mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2024-12-23 02:00:51 +00:00
a8de4fc2da
everything that was new for XP. - Swapped snes_spc out for the full Game Music Emu library. SVN r1631 (trunk)
67 lines
1.5 KiB
C++
67 lines
1.5 KiB
C++
// M3U playlist file parser, with support for subtrack information
|
|
|
|
// Game_Music_Emu 0.5.2
|
|
#ifndef M3U_PLAYLIST_H
|
|
#define M3U_PLAYLIST_H
|
|
|
|
#include "blargg_common.h"
|
|
#include "Data_Reader.h"
|
|
|
|
class M3u_Playlist {
|
|
public:
|
|
// Load playlist data
|
|
blargg_err_t load( const char* path );
|
|
blargg_err_t load( Data_Reader& in );
|
|
blargg_err_t load( void const* data, long size );
|
|
|
|
// Line number of first parse error, 0 if no error. Any lines with parse
|
|
// errors are ignored.
|
|
int first_error() const { return first_error_; }
|
|
|
|
struct info_t
|
|
{
|
|
const char* title;
|
|
const char* composer;
|
|
const char* engineer;
|
|
const char* ripping;
|
|
const char* tagging;
|
|
};
|
|
info_t const& info() const { return info_; }
|
|
|
|
struct entry_t
|
|
{
|
|
const char* file; // filename without stupid ::TYPE suffix
|
|
const char* type; // if filename has ::TYPE suffix, this will be "TYPE". "" if none.
|
|
const char* name;
|
|
bool decimal_track; // true if track was specified in hex
|
|
// integers are -1 if not present
|
|
int track; // 1-based
|
|
int length; // seconds
|
|
int intro;
|
|
int loop;
|
|
int fade;
|
|
int repeat; // count
|
|
};
|
|
entry_t const& operator [] ( int i ) const { return entries [i]; }
|
|
int size() const { return (int)entries.size(); }
|
|
|
|
void clear();
|
|
|
|
private:
|
|
blargg_vector<entry_t> entries;
|
|
blargg_vector<char> data;
|
|
int first_error_;
|
|
info_t info_;
|
|
|
|
blargg_err_t parse();
|
|
blargg_err_t parse_();
|
|
};
|
|
|
|
inline void M3u_Playlist::clear()
|
|
{
|
|
first_error_ = 0;
|
|
entries.clear();
|
|
data.clear();
|
|
}
|
|
|
|
#endif
|