qzdoom-gpl/src/posix
Christoph Oelckers e3c06e3df7 Merge commit '165d26baa1569685651baf4575e12e73c8cbfd2e'
# Conflicts:
#	bzip2/bzip2.vcproj
#	game-music-emu/game-music-emu.vcproj
#	gdtoa/gdtoa.vcproj
#	jpeg-6b/jpeg-6b.vcproj
#	src/p_spec.cpp
#	src/r_defs.h
#	tools/fixrtext/fixrtext.vcproj
#	tools/lemon/lemon.vcproj
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#	tools/zipdir/zipdir.vcproj
#	wadsrc/static/xlat/eternity.txt
#	wadsrc/wadsrc.vcproj
#	zlib/zlib.vcproj
2016-03-01 17:23:35 +01:00
..
cocoa Used ISO Latin 1 encoding for text in startup window on OS X 2016-02-28 23:15:23 +01:00
osx Separated POSIX's i_system.cpp from native OS X implementation 2015-12-29 14:52:18 +02:00
sdl Merge branch 'master' of https://github.com/rheit/zdoom 2016-01-12 11:23:45 +01:00
dikeys.h
hardware.h
i_cd.cpp
i_input.h
i_movie.cpp
i_steam.cpp Added missing #include 2014-12-16 22:46:24 +02:00
i_system.h Fixed compilation on non-Windows OSes 2015-08-29 14:55:10 +03:00
readme.md Put all non-Windows source code into posix directory and its subdirectories 2014-12-18 11:52:29 +02:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.