qzdoom-gpl/src/g_hexen
2016-03-20 13:32:53 +01:00
..
a_bats.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_bishop.cpp - replaced all uses of P_ThrustMobj with the already implemented AActor::Thrust method and deleted this function. 2016-03-20 01:25:47 +01:00
a_blastradius.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_boostarmor.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_centaur.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_clericflame.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_clericholy.cpp - replaced all uses of P_ThrustMobj with the already implemented AActor::Thrust method and deleted this function. 2016-03-20 01:25:47 +01:00
a_clericmace.cpp - reworked calls to P_SpawnPlayerMissile, P_AimLineAttack and P_LineAttack to use floating point angles. 2016-03-18 00:43:05 +01:00
a_clericstaff.cpp - reworked calls to P_SpawnPlayerMissile, P_AimLineAttack and P_LineAttack to use floating point angles. 2016-03-18 00:43:05 +01:00
a_dragon.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_fighteraxe.cpp - replaced all uses of P_ThrustMobj with the already implemented AActor::Thrust method and deleted this function. 2016-03-20 01:25:47 +01:00
a_fighterhammer.cpp - replaced all uses of P_ThrustMobj with the already implemented AActor::Thrust method and deleted this function. 2016-03-20 01:25:47 +01:00
a_fighterplayer.cpp - replaced all uses of P_ThrustMobj with the already implemented AActor::Thrust method and deleted this function. 2016-03-20 01:25:47 +01:00
a_fighterquietus.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_firedemon.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_flechette.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_flies.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_fog.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_healingradius.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_heresiarch.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_hexenglobal.h Normalize line endings 2016-03-01 09:47:10 -06:00
a_hexenmisc.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_hexenspecialdecs.cpp - replaced all uses of P_ThrustMobj with the already implemented AActor::Thrust method and deleted this function. 2016-03-20 01:25:47 +01:00
a_iceguy.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_korax.cpp - replaced ceilingz with a floating point variable, also in FCheckPosition. 2016-03-20 13:32:53 +01:00
a_magecone.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_magelightning.cpp - replaced ceilingz with a floating point variable, also in FCheckPosition. 2016-03-20 13:32:53 +01:00
a_magestaff.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_pig.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_serpent.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_spike.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_summon.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_teleportother.cpp - replaced AActor::vel and player_t::Vel with a floating point version. 2016-03-20 00:54:18 +01:00
a_wraith.cpp - replaced ceilingz with a floating point variable, also in FCheckPosition. 2016-03-20 13:32:53 +01:00