qzdoom/wadsrc/static/zscript/actors/shared/itemeffects.zs

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/***************************************************************************/
//
// shown for respawning Doom and Strife items
//
/***************************************************************************/
class ItemFog : Actor
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{
default
{
+NOBLOCKMAP
+NOGRAVITY
}
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States
{
Spawn:
IFOG ABABCDE 6 BRIGHT;
Stop;
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}
}
// Pickup flash -------------------------------------------------------------
class PickupFlash : Actor
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{
default
{
+NOGRAVITY
}
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States
{
Spawn:
ACLO DCDCBCBABA 3;
Stop;
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}
}