mirror of
https://github.com/ZDoom/qzdoom.git
synced 2024-11-24 21:11:39 +00:00
142 lines
2.4 KiB
Text
142 lines
2.4 KiB
Text
|
|
||
|
|
||
|
// Base class for the rebels ------------------------------------------------
|
||
|
|
||
|
ACTOR Rebel : StrifeHumanoid
|
||
|
{
|
||
|
Health 60
|
||
|
Painchance 250
|
||
|
Speed 8
|
||
|
Radius 20
|
||
|
Height 56
|
||
|
Monster
|
||
|
+FRIENDLY
|
||
|
-COUNTKILL
|
||
|
+NOSPLASHALERT
|
||
|
MinMissileChance 150
|
||
|
Tag "Rebel"
|
||
|
SeeSound "rebel/sight"
|
||
|
PainSound "rebel/pain"
|
||
|
DeathSound "rebel/death"
|
||
|
ActiveSound "rebel/active"
|
||
|
Obituary "$OB_REBEL"
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
HMN1 P 5 A_Look2
|
||
|
Loop
|
||
|
HMN1 Q 8
|
||
|
Loop
|
||
|
HMN1 R 8
|
||
|
Loop
|
||
|
HMN1 ABCDABCD 6 A_Wander
|
||
|
Loop
|
||
|
See:
|
||
|
HMN1 AABBCCDD 3 A_Chase
|
||
|
Loop
|
||
|
Missile:
|
||
|
HMN1 E 10 A_FaceTarget
|
||
|
HMN1 F 10 BRIGHT A_ShootGun
|
||
|
HMN1 E 10 A_ShootGun
|
||
|
Goto See
|
||
|
Pain:
|
||
|
HMN1 O 3
|
||
|
HMN1 O 3 A_Pain
|
||
|
Goto See
|
||
|
Death:
|
||
|
HMN1 G 5
|
||
|
HMN1 H 5 A_Scream
|
||
|
HMN1 I 3 A_NoBlocking
|
||
|
HMN1 J 4
|
||
|
HMN1 KLM 3
|
||
|
HMN1 N -1
|
||
|
Stop
|
||
|
XDeath:
|
||
|
RGIB A 4 A_TossGib
|
||
|
RGIB B 4 A_XScream
|
||
|
RGIB C 3 A_NoBlocking
|
||
|
RGIB DEF 3 A_TossGib
|
||
|
RGIB G 3
|
||
|
RGIB H 1400
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Rebel 1 ------------------------------------------------------------------
|
||
|
|
||
|
ACTOR Rebel1 : Rebel 9
|
||
|
{
|
||
|
Game Strife
|
||
|
ConversationID 43, 42, 43
|
||
|
DropItem "ClipOfBullets"
|
||
|
}
|
||
|
|
||
|
// Rebel 2 ------------------------------------------------------------------
|
||
|
|
||
|
ACTOR Rebel2 : Rebel 144
|
||
|
{
|
||
|
Game Strife
|
||
|
ConversationID 44, 43, 44
|
||
|
}
|
||
|
|
||
|
// Rebel 3 ------------------------------------------------------------------
|
||
|
|
||
|
ACTOR Rebel3 : Rebel 145
|
||
|
{
|
||
|
Game Strife
|
||
|
ConversationID 45, 44, 45
|
||
|
}
|
||
|
|
||
|
// Rebel 4 ------------------------------------------------------------------
|
||
|
|
||
|
ACTOR Rebel4 : Rebel 149
|
||
|
{
|
||
|
Game Strife
|
||
|
ConversationID 46, 45, 56
|
||
|
}
|
||
|
|
||
|
// Rebel 5 ------------------------------------------------------------------
|
||
|
|
||
|
ACTOR Rebel5 : Rebel 150
|
||
|
{
|
||
|
Game Strife
|
||
|
ConversationID 47, 46, 47
|
||
|
}
|
||
|
|
||
|
// Rebel 6 ------------------------------------------------------------------
|
||
|
|
||
|
ACTOR Rebel6 : Rebel 151
|
||
|
{
|
||
|
Game Strife
|
||
|
ConversationID 48, 47, 48
|
||
|
}
|
||
|
|
||
|
// Teleporter Beacon --------------------------------------------------------
|
||
|
|
||
|
ACTOR TeleporterBeacon : Inventory 10 native
|
||
|
{
|
||
|
Game Strife
|
||
|
ConversationID 166,-1,-1
|
||
|
Health 5
|
||
|
Radius 16
|
||
|
Height 16
|
||
|
Inventory.MaxAmount 3
|
||
|
+DROPPED
|
||
|
+INVENTORY.INVBAR
|
||
|
Inventory.Icon "I_BEAC"
|
||
|
Tag "Teleporter_Beacon"
|
||
|
Inventory.PickupMessage "$TXT_BEACON"
|
||
|
|
||
|
action native A_Beacon ();
|
||
|
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
BEAC A -1
|
||
|
Stop
|
||
|
Drop:
|
||
|
BEAC A 30
|
||
|
BEAC A 160 A_Beacon
|
||
|
Wait
|
||
|
}
|
||
|
}
|