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317 lines
9 KiB
C++
317 lines
9 KiB
C++
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/*
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TiMidity++ -- MIDI to WAVE converter and player
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Copyright (C) 1999-2002 Masanao Izumo <mo@goice.co.jp>
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Copyright (C) 1995 Tuukka Toivonen <tt@cgs.fi>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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quantity.c
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string -> quantity -> native value convertion
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by Kentaro Sato <kentaro@ranvis.com>
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*/
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#include <stdlib.h>
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#include <math.h>
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#include "timidity.h"
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#include "common.h"
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#include "instrum.h"
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#include "tables.h"
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#include "quantity.h"
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namespace TimidityPlus
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{
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typedef int32_t(*QuantityToIntProc)(int32_t value, int32_t param);
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typedef double(*QuantityToFloatProc)(double value, int32_t param);
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typedef union {
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QuantityToIntProc i;
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QuantityToFloatProc f;
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} QuantityConvertProc;
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typedef struct {
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const char *suffix;
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uint16_t type, id;
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int float_type; /* is floating-point type */
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QuantityConvertProc convert;
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} QuantityHint;
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/*
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Guide To Add New Unit Types/Units
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append QUANTITY_UNIT_TYPE(<TYPE>)
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QUANTITY_UNIT_NAME(<UNIT>)
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... to enum quantity_units (in quantity.h)
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append QUANTITY_TYPE_INT/FLOAT(<TYPE>)
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REGISTER_TYPE_INT/FLOAT("<SUFFIX>", <UNIT>);
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...
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END_QUANTITY_TYPE; to GetQuantityHints()
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write convert_<TYPE>_NUM(int32_t/double value, int32_t param)
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convert_<UNIT>(int32_t/double value, int32_t param)
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... functions.
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*/
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/*************** conversion functions ***************/
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static int32_t convert_DIRECT_INT_NUM(int32_t value, int32_t param)
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{
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return value;
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}
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static double convert_DIRECT_FLOAT_NUM(double value, int32_t param)
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{
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return value;
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}
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/* from instrum.c, convert_tremolo_sweep() */
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static int32_t convert_TREMOLO_SWEEP_NUM(int32_t value, int32_t param)
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{
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uint8_t sweep = value;
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if (!sweep)
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return 0;
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return
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((control_ratio * SWEEP_TUNING) << SWEEP_SHIFT) /
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(playback_rate * sweep);
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}
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static int32_t convert_TREMOLO_SWEEP_MS(int32_t value, int32_t param)
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{
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if (value <= 0)
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return 0;
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#if SWEEP_SHIFT <= 16
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return ((uint32_t)(control_ratio * (1000 >> 2)) << SWEEP_SHIFT) / ((playback_rate * value) >> 2);
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#else
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#error "overflow"
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#endif
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}
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/* from instrum.c, convert_tremolo_rate() */
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static int32_t convert_TREMOLO_RATE_NUM(int32_t value, int32_t param)
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{
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uint8_t rate = value;
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return
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((SINE_CYCLE_LENGTH * control_ratio * rate) << RATE_SHIFT) /
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(TREMOLO_RATE_TUNING * playback_rate);
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}
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static int32_t convert_TREMOLO_RATE_MS(int32_t value, int32_t param)
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{
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#if RATE_SHIFT <= 5
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return ((SINE_CYCLE_LENGTH * control_ratio * (1000 >> 1)) << RATE_SHIFT) /
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((playback_rate * (uint32_t)value) >> 1);
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#else
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#error "overflow"
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#endif
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}
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static double convert_TREMOLO_RATE_HZ(double value, int32_t param)
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{
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if (value <= 0)
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return 0;
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return ((SINE_CYCLE_LENGTH * control_ratio) << RATE_SHIFT) * value / playback_rate;
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}
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/* from instrum.c, convert_vibrato_sweep() */
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static int32_t convert_VIBRATO_SWEEP_NUM(int32_t value, int32_t vib_control_ratio)
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{
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uint8_t sweep = value;
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if (!sweep)
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return 0;
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return (int32_t)(TIM_FSCALE((double) (vib_control_ratio)
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* SWEEP_TUNING, SWEEP_SHIFT)
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/ (double)(playback_rate * sweep));
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/* this was overflowing with seashore.pat
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((vib_control_ratio * SWEEP_TUNING) << SWEEP_SHIFT) /
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(playback_rate * sweep); */
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}
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static int32_t convert_VIBRATO_SWEEP_MS(int32_t value, int32_t vib_control_ratio)
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{
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if (value <= 0)
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return 0;
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return (TIM_FSCALE((double)vib_control_ratio * 1000, SWEEP_SHIFT)
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/ (double)(playback_rate * value));
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}
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/* from instrum.c, to_control() */
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static int32_t convert_VIBRATO_RATE_NUM(int32_t control, int32_t param)
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{
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return (int32_t) (0x2000 / pow(2.0, control / 31.0));
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}
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static int32_t convert_VIBRATO_RATE_MS(int32_t value, int32_t param)
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{
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return 1000 * playback_rate / ((2 * VIBRATO_SAMPLE_INCREMENTS) * value);
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}
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static double convert_VIBRATO_RATE_HZ(double value, int32_t param)
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{
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return playback_rate / ((2 * VIBRATO_SAMPLE_INCREMENTS) * value);
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}
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/*************** core functions ***************/
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#define MAX_QUANTITY_UNITS_PER_UNIT_TYPES 8
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static int GetQuantityHints(uint16_t type, QuantityHint *units)
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{
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QuantityHint *unit;
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unit = units;
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#define QUANTITY_TYPE_INT(type) \
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case QUANTITY_UNIT_TYPE(type): REGISTER_TYPE_INT("", type##_NUM)
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#define QUANTITY_TYPE_FLOAT(type) \
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case QUANTITY_UNIT_TYPE(type): REGISTER_TYPE_FLOAT("", type##_NUM)
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#define REGISTER_TYPE_INT(ustr, utype) REGISTER_TYPE_ENTITY_INT(ustr, utype, convert_##utype)
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#define REGISTER_TYPE_FLOAT(ustr, utype) REGISTER_TYPE_ENTITY_FLOAT(ustr, utype, convert_##utype)
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#define REGISTER_TYPE_ALIAS_INT(ustr, utype, atype) REGISTER_TYPE_ENTITY_INT(ustr, utype, convert_##atype)
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#define REGISTER_TYPE_ALIAS_FLOAT(ustr, utype, atype) REGISTER_TYPE_ENTITY_FLOAT(ustr, utype, convert_##atype)
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#define REGISTER_TYPE_ENTITY_INT(ustr, utype, ucvt) \
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unit->suffix = ustr, unit->type = type, unit->id = QUANTITY_UNIT_NAME(utype), unit->float_type = 0, unit->convert.i = ucvt, unit++
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#define REGISTER_TYPE_ENTITY_FLOAT(ustr, utype, ucvt) \
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unit->suffix = ustr, unit->type = type, unit->id = QUANTITY_UNIT_NAME(utype), unit->float_type = 1, unit->convert.f = ucvt, unit++
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#define END_QUANTITY_TYPE unit->suffix = NULL; break
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switch (type)
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{
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QUANTITY_TYPE_INT(DIRECT_INT);
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END_QUANTITY_TYPE;
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QUANTITY_TYPE_FLOAT(DIRECT_FLOAT);
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END_QUANTITY_TYPE;
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QUANTITY_TYPE_INT(TREMOLO_SWEEP);
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REGISTER_TYPE_INT("ms", TREMOLO_SWEEP_MS);
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END_QUANTITY_TYPE;
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QUANTITY_TYPE_INT(TREMOLO_RATE);
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REGISTER_TYPE_INT("ms", TREMOLO_RATE_MS);
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REGISTER_TYPE_FLOAT("Hz", TREMOLO_RATE_HZ);
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END_QUANTITY_TYPE;
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QUANTITY_TYPE_INT(VIBRATO_RATE);
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REGISTER_TYPE_INT("ms", VIBRATO_RATE_MS);
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REGISTER_TYPE_FLOAT("Hz", VIBRATO_RATE_HZ);
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END_QUANTITY_TYPE;
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QUANTITY_TYPE_INT(VIBRATO_SWEEP);
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REGISTER_TYPE_INT("ms", VIBRATO_SWEEP_MS);
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END_QUANTITY_TYPE;
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default:
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ctl_cmsg(CMSG_ERROR, VERB_NORMAL, "Internal parameter error (%d)", type);
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return 0;
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}
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return 1;
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}
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/* quantity is unchanged if an error occurred */
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static const char *number_to_quantity(int32_t number_i, const char *suffix_i, double number_f, const char *suffix_f, Quantity *quantity, uint16_t type)
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{
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QuantityHint units[MAX_QUANTITY_UNITS_PER_UNIT_TYPES], *unit;
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if (!GetQuantityHints(type, units))
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return "Parameter error";
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unit = units;
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while(unit->suffix != NULL)
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{
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if (suffix_i != NULL && strcmp(suffix_i, unit->suffix) == 0) /* number_i, suffix_i was valid */
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{
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quantity->type = unit->type;
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quantity->unit = unit->id;
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if (unit->float_type)
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quantity->value.f = number_i;
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else
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quantity->value.i = number_i;
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return NULL;
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}
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else if (suffix_f != NULL && strcmp(suffix_f, unit->suffix) == 0) /* number_f, suffix_f was valid */
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{
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if (unit->float_type)
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{
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quantity->type = unit->type;
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quantity->unit = unit->id;
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quantity->value.f = number_f;
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return NULL;
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}
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else
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return "integer expected";
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}
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unit++;
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}
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return "invalid parameter";
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}
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const char *string_to_quantity(const char *string, Quantity *quantity, uint16_t type)
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{
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int32_t number_i;
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double number_f;
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char *suffix_i, *suffix_f;
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number_i = strtol(string, &suffix_i, 10); /* base == 10 for compatibility with atoi() */
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if (string == suffix_i) /* doesn't start with valid character */
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return "Number expected";
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number_f = strtod(string, &suffix_f);
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return number_to_quantity(number_i, suffix_i, number_f, suffix_f, quantity, type);
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}
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static int GetQuantityConvertProc(const Quantity *quantity, QuantityConvertProc *proc)
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{
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QuantityHint units[MAX_QUANTITY_UNITS_PER_UNIT_TYPES], *unit;
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if (!GetQuantityHints(quantity->type, units))
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return -1; /* already warned */
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unit = units;
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while(unit->suffix != NULL)
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{
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if (quantity->unit == unit->id)
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{
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*proc = unit->convert;
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return unit->float_type;
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}
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unit++;
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}
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ctl_cmsg(CMSG_ERROR, VERB_NORMAL, "Internal parameter error");
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return -1;
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}
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int32_t quantity_to_int(const Quantity *quantity, int32_t param)
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{
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QuantityConvertProc proc;
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switch (GetQuantityConvertProc(quantity, &proc))
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{
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case 0:
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return (*proc.i)(quantity->value.i, param);
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case 1:
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return (*proc.f)(quantity->value.f, param);
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}
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return 0;
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}
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double quantity_to_float(const Quantity *quantity, int32_t param)
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{
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QuantityConvertProc proc;
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switch (GetQuantityConvertProc(quantity, &proc))
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{
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case 0:
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return (*proc.i)(quantity->value.i, param);
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case 1:
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return (*proc.f)(quantity->value.f, param);
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}
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return 0;
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}
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}
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