qzdoom-gpl/specs
nashmuhandes 032ad95b0f Merge branch 'master' of https://github.com/coelckers/gzdoom
# Conflicts:
#	docs/licenses/README.TXT
#	src/gl/dynlights/gl_dynlight.cpp
#	src/r_bsp.cpp
#	src/r_draw.cpp
#	src/r_plane.h
#	src/r_things.cpp
#	src/r_things.h
#	src/win32/fb_d3d9.cpp
#	src/win32/win32video.cpp
#	src/win32/zdoom.rc
2017-02-05 20:13:39 +08:00
..
udmf.txt Normalize line endings 2016-03-01 09:47:10 -06:00
udmf_zdoom.txt - ok, that color_absolute option was pretty much redundant, considering that it is already possible to explicitly set a fog density per sector - it was only necessary to give that priority over standard depth fade calculations for fog-less sectors. 2017-01-28 21:42:58 +01:00
usdf.txt - there seem to be some problems with the line endings... 2016-10-30 23:44:55 +01:00
usdf_zdoom.txt Moved 'goodbye' from usdf.txt to usdf_zdoom.txt 2016-10-30 20:30:32 +01:00