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https://github.com/ZDoom/qzdoom-gpl.git
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62ffe7e4e2
- Fixed: Heretic and Hexen completely skip all normal Z processing on mobjs with FLOATBOB set. To emulate that, we need to add NOGRAVITY to everything with that flag set.
21 lines
314 B
Text
21 lines
314 B
Text
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ACTOR ArtiSpeedBoots : PowerupGiver 8002
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{
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Game Hexen
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SpawnID 13
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+FLOATBOB
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+NOGRAVITY
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+COUNTITEM
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+INVENTORY.PICKUPFLASH
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Inventory.Icon ARTISPED
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Inventory.PickupMessage "$TXT_ARTISPEED"
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Tag "$TAG_ARTISPEED"
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Powerup.Type Speed
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States
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{
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Spawn:
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SPED ABCDEFGH 3 Bright
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Loop
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}
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}
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