qzdoom-gpl/src/r_data
2016-04-30 14:33:15 +02:00
..
colormaps.cpp
colormaps.h
r_interpolate.cpp - floatified the few remaining linedef and sector properties that still were fixed_t. The only fixed point things left in r_defs.h are the nodes and a fixed point setter function for vertex_t, which is still needed by the node builder. 2016-04-24 12:15:09 +02:00
r_interpolate.h - floatified r_interpolate.cpp. 2016-03-30 17:11:31 +02:00
r_translate.cpp - floatified most of r_data (The interpolations cannot be done yet.) 2016-03-24 14:11:41 +01:00
r_translate.h
renderstyle.cpp - floatified most of r_data (The interpolations cannot be done yet.) 2016-03-24 14:11:41 +01:00
renderstyle.h - floatified most of r_data (The interpolations cannot be done yet.) 2016-03-24 14:11:41 +01:00
sprites.cpp - removed STACK_ARGS. 2016-04-11 10:46:30 +02:00
sprites.h - converted scale variables in AActor, FMapThing and skin to float. 2016-03-20 12:13:00 +01:00
voxels.cpp - extended the voxeldef parser to allow negative numbers where appropriate. 2016-04-30 14:33:15 +02:00
voxels.h - floatified most of r_data (The interpolations cannot be done yet.) 2016-03-24 14:11:41 +01:00