qzdoom-gpl/wadsrc/static/zscript/menu
Christoph Oelckers e05242e44d - scriptified the remaining parts of the conversationmenu.
- do not resolve the backdrop texture to a texture ID at load time. This will allow custom menu classes to use this info differently.
- added a new ZSDF userstring property to dialog pages to give mods more means for customization.
- allow overriding the conversation menu class both globally through MAPINFO and per conversation in ZSDF.
2017-02-19 14:21:49 +01:00
..
colorpickermenu.txt - added restrictions to CVAR and CCMD access functions for the menus. CVAR changes are only allowed when the menu is open or for mod-CVARs. The CCMD execution function is now private to the control requiring it and heavily guarded against improper access from the outside so that abuse is mostly impossible. 2017-02-13 19:18:45 +01:00
conversationmenu.txt - scriptified the remaining parts of the conversationmenu. 2017-02-19 14:21:49 +01:00
joystickmenu.txt - exported more parts of the joystick menus and also exported all strings for them to the string table. 2017-02-13 17:45:03 +01:00
listmenu.txt - scriptified the input methods of DConversationMenu. 2017-02-19 13:07:49 +01:00
listmenuitems.txt - scriptified parts of ListMenu. 2017-02-18 18:35:44 +01:00
loadsavemenu.txt - completed scriptification of LoadSaveMenu. 2017-02-18 18:01:24 +01:00
menu.txt - scriptified the input methods of DConversationMenu. 2017-02-19 13:07:49 +01:00
menuitembase.txt - everything compiles and mostly works again. 2017-02-12 14:04:48 +01:00
messagebox.txt - fixed: Strife dialogues remembered the last menu's selection index, but with the possibility of changing sets of replies between calls of the same dialogue it should be the reply's index in the list of replies that gets remembered. 2017-02-19 10:34:47 +01:00
optionmenu.txt - scriptified the input methods of DConversationMenu. 2017-02-19 13:07:49 +01:00
optionmenuitems.txt - cleaned out some cruft from the menu code, now that ListMenu is fully scripted. 2017-02-18 19:11:53 +01:00
playercontrols.txt - renamed a file. 2017-02-13 18:30:03 +01:00
playerdisplay.txt - fixed translation setup for player backdrop. 2017-02-12 16:48:29 +01:00
playermenu.txt - scriptified the rest of the player menu. This compiles and runs but doesn't work yet, it will be fixed in the next commit. 2017-02-18 01:20:07 +01:00
readthis.txt -scriptified the ReadThis screen. 2017-02-19 00:08:30 +01:00
textentermenu.txt - removed all native remnants of TextEnterMenu. 2017-02-18 21:25:19 +01:00
videomenu.txt - renamed the internal InpuEvent to deconflict from the version in the event system. 2017-02-14 19:32:44 +01:00