..
a_bats.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-03 19:42:24 +00:00
a_bishop.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-03 19:42:24 +00:00
a_blastradius.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-03 19:42:24 +00:00
a_boostarmor.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-03 19:42:24 +00:00
a_centaur.cpp
- Converted Ettin and Centaur to DECORATE.
2006-11-27 00:01:30 +00:00
a_clericflame.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-03 19:42:24 +00:00
a_clericholy.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-07 15:46:52 +00:00
a_clericmace.cpp
- Added DECORATE conversions for Hexen's Cleric Mace, Firedemon and fog by
2008-08-02 08:38:07 +00:00
a_clericstaff.cpp
- Added DECORATE conversions for Hexen's Cleric weapons by Karate Chris.
2008-08-05 16:04:37 +00:00
a_dragon.cpp
- Replaced the naive area sound implementation with one that takes into
2008-06-15 02:25:09 +00:00
a_fighteraxe.cpp
- Eliminated some more global variables (onmobj, DoRipping, LastRipped,
2008-04-10 14:38:43 +00:00
a_fighterhammer.cpp
- Eliminated some more global variables (onmobj, DoRipping, LastRipped,
2008-04-10 14:38:43 +00:00
a_fighterplayer.cpp
- Eliminated some more global variables (onmobj, DoRipping, LastRipped,
2008-04-10 14:38:43 +00:00
a_fighterquietus.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-03 16:13:23 +00:00
a_firedemon.cpp
- Added DECORATE conversions for Hexen's Cleric Mace, Firedemon and fog by
2008-08-02 08:38:07 +00:00
a_flechette.cpp
- Converted the rest of a_strifestuff.cpp to DECORATE.
2008-08-07 20:16:07 +00:00
a_fog.cpp
- Added DECORATE conversions for Hexen's Cleric Mace, Firedemon and fog by
2008-08-02 08:38:07 +00:00
a_healingradius.cpp
- Added customizable pickup flash.
2008-02-16 10:23:12 +00:00
a_heresiarch.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-03 19:42:24 +00:00
a_hexenglobal.h
- Added more DECORATE conversions by Karate Chris.
2008-08-07 15:46:52 +00:00
a_hexenspecialdecs.cpp
- Replaced the naive area sound implementation with one that takes into
2008-06-15 02:25:09 +00:00
a_iceguy.cpp
- Replaced the naive area sound implementation with one that takes into
2008-06-15 02:25:09 +00:00
a_korax.cpp
- Moved A_ThrowGrenade from Inventory to Actor because it can also be used by
2006-12-06 10:38:47 +00:00
a_magecone.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-07 15:46:52 +00:00
a_magelightning.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-07 15:46:52 +00:00
a_magestaff.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-07 15:46:52 +00:00
a_magewand.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-07 15:46:52 +00:00
a_pig.cpp
- Converted the PhoenixRod and associated classes to DECORATE to make
2008-08-04 22:30:45 +00:00
a_serpent.cpp
- Removed xlat_parser.h from the repository. Lemon was always being run on
2008-03-25 04:42:26 +00:00
a_spike.cpp
- Added submission for ACS CheckPlayerCamera ACS function.
2008-04-15 10:04:41 +00:00
a_summon.cpp
- Added more DECORATE conversions by Karate Chris.
2008-08-03 16:13:23 +00:00
a_teleportother.cpp
- Changed all thing coordinates that were stored as shorts into fixed_t.
2008-05-08 08:06:26 +00:00
a_weaponpieces.cpp
- Removed some debug output from SBarInfo::ParseSBarInfo().
2008-03-21 05:13:59 +00:00
a_wraith.cpp
- Moved A_ThrowGrenade from Inventory to Actor because it can also be used by
2006-12-06 10:38:47 +00:00
hexen_sbar.cpp
- Changed FImageCollection to return translated texture indices so
2008-06-15 18:36:26 +00:00