qzdoom-gpl/src/gl/utility
Christoph Oelckers cd7986b1b1 - refactored global sides array to be more VM friendly.
- moved FLevelLocals to its own header to resolve some circular include conflicts.
2017-01-08 18:46:17 +01:00
..
gl_clock.cpp - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
gl_clock.h - remove the GLWallLightEntry type. Everything it contains can be retrieved from the existing lightlist just as easily, and this approach avoids a lot of memory allocations. 2016-02-01 01:03:34 +01:00
gl_convert.h - adjustments for floating point changes. 2016-03-21 02:57:02 +01:00
gl_cycler.cpp - fixed: The cycler for a pulse light needs to be reinitialized when new light properties get applied. 2016-12-23 15:25:39 +01:00
gl_cycler.h - fixed: The cycler for a pulse light needs to be reinitialized when new light properties get applied. 2016-12-23 15:25:39 +01:00
gl_geometric.cpp - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
gl_geometric.h - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
gl_templates.h