|
p5 = p5s = i2b(625);
|
|
|
|
p5->next = 0;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
for(;;) {
|
|
|
|
if (k & 1) {
|
|
|
|
b1 = mult(b, p5);
|
|
|
|
Bfree(b);
|
|
|
|
b = b1;
|
|
|
|
}
|
|
|
|
if (!(k >>= 1))
|
|
|
|
break;
|
|
|
|
if ((p51 = p5->next) == 0) {
|
|
|
|
#ifdef MULTIPLE_THREADS
|
|
|
|
ACQUIRE_DTOA_LOCK(1);
|
|
|
|
if (!(p51 = p5->next)) {
|
|
|
|
p51 = p5->next = mult(p5,p5);
|
|
|
|
p51->next = 0;
|
|
|
|
}
|
|
|
|
FREE_DTOA_LOCK(1);
|
|
|
|
#else
|
|
|
|
p51 = p5->next = mult(p5,p5);
|
|
|
|
p51->next = 0;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
p5 = p51;
|
|
|
|
}
|
|
|
|
return b;
|
|
|
|
}
|
|
|
|
|
|
|
|
Bigint *
|
|
|
|
lshift
|
|
|
|
#ifdef KR_headers
|
|
|
|
(b, k) Bigint *b; int k;
|
|
|
|
#else
|
|
|
|
(Bigint *b, int k)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
int i, k1, n, n1;
|
|
|
|
Bigint *b1;
|
|
|
|
ULong *x, *x1, *xe, z;
|
|
|
|
|
|
|
|
n = k >> kshift;
|
|
|
|
k1 = b->k;
|
|
|
|
n1 = n + b->wds + 1;
|
|
|
|
for(i = b->maxwds; n1 > i; i <<= 1)
|
|
|
|
k1++;
|
|
|
|
b1 = Balloc(k1);
|
|
|
|
x1 = b1->x;
|
|
|
|
for(i = 0; i < n; i++)
|
|
|
|
*x1++ = 0;
|
|
|
|
x = b->x;
|
|
|
|
xe = x + b->wds;
|
|
|
|
if (k &= kmask) {
|
|
|
|
#ifdef Pack_32
|
|
|
|
k1 = 32 - k;
|
|
|
|
z = 0;
|
|
|
|
do {
|
|
|
|
*x1++ = *x << k | z;
|
|
|
|
z = *x++ >> k1;
|
|
|
|
}
|
|
|
|
while(x < xe);
|
|
|
|
if ((*x1 = z) !=0)
|
|
|
|
++n1;
|
|
|
|
#else
|
|
|
|
k1 = 16 - k;
|
|
|
|
z = 0;
|
|
|
|
do {
|
|
|
|
*x1++ = *x << k & 0xffff | z;
|
|
|
|
z = *x++ >> k1;
|
|
|
|
}
|
|
|
|
while(x < xe);
|
|
|
|
if (*x1 = z)
|
|
|
|
++n1;
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
else do
|
|
|
|
*x1++ = *x++;
|
|
|
|
while(x < xe);
|
|
|
|
b1->wds = n1 - 1;
|
|
|
|
Bfree(b);
|
|
|
|
return b1;
|
|
|
|
}
|
|
|
|
|
|
|
|
int
|
|
|
|
cmp
|
|
|
|
#ifdef KR_headers
|
|
|
|
(a, b) Bigint *a, *b;
|
|
|
|
#else
|
|
|
|
(Bigint *a, Bigint *b)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
ULong *xa, *xa0, *xb, *xb0;
|
|
|
|
int i, j;
|
|
|
|
|
|
|
|
i = a->wds;
|
|
|
|
j = b->wds;
|
|
|
|
#ifdef DEBUG
|
|
|
|
if (i > 1 && !a->x[i-1])
|
|
|
|
Bug("cmp called with a->x[a->wds-1] == 0");
|
|
|
|
if (j > 1 && !b->x[j-1])
|
|
|
|
Bug("cmp called with b->x[b->wds-1] == 0");
|
|
|
|
#endif
|
|
|
|
if (i -= j)
|
|
|
|
return i;
|
|
|
|
xa0 = a->x;
|
|
|
|
xa = xa0 + j;
|
|
|
|
xb0 = b->x;
|
|
|
|
xb = xb0 + j;
|
|
|
|
for(;;) {
|
|
|
|
if (*--xa != *--xb)
|
|
|
|
return *xa < *xb ? -1 : 1;
|
|
|
|
if (xa <= xa0)
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
Bigint *
|
|
|
|
diff
|
|
|
|
#ifdef KR_headers
|
|
|
|
(a, b) Bigint *a, *b;
|
|
|
|
#else
|
|
|
|
(Bigint *a, Bigint *b)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
Bigint *c;
|
|
|
|
int i, wa, wb;
|
|
|
|
ULong *xa, *xae, *xb, *xbe, *xc;
|
|
|
|
#ifdef ULLong
|
|
|
|
ULLong borrow, y;
|
|
|
|
#else
|
|
|
|
ULong borrow, y;
|
|
|
|
#ifdef Pack_32
|
|
|
|
ULong z;
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
|
|
i = cmp(a,b);
|
|
|
|
if (!i) {
|
|
|
|
c = Balloc(0);
|
|
|
|
c->wds = 1;
|
|
|
|
c->x[0] = 0;
|
|
|
|
return c;
|
|
|
|
}
|
|
|
|
if (i < 0) {
|
|
|
|
c = a;
|
|
|
|
a = b;
|
|
|
|
b = c;
|
|
|
|
i = 1;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
i = 0;
|
|
|
|
c = Balloc(a->k);
|
|
|
|
c->sign = i;
|
|
|
|
wa = a->wds;
|
|
|
|
xa = a->x;
|
|
|
|
xae = xa + wa;
|
|
|
|
wb = b->wds;
|
|
|
|
xb = b->x;
|
|
|
|
xbe = xb + wb;
|
|
|
|
xc = c->x;
|
|
|
|
borrow = 0;
|
|
|
|
#ifdef ULLong
|
|
|
|
do {
|
|
|
|
y = (ULLong)*xa++ - *xb++ - borrow;
|
|
|
|
borrow = y >> 32 & 1UL;
|
|
|
|
*xc++ = (ULong)(y & 0xffffffffUL);
|
|
|
|
}
|
|
|
|
while(xb < xbe);
|
|
|
|
while(xa < xae) {
|
|
|
|
y = *xa++ - borrow;
|
|
|
|
borrow = y >> 32 & 1UL;
|
|
|
|
*xc++ = (ULong)(y & 0xffffffffUL);
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
#ifdef Pack_32
|
|
|
|
do {
|
|
|
|
y = (*xa & 0xffff) - (*xb & 0xffff) - borrow;
|
|
|
|
borrow = (y & 0x10000) >> 16;
|
|
|
|
z = (*xa++ >> 16) - (*xb++ >> 16) - borrow;
|
|
|
|
borrow = (z & 0x10000) >> 16;
|
|
|
|
Storeinc(xc, z, y);
|
|
|
|
}
|
|
|
|
while(xb < xbe);
|
|
|
|
while(xa < xae) {
|
|
|
|
y = (*xa & 0xffff) - borrow;
|
|
|
|
borrow = (y & 0x10000) >> 16;
|
|
|
|
z = (*xa++ >> 16) - borrow;
|
|
|
|
borrow = (z & 0x10000) >> 16;
|
|
|
|
Storeinc(xc, z, y);
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
do {
|
|
|
|
y = *xa++ - *xb++ - borrow;
|
|
|
|
borrow = (y & 0x10000) >> 16;
|
|
|
|
*xc++ = y & 0xffff;
|
|
|
|
}
|
|
|
|
while(xb < xbe);
|
|
|
|
while(xa < xae) {
|
|
|
|
y = *xa++ - borrow;
|
|
|
|
borrow = (y & 0x10000) >> 16;
|
|
|
|
*xc++ = y & 0xffff;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
while(!*--xc)
|
|
|
|
wa--;
|
|
|
|
c->wds = wa;
|
|
|
|
return c;
|
|
|
|
}
|
|
|
|
|
|
|
|
double
|
|
|
|
b2d
|
|
|
|
#ifdef KR_headers
|
|
|
|
(a, e) Bigint *a; int *e;
|
|
|
|
#else
|
|
|
|
(Bigint *a, int *e)
|
|
|
|
#endif
|
|
|
|
{
|
|
|
|
ULong *xa, *xa0, w, y, z;
|
|
|
|
int k;
|
2009-08-01 02:45:02 +00:00
|
|
|
U d;
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
#ifdef VAX
|
|
|
|
ULong d0, d1;
|
|
|
|
#else
|
2014-01-04 21:58:21 +00:00
|
|
|
#define d0 word0(&d)
|
|
|
|
#define d1 word1(&d)
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
#endif
|
|
|
|
|
|
|
|
xa0 = a->x;
|
|
|
|
xa = xa0 + a->wds;
|
|
|
|
y = *--xa;
|
|
|
|
#ifdef DEBUG
|
|
|
|
if (!y) Bug("zero y in b2d");
|
|
|
|
#endif
|
|
|
|
k = hi0bits(y);
|
|
|
|
*e = 32 - k;
|
|
|
|
#ifdef Pack_32
|
|
|
|
if (k < Ebits) {
|
2014-01-04 21:58:21 +00:00
|
|
|
d0 = Exp_1 | y >> (Ebits - k);
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
w = xa > xa0 ? *--xa : 0;
|
2014-01-04 21:58:21 +00:00
|
|
|
d1 = y << ((32-Ebits) + k) | w >> (Ebits - k);
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
goto ret_d;
|
|
|
|
}
|
|
|
|
z = xa > xa0 ? *--xa : 0;
|
|
|
|
if (k -= Ebits) {
|
2014-01-04 21:58:21 +00:00
|
|
|
d0 = Exp_1 | y << k | z >> (32 - k);
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
y = xa > xa0 ? *--xa : 0;
|
2014-01-04 21:58:21 +00:00
|
|
|
d1 = z << k | y >> (32 - k);
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
}
|
|
|
|
else {
|
|
|
|
d0 = Exp_1 | y;
|
|
|
|
d1 = z;
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
if (k < Ebits + 16) {
|
|
|
|
z = xa > xa0 ? *--xa : 0;
|
|
|
|
d0 = Exp_1 | y << k - Ebits | z >> Ebits + 16 - k;
|
|
|
|
w = xa > xa0 ? *--xa : 0;
|
|
|
|
y = xa > xa0 ? *--xa : 0;
|
|
|
|
d1 = z << k + 16 - Ebits | w << k - Ebits | y >> 16 + Ebits - k;
|
|
|
|
goto ret_d;
|
|
|
|
}
|
|
|
|
z = xa > xa0 ? *--xa : 0;
|
|
|
|
w = xa > xa0 ? *--xa : 0;
|
|
|
|
k -= Ebits + 16;
|
|
|
|
d0 = Exp_1 | y << k + 16 | z << k | w >> 16 - k;
|
|
|
|
y = xa > xa0 ? *--xa : 0;
|
|
|
|
d1 = w << k + 16 | y << k;
|
|
|
|
#endif
|
|
|
|
ret_d:
|
|
|
|
#ifdef VAX
|
2014-01-04 21:58:21 +00:00
|
|
|
word0(&d) = d0 >> 16 | d0 << 16;
|
|
|
|
word1(&d) = d1 >> 16 | d1 << 16;
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
#endif
|
2014-01-04 21:58:21 +00:00
|
|
|
return dval(&d);
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
}
|
|
|
|
#undef d0
|
|
|
|
#undef d1
|
|
|
|
|
|
|
|
Bigint *
|
|
|
|
d2b
|
|
|
|
#ifdef KR_headers
|
2014-01-04 21:58:21 +00:00
|
|
|
(dd, e, bits) double dd; int *e, *bits;
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
#else
|
2014-01-04 21:58:21 +00:00
|
|
|
(double dd, int *e, int *bits)
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
#endif
|
|
|
|
{
|
|
|
|
Bigint *b;
|
2014-01-04 21:58:21 +00:00
|
|
|
U d;
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
#ifndef Sudden_Underflow
|
|
|
|
int i;
|
|
|
|
#endif
|
|
|
|
int de, k;
|
|
|
|
ULong *x, y, z;
|
|
|
|
#ifdef VAX
|
|
|
|
ULong d0, d1;
|
|
|
|
#else
|
2014-01-04 21:58:21 +00:00
|
|
|
#define d0 word0(&d)
|
|
|
|
#define d1 word1(&d)
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
#endif
|
2014-01-04 21:58:21 +00:00
|
|
|
d.d = dd;
|
2009-08-01 02:45:02 +00:00
|
|
|
#ifdef VAX
|
2014-01-04 21:58:21 +00:00
|
|
|
d0 = word0(&d) >> 16 | word0(&d) << 16;
|
|
|
|
d1 = word1(&d) >> 16 | word1(&d) << 16;
|
2009-08-01 02:45:02 +00:00
|
|
|
#endif
|
|
|
|
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
#ifdef Pack_32
|
|
|
|
b = Balloc(1);
|
|
|
|
#else
|
|
|
|
b = Balloc(2);
|
|
|
|
#endif
|
|
|
|
x = b->x;
|
|
|
|
|
|
|
|
z = d0 & Frac_mask;
|
|
|
|
d0 &= 0x7fffffff; /* clear sign bit, which we ignore */
|
|
|
|
#ifdef Sudden_Underflow
|
|
|
|
de = (int)(d0 >> Exp_shift);
|
|
|
|
#ifndef IBM
|
|
|
|
z |= Exp_msk11;
|
|
|
|
#endif
|
|
|
|
#else
|
|
|
|
if ( (de = (int)(d0 >> Exp_shift)) !=0)
|
|
|
|
z |= Exp_msk1;
|
|
|
|
#endif
|
|
|
|
#ifdef Pack_32
|
|
|
|
if ( (y = d1) !=0) {
|
|
|
|
if ( (k = lo0bits(&y)) !=0) {
|
2014-01-04 21:58:21 +00:00
|
|
|
x[0] = y | z << (32 - k);
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
z >>= k;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
x[0] = y;
|
|
|
|
#ifndef Sudden_Underflow
|
|
|
|
i =
|
|
|
|
#endif
|
|
|
|
b->wds = (x[1] = z) !=0 ? 2 : 1;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
k = lo0bits(&z);
|
|
|
|
x[0] = z;
|
|
|
|
#ifndef Sudden_Underflow
|
|
|
|
i =
|
|
|
|
#endif
|
|
|
|
b->wds = 1;
|
|
|
|
k += 32;
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
if ( (y = d1) !=0) {
|
|
|
|
if ( (k = lo0bits(&y)) !=0)
|
|
|
|
if (k >= 16) {
|
|
|
|
x[0] = y | z << 32 - k & 0xffff;
|
|
|
|
x[1] = z >> k - 16 & 0xffff;
|
|
|
|
x[2] = z >> k;
|
|
|
|
i = 2;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
x[0] = y & 0xffff;
|
|
|
|
x[1] = y >> 16 | z << 16 - k & 0xffff;
|
|
|
|
x[2] = z >> k & 0xffff;
|
|
|
|
x[3] = z >> k+16;
|
|
|
|
i = 3;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
x[0] = y & 0xffff;
|
|
|
|
x[1] = y >> 16;
|
|
|
|
x[2] = z & 0xffff;
|
|
|
|
x[3] = z >> 16;
|
|
|
|
i = 3;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
#ifdef DEBUG
|
|
|
|
if (!z)
|
|
|
|
Bug("Zero passed to d2b");
|
|
|
|
#endif
|
|
|
|
k = lo0bits(&z);
|
|
|
|
if (k >= 16) {
|
|
|
|
x[0] = z;
|
|
|
|
i = 0;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
x[0] = z & 0xffff;
|
|
|
|
x[1] = z >> 16;
|
|
|
|
i = 1;
|
|
|
|
}
|
|
|
|
k += 32;
|
|
|
|
}
|
|
|
|
while(!x[i])
|
|
|
|
--i;
|
|
|
|
b->wds = i + 1;
|
|
|
|
#endif
|
|
|
|
#ifndef Sudden_Underflow
|
|
|
|
if (de) {
|
|
|
|
#endif
|
|
|
|
#ifdef IBM
|
|
|
|
*e = (de - Bias - (P-1) << 2) + k;
|
2014-01-04 21:58:21 +00:00
|
|
|
*bits = 4*P + 8 - k - hi0bits(word0(&d) & Frac_mask);
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
#else
|
|
|
|
*e = de - Bias - (P-1) + k;
|
|
|
|
*bits = P - k;
|
|
|
|
#endif
|
|
|
|
#ifndef Sudden_Underflow
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
*e = de - Bias - (P-1) + 1 + k;
|
|
|
|
#ifdef Pack_32
|
|
|
|
*bits = 32*i - hi0bits(x[i-1]);
|
|
|
|
#else
|
|
|
|
*bits = (i+2)*16 - hi0bits(x[i]);
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
return b;
|
|
|
|
}
|
|
|
|
#undef d0
|
|
|
|
#undef d1
|
|
|
|
|
|
|
|
CONST double
|
|
|
|
#ifdef IEEE_Arith
|
|
|
|
bigtens[] = { 1e16, 1e32, 1e64, 1e128, 1e256 };
|
|
|
|
CONST double tinytens[] = { 1e-16, 1e-32, 1e-64, 1e-128, 1e-256
|
|
|
|
};
|
|
|
|
#else
|
|
|
|
#ifdef IBM
|
|
|
|
bigtens[] = { 1e16, 1e32, 1e64 };
|
|
|
|
CONST double tinytens[] = { 1e-16, 1e-32, 1e-64 };
|
|
|
|
#else
|
|
|
|
bigtens[] = { 1e16, 1e32 };
|
|
|
|
CONST double tinytens[] = { 1e-16, 1e-32 };
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
|
|
CONST double
|
|
|
|
tens[] = {
|
|
|
|
1e0, 1e1, 1e2, 1e3, 1e4, 1e5, 1e6, 1e7, 1e8, 1e9,
|
|
|
|
1e10, 1e11, 1e12, 1e13, 1e14, 1e15, 1e16, 1e17, 1e18, 1e19,
|
|
|
|
1e20, 1e21, 1e22
|
|
|
|
#ifdef VAX
|
|
|
|
, 1e23, 1e24
|
|
|
|
#endif
|
|
|
|
};
|
|
|
|
|
|
|
|
char *
|
|
|
|
#ifdef KR_headers
|
|
|
|
strcp_D2A(a, b) char *a; char *b;
|
|
|
|
#else
|
|
|
|
strcp_D2A(char *a, CONST char *b)
|
|
|
|
#endif
|
|
|
|
{
|
2014-01-04 21:58:21 +00:00
|
|
|
while((*a = *b++))
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
a++;
|
|
|
|
return a;
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef NO_STRING_H
|
|
|
|
|
2014-01-04 21:58:21 +00:00
|
|
|
Char *
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
#ifdef KR_headers
|
2014-01-04 21:58:21 +00:00
|
|
|
memcpy_D2A(a, b, len) Char *a; Char *b; size_t len;
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
#else
|
|
|
|
memcpy_D2A(void *a1, void *b1, size_t len)
|
|
|
|
#endif
|
|
|
|
{
|
2014-01-04 21:58:21 +00:00
|
|
|
char *a = (char*)a1, *ae = a + len;
|
|
|
|
char *b = (char*)b1, *a0 = a;
|
About a week's worth of changes here. As a heads-up, I wouldn't be
surprised if this doesn't build in Linux right now. The CMakeLists.txt
were checked with MinGW and NMake, but how they fair under Linux is an
unknown to me at this time.
- Converted most sprintf (and all wsprintf) calls to either mysnprintf or
FStrings, depending on the situation.
- Changed the strings in the wbstartstruct to be FStrings.
- Changed myvsnprintf() to output nothing if count is greater than INT_MAX.
This is so that I can use a series of mysnprintf() calls and advance the
pointer for each one. Once the pointer goes beyond the end of the buffer,
the count will go negative, but since it's an unsigned type it will be
seen as excessively huge instead. This should not be a problem, as there's
no reason for ZDoom to be using text buffers larger than 2 GB anywhere.
- Ripped out the disabled bit from FGameConfigFile::MigrateOldConfig().
- Changed CalcMapName() to return an FString instead of a pointer to a static
buffer.
- Changed startmap in d_main.cpp into an FString.
- Changed CheckWarpTransMap() to take an FString& as the first argument.
- Changed d_mapname in g_level.cpp into an FString.
- Changed DoSubstitution() in ct_chat.cpp to place the substitutions in an
FString.
- Fixed: The MAPINFO parser wrote into the string buffer to construct a map
name when given a Hexen map number. This was fine with the old scanner
code, but only a happy coincidence prevents it from crashing with the new
code
- Added the 'B' conversion specifier to StringFormat::VWorker() for printing
binary numbers.
- Added CMake support for building with MinGW, MSYS, and NMake. Linux support
is probably broken until I get around to booting into Linux again. Niceties
provided over the existing Makefiles they're replacing:
* All command-line builds can use the same build system, rather than having
a separate one for MinGW and another for Linux.
* Microsoft's NMake tool is supported as a target.
* Progress meters.
* Parallel makes work from a fresh checkout without needing to be primed
first with a single-threaded make.
* Porting to other architectures should be simplified, whenever that day
comes.
- Replaced the makewad tool with zipdir. This handles the dependency tracking
itself instead of generating an external makefile to do it, since I couldn't
figure out how to generate a makefile with an external tool and include it
with a CMake-generated makefile. Where makewad used a master list of files
to generate the package file, zipdir just zips the entire contents of one or
more directories.
- Added the gdtoa package from netlib's fp library so that ZDoom's printf-style
formatting can be entirely independant of the CRT.
SVN r1082 (trunk)
2008-07-23 04:57:26 +00:00
|
|
|
while(a < ae)
|
|
|
|
*a++ = *b++;
|
|
|
|
return a0;
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif /* NO_STRING_H */
|