mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2024-11-17 01:32:19 +00:00
be0845acf1
SVN r4167 (trunk)
38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
// Emacs style mode select -*- C++ -*-
|
|
//-----------------------------------------------------------------------------
|
|
//
|
|
// $Id:$
|
|
//
|
|
// Copyright (C) 1993-1996 by id Software, Inc.
|
|
//
|
|
// This source is available for distribution and/or modification
|
|
// only under the terms of the DOOM Source Code License as
|
|
// published by id Software. All rights reserved.
|
|
//
|
|
// The source is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
|
|
// for more details.
|
|
//
|
|
// DESCRIPTION:
|
|
// Status bar code.
|
|
// Does the face/direction indicator animatin.
|
|
// Does palette indicators as well (red pain/berserk, bright pickup)
|
|
//
|
|
//-----------------------------------------------------------------------------
|
|
|
|
#ifndef __STSTUFF_H__
|
|
#define __STSTUFF_H__
|
|
|
|
struct event_t;
|
|
|
|
extern int ST_X;
|
|
extern int ST_Y;
|
|
|
|
bool ST_Responder(event_t* ev);
|
|
|
|
// [RH] Base blending values (for e.g. underwater)
|
|
extern int BaseBlendR, BaseBlendG, BaseBlendB;
|
|
extern float BaseBlendA;
|
|
|
|
#endif
|