qzdoom-gpl/wadsrc/static
2014-06-29 11:00:21 +02:00
..
acs - Fix strife linetype 11 again, courtesy of Gez. 2012-02-21 19:56:25 +00:00
actors Merge branch 'master' of https://github.com/rheit/zdoom 2014-06-23 09:27:30 +02:00
glstuff - GZDoom solution file 2013-06-23 11:13:01 +02:00
graphics Multi-intermission waits for all players + changes 2014-06-17 19:46:10 +12:00
maparrows - Added keys on the automap for Heretic in easy mode, courtesy of Gez. 2012-02-12 02:45:48 +00:00
mapinfo - Heretic doesn't really need dontcrunchcorpses because there was already some alternative handling for that situation. 2014-05-14 14:03:15 +02:00
sbarinfo - Allow any parameterized SBarInfo value to use parentheses to help make the syntax a little more consistent. 2012-02-16 05:01:17 +00:00
shaders - added second vertex coordinate attribute for model interpolation. 2014-06-29 11:00:21 +02:00
sounds
sprites - Fixed compilation with FMOD 4.38+. The removal of hardware voices and EAX was a fairly 2012-02-10 00:53:50 +00:00
textures
xlat - fixed typo in xlat files (they don't use exactly C syntax.) 2014-04-15 16:40:53 +02:00
althudcf.txt
animated.lmp
animdefs.txt
compatibility.txt Rebuild nodes for hellfact map04 2014-06-01 15:32:43 +12:00
confont.lmp
dbigfont.lmp
decaldef.txt - Fixed one small copy-paste error in decaldef.txt for SnakeScorch22. 2012-09-11 01:42:01 +00:00
decorate.txt - added FDARI*s damagetype fix 2012-04-07 15:29:47 +00:00
decorate.z - GZDoom differences to /wadsrc. 2013-06-23 09:30:04 +02:00
dehsupp.txt
etc.h.txt - merged 3dfloors2 branch into trunk. 2011-01-29 11:09:38 +00:00
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt New Freedoom names 2014-02-18 00:40:14 +01:00
language.enu Multi-intermission waits for all players + changes 2014-06-17 19:46:10 +12:00
language.fr - fixed typo in Strife spectre's obituary message and added it to the DECORATE definition of the spectre. 2013-08-10 20:42:34 +02:00
language.ita - added Italian translation to OB_VOODOO (thanks to Edward-san) 2012-04-22 07:37:38 +00:00
language.ptb - specte typo in language.ptb. 2013-08-10 21:15:06 +02:00
lockdefs.txt - Fix mapcolor for Strife's passcard. 2011-10-03 00:38:20 +00:00
menudef.txt - added a user-settable factor for earthquake intensity. Value can be between 0 (no shaking) and 1 (normal shaking.) 2013-11-29 13:24:38 +01:00
menudef.z Ok, it had to be done: Removed shader support for pre GLSL 1.3/GL 3.0 hardware. The compromises needed to accomodate these are just too bad and would block any attempt at streamlining the code. 2014-05-11 13:27:51 +02:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt Fix incorrect Maulotaur melee attack sound 2014-03-16 12:29:04 +02:00
sndseq.txt
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt - Enable Doom 1.1 status bar support. 2012-11-09 23:03:53 +00:00
things.h.txt - merged 3dfloors2 branch into trunk. 2011-01-29 11:09:38 +00:00
vga-rom-font.16
x11r6rgb.txt
xhairs.txt