2006-02-24 04:48:15 +00:00
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/*
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** v_font.h
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**
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**---------------------------------------------------------------------------
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2006-06-11 01:37:00 +00:00
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** Copyright 1998-2006 Randy Heit
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2006-02-24 04:48:15 +00:00
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#ifndef __V_FONT_H__
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#define __V_FONT_H__
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#include "doomtype.h"
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#include "farchive.h"
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class DCanvas;
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class FTexture;
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enum EColorRange
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{
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CR_BRICK,
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CR_TAN,
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CR_GRAY,
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CR_GREY = CR_GRAY,
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CR_GREEN,
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CR_BROWN,
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CR_GOLD,
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CR_RED,
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CR_BLUE,
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CR_ORANGE,
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CR_WHITE,
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CR_YELLOW,
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CR_UNTRANSLATED,
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- Added support for casting color names in ACS print-type statements. What that
means is that instead of writing this:
print (s:"\cDSome text");
You can write this:
print (r:CR_GREEN, s:"Some text");
- Added some new colors, based on the ones jimmy91 posted in the forum: cream,
light blue, black, olive, dark green, dark red, dark brown, purple, and dark
gray.
- Simplified FFont::BuildTranslations() and BuildTranslations2() to make adding
new colors easier.
SVN r306 (trunk)
2006-08-22 21:58:24 +00:00
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CR_BLACK,
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CR_LIGHTBLUE,
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CR_CREAM,
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CR_OLIVE,
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CR_DARKGREEN,
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CR_DARKRED,
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CR_DARKBROWN,
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CR_PURPLE,
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CR_DARKGRAY,
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2006-02-24 04:48:15 +00:00
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NUM_TEXT_COLORS
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};
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2006-08-31 00:16:12 +00:00
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extern int NumTextColors;
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2006-02-24 04:48:15 +00:00
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inline FArchive &operator<< (FArchive &arc, EColorRange &i)
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{
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BYTE val = (BYTE)i;
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arc << val;
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i = (EColorRange)val;
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return arc;
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}
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class FFont
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{
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public:
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FFont (const char *fontname, const char *nametemplate, int first, int count, int base);
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~FFont ();
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FTexture *GetChar (int code, int *const width) const;
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int GetCharWidth (int code) const;
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byte *GetColorTranslation (EColorRange range) const;
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int GetSpaceWidth () const { return SpaceWidth; }
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int GetHeight () const { return FontHeight; }
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int GetDefaultKerning () const { return GlobalKerning; }
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static FFont *FindFont (const char *fontname);
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// Return width of string in pixels (unscaled)
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int StringWidth (const byte *str) const;
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inline int StringWidth (const char *str) const { return StringWidth ((const byte *)str); }
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protected:
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FFont ();
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2006-08-30 02:38:39 +00:00
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void BuildTranslations (const double *luminosity, const BYTE *identity, const void *ranges);
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2006-02-24 04:48:15 +00:00
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static int SimpleTranslation (byte *colorsused, byte *translation, byte *identity, double **luminosity);
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int FirstChar, LastChar;
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int SpaceWidth;
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int FontHeight;
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int GlobalKerning;
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struct CharData
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{
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FTexture *Pic;
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} *Chars;
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int ActiveColors;
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BYTE *Ranges;
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BYTE *PatchRemap;
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char *Name;
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FFont *Next;
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static FFont *FirstFont;
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2006-05-09 03:40:15 +00:00
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friend struct FontsDeleter;
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2006-02-24 04:48:15 +00:00
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2006-05-12 03:14:40 +00:00
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friend void V_Shutdown();
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2006-02-24 04:48:15 +00:00
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friend FArchive &SerializeFFontPtr (FArchive &arc, FFont* &font);
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};
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template<> inline FArchive &operator<< <FFont> (FArchive &arc, FFont* &font)
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{
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return SerializeFFontPtr (arc, font);
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}
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class FSingleLumpFont : public FFont
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{
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public:
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FSingleLumpFont (const char *fontname, int lump);
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protected:
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2006-08-30 02:38:39 +00:00
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void CheckFON1Chars (int lump, const BYTE *data, double *luminosity);
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2006-02-24 04:48:15 +00:00
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void BuildTranslations2 ();
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void FixupPalette (BYTE *identity, double *luminosity, const BYTE *palette, bool rescale);
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void LoadFON1 (int lump, const BYTE *data);
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void LoadFON2 (int lump, const BYTE *data);
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void CreateFontFromPic (int picnum);
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};
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void RecordTextureColors (FTexture *pic, byte *colorsused);
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extern FFont *SmallFont, *SmallFont2, *BigFont, *ConFont;
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void V_InitCustomFonts ();
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2006-08-30 02:38:39 +00:00
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void V_InitFontColors ();
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2006-08-31 00:16:12 +00:00
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EColorRange V_FindFontColor (FName name);
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2006-02-24 04:48:15 +00:00
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#endif //__V_FONT_H__
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