qzdoom-gpl/src/menu
Christoph Oelckers 4e60ea0252 - made AActor::alpha a floating point value
- replaced some uses of FRACUNIT with OPAQUE when it was about translucency.
- simplified some overly complicated translucency multiplications in the SBARINFO code.
2016-03-21 12:18:46 +01:00
..
colorpickermenu.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
joystickmenu.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
listmenu.cpp - don't freeze if the menu item search can't find anything selectable. 2016-03-03 10:47:11 +01:00
loadsavemenu.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
menu.cpp - made AActor::alpha a floating point value 2016-03-21 12:18:46 +01:00
menu.h Normalize line endings 2016-03-01 09:47:10 -06:00
menudef.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
menuinput.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
messagebox.cpp Added "Miscellaneous Options" -> "Save/Load confirmation" option (defaults to true). When disabled, confirmation dialog won't be shown when performing quicksave/quickload. 2016-03-03 09:59:26 +01:00
optionmenu.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
optionmenuitems.h - fixed: An option value with an invalid value type would eat all key events when being selected. 2016-03-03 10:52:56 +01:00
playerdisplay.cpp - converted scale variables in AActor, FMapThing and skin to float. 2016-03-20 12:13:00 +01:00
playermenu.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
readthis.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
videomenu.cpp UI support for 21:9 2016-03-03 17:31:12 -06:00