.. |
a_bats.cpp
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- replaced AActor::vel and player_t::Vel with a floating point version.
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2016-03-20 00:54:18 +01:00 |
a_bishop.cpp
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- replaced all uses of P_ThrustMobj with the already implemented AActor::Thrust method and deleted this function.
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2016-03-20 01:25:47 +01:00 |
a_blastradius.cpp
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- replaced AActor::vel and player_t::Vel with a floating point version.
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2016-03-20 00:54:18 +01:00 |
a_boostarmor.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
a_centaur.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
a_clericflame.cpp
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- replaced AActor::vel and player_t::Vel with a floating point version.
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2016-03-20 00:54:18 +01:00 |
a_clericholy.cpp
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- replaced all uses of P_ThrustMobj with the already implemented AActor::Thrust method and deleted this function.
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2016-03-20 01:25:47 +01:00 |
a_clericmace.cpp
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- reworked calls to P_SpawnPlayerMissile, P_AimLineAttack and P_LineAttack to use floating point angles.
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2016-03-18 00:43:05 +01:00 |
a_clericstaff.cpp
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- reworked calls to P_SpawnPlayerMissile, P_AimLineAttack and P_LineAttack to use floating point angles.
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2016-03-18 00:43:05 +01:00 |
a_dragon.cpp
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- replaced AActor::vel and player_t::Vel with a floating point version.
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2016-03-20 00:54:18 +01:00 |
a_fighteraxe.cpp
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- replaced all uses of P_ThrustMobj with the already implemented AActor::Thrust method and deleted this function.
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2016-03-20 01:25:47 +01:00 |
a_fighterhammer.cpp
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- replaced all uses of P_ThrustMobj with the already implemented AActor::Thrust method and deleted this function.
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2016-03-20 01:25:47 +01:00 |
a_fighterplayer.cpp
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- replaced all uses of P_ThrustMobj with the already implemented AActor::Thrust method and deleted this function.
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2016-03-20 01:25:47 +01:00 |
a_fighterquietus.cpp
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- replaced AActor::vel and player_t::Vel with a floating point version.
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2016-03-20 00:54:18 +01:00 |
a_firedemon.cpp
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- replaced AActor::vel and player_t::Vel with a floating point version.
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2016-03-20 00:54:18 +01:00 |
a_flechette.cpp
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- replaced AActor::vel and player_t::Vel with a floating point version.
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2016-03-20 00:54:18 +01:00 |
a_flies.cpp
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- replaced AActor::vel and player_t::Vel with a floating point version.
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2016-03-20 00:54:18 +01:00 |
a_fog.cpp
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- replaced AActor::vel and player_t::Vel with a floating point version.
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2016-03-20 00:54:18 +01:00 |
a_healingradius.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
a_heresiarch.cpp
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- replaced AActor::vel and player_t::Vel with a floating point version.
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2016-03-20 00:54:18 +01:00 |
a_hexenglobal.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
a_hexenmisc.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
a_hexenspecialdecs.cpp
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- replaced all uses of P_ThrustMobj with the already implemented AActor::Thrust method and deleted this function.
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2016-03-20 01:25:47 +01:00 |
a_iceguy.cpp
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- replaced AActor::vel and player_t::Vel with a floating point version.
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2016-03-20 00:54:18 +01:00 |
a_korax.cpp
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- replaced ceilingz with a floating point variable, also in FCheckPosition.
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2016-03-20 13:32:53 +01:00 |
a_magecone.cpp
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- replaced AActor::vel and player_t::Vel with a floating point version.
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2016-03-20 00:54:18 +01:00 |
a_magelightning.cpp
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- replaced ceilingz with a floating point variable, also in FCheckPosition.
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2016-03-20 13:32:53 +01:00 |
a_magestaff.cpp
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- replaced AActor::vel and player_t::Vel with a floating point version.
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2016-03-20 00:54:18 +01:00 |
a_pig.cpp
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- replaced AActor::vel and player_t::Vel with a floating point version.
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2016-03-20 00:54:18 +01:00 |
a_serpent.cpp
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- replaced AActor::vel and player_t::Vel with a floating point version.
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2016-03-20 00:54:18 +01:00 |
a_spike.cpp
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- replaced AActor::vel and player_t::Vel with a floating point version.
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2016-03-20 00:54:18 +01:00 |
a_summon.cpp
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- replaced AActor::vel and player_t::Vel with a floating point version.
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2016-03-20 00:54:18 +01:00 |
a_teleportother.cpp
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- replaced AActor::vel and player_t::Vel with a floating point version.
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2016-03-20 00:54:18 +01:00 |
a_wraith.cpp
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- replaced ceilingz with a floating point variable, also in FCheckPosition.
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2016-03-20 13:32:53 +01:00 |