mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2024-12-23 02:00:51 +00:00
a8de4fc2da
everything that was new for XP. - Swapped snes_spc out for the full Game Music Emu library. SVN r1631 (trunk)
488 lines
16 KiB
C++
488 lines
16 KiB
C++
// Band-limited sound synthesis buffer
|
|
|
|
// Blip_Buffer 0.4.1
|
|
#ifndef BLIP_BUFFER_H
|
|
#define BLIP_BUFFER_H
|
|
|
|
// internal
|
|
#include <limits.h>
|
|
#if INT_MAX < 0x7FFFFFFF
|
|
#error "int must be at least 32 bits"
|
|
#endif
|
|
|
|
typedef int blip_long;
|
|
typedef unsigned blip_ulong;
|
|
|
|
// Time unit at source clock rate
|
|
typedef blip_long blip_time_t;
|
|
|
|
// Output samples are 16-bit signed, with a range of -32768 to 32767
|
|
typedef short blip_sample_t;
|
|
enum { blip_sample_max = 32767 };
|
|
|
|
class Blip_Buffer {
|
|
public:
|
|
typedef const char* blargg_err_t;
|
|
|
|
// Set output sample rate and buffer length in milliseconds (1/1000 sec, defaults
|
|
// to 1/4 second), then clear buffer. Returns NULL on success, otherwise if there
|
|
// isn't enough memory, returns error without affecting current buffer setup.
|
|
blargg_err_t set_sample_rate( long samples_per_sec, int msec_length = 1000 / 4 );
|
|
|
|
// Set number of source time units per second
|
|
void clock_rate( long );
|
|
|
|
// End current time frame of specified duration and make its samples available
|
|
// (along with any still-unread samples) for reading with read_samples(). Begins
|
|
// a new time frame at the end of the current frame.
|
|
void end_frame( blip_time_t time );
|
|
|
|
// Read at most 'max_samples' out of buffer into 'dest', removing them from from
|
|
// the buffer. Returns number of samples actually read and removed. If stereo is
|
|
// true, increments 'dest' one extra time after writing each sample, to allow
|
|
// easy interleving of two channels into a stereo output buffer.
|
|
long read_samples( blip_sample_t* dest, long max_samples, int stereo = 0 );
|
|
|
|
// Additional optional features
|
|
|
|
// Current output sample rate
|
|
long sample_rate() const;
|
|
|
|
// Length of buffer, in milliseconds
|
|
int length() const;
|
|
|
|
// Number of source time units per second
|
|
long clock_rate() const;
|
|
|
|
// Set frequency high-pass filter frequency, where higher values reduce bass more
|
|
void bass_freq( int frequency );
|
|
|
|
// Number of samples delay from synthesis to samples read out
|
|
int output_latency() const;
|
|
|
|
// Remove all available samples and clear buffer to silence. If 'entire_buffer' is
|
|
// false, just clears out any samples waiting rather than the entire buffer.
|
|
void clear( int entire_buffer = 1 );
|
|
|
|
// Number of samples available for reading with read_samples()
|
|
long samples_avail() const;
|
|
|
|
// Remove 'count' samples from those waiting to be read
|
|
void remove_samples( long count );
|
|
|
|
// Experimental features
|
|
|
|
// Count number of clocks needed until 'count' samples will be available.
|
|
// If buffer can't even hold 'count' samples, returns number of clocks until
|
|
// buffer becomes full.
|
|
blip_time_t count_clocks( long count ) const;
|
|
|
|
// Number of raw samples that can be mixed within frame of specified duration.
|
|
long count_samples( blip_time_t duration ) const;
|
|
|
|
// Mix 'count' samples from 'buf' into buffer.
|
|
void mix_samples( blip_sample_t const* buf, long count );
|
|
|
|
// not documented yet
|
|
void set_modified() { modified_ = 1; }
|
|
int clear_modified() { int b = modified_; modified_ = 0; return b; }
|
|
typedef blip_ulong blip_resampled_time_t;
|
|
void remove_silence( long count );
|
|
blip_resampled_time_t resampled_duration( int t ) const { return t * factor_; }
|
|
blip_resampled_time_t resampled_time( blip_time_t t ) const { return t * factor_ + offset_; }
|
|
blip_resampled_time_t clock_rate_factor( long clock_rate ) const;
|
|
public:
|
|
Blip_Buffer();
|
|
~Blip_Buffer();
|
|
|
|
// Deprecated
|
|
typedef blip_resampled_time_t resampled_time_t;
|
|
blargg_err_t sample_rate( long r ) { return set_sample_rate( r ); }
|
|
blargg_err_t sample_rate( long r, int msec ) { return set_sample_rate( r, msec ); }
|
|
private:
|
|
// noncopyable
|
|
Blip_Buffer( const Blip_Buffer& );
|
|
Blip_Buffer& operator = ( const Blip_Buffer& );
|
|
public:
|
|
typedef blip_time_t buf_t_;
|
|
blip_ulong factor_;
|
|
blip_resampled_time_t offset_;
|
|
buf_t_* buffer_;
|
|
blip_long buffer_size_;
|
|
blip_long reader_accum_;
|
|
int bass_shift_;
|
|
private:
|
|
long sample_rate_;
|
|
long clock_rate_;
|
|
int bass_freq_;
|
|
int length_;
|
|
int modified_;
|
|
friend class Blip_Reader;
|
|
};
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
// Number of bits in resample ratio fraction. Higher values give a more accurate ratio
|
|
// but reduce maximum buffer size.
|
|
#ifndef BLIP_BUFFER_ACCURACY
|
|
#define BLIP_BUFFER_ACCURACY 16
|
|
#endif
|
|
|
|
// Number bits in phase offset. Fewer than 6 bits (64 phase offsets) results in
|
|
// noticeable broadband noise when synthesizing high frequency square waves.
|
|
// Affects size of Blip_Synth objects since they store the waveform directly.
|
|
#ifndef BLIP_PHASE_BITS
|
|
#if BLIP_BUFFER_FAST
|
|
#define BLIP_PHASE_BITS 8
|
|
#else
|
|
#define BLIP_PHASE_BITS 6
|
|
#endif
|
|
#endif
|
|
|
|
// Internal
|
|
typedef blip_ulong blip_resampled_time_t;
|
|
int const blip_widest_impulse_ = 16;
|
|
int const blip_buffer_extra_ = blip_widest_impulse_ + 2;
|
|
int const blip_res = 1 << BLIP_PHASE_BITS;
|
|
class blip_eq_t;
|
|
|
|
class Blip_Synth_Fast_ {
|
|
public:
|
|
Blip_Buffer* buf;
|
|
int last_amp;
|
|
int delta_factor;
|
|
|
|
void volume_unit( double );
|
|
Blip_Synth_Fast_();
|
|
void treble_eq( blip_eq_t const& ) { }
|
|
};
|
|
|
|
class Blip_Synth_ {
|
|
public:
|
|
Blip_Buffer* buf;
|
|
int last_amp;
|
|
int delta_factor;
|
|
|
|
void volume_unit( double );
|
|
Blip_Synth_( short* impulses, int width );
|
|
void treble_eq( blip_eq_t const& );
|
|
private:
|
|
double volume_unit_;
|
|
short* const impulses;
|
|
int const width;
|
|
blip_long kernel_unit;
|
|
int impulses_size() const { return blip_res / 2 * width + 1; }
|
|
void adjust_impulse();
|
|
};
|
|
|
|
// Quality level. Start with blip_good_quality.
|
|
const int blip_med_quality = 8;
|
|
const int blip_good_quality = 12;
|
|
const int blip_high_quality = 16;
|
|
|
|
// Range specifies the greatest expected change in amplitude. Calculate it
|
|
// by finding the difference between the maximum and minimum expected
|
|
// amplitudes (max - min).
|
|
template<int quality,int range>
|
|
class Blip_Synth {
|
|
public:
|
|
// Set overall volume of waveform
|
|
void volume( double v ) { impl.volume_unit( v * (1.0 / (range < 0 ? -range : range)) ); }
|
|
|
|
// Configure low-pass filter (see blip_buffer.txt)
|
|
void treble_eq( blip_eq_t const& eq ) { impl.treble_eq( eq ); }
|
|
|
|
// Get/set Blip_Buffer used for output
|
|
Blip_Buffer* output() const { return impl.buf; }
|
|
void output( Blip_Buffer* b ) { impl.buf = b; impl.last_amp = 0; }
|
|
|
|
// Update amplitude of waveform at given time. Using this requires a separate
|
|
// Blip_Synth for each waveform.
|
|
void update( blip_time_t time, int amplitude );
|
|
|
|
// Low-level interface
|
|
|
|
// Add an amplitude transition of specified delta, optionally into specified buffer
|
|
// rather than the one set with output(). Delta can be positive or negative.
|
|
// The actual change in amplitude is delta * (volume / range)
|
|
void offset( blip_time_t, int delta, Blip_Buffer* ) const;
|
|
void offset( blip_time_t t, int delta ) const { offset( t, delta, impl.buf ); }
|
|
|
|
// Works directly in terms of fractional output samples. Contact author for more info.
|
|
void offset_resampled( blip_resampled_time_t, int delta, Blip_Buffer* ) const;
|
|
|
|
// Same as offset(), except code is inlined for higher performance
|
|
void offset_inline( blip_time_t t, int delta, Blip_Buffer* buf ) const {
|
|
offset_resampled( t * buf->factor_ + buf->offset_, delta, buf );
|
|
}
|
|
void offset_inline( blip_time_t t, int delta ) const {
|
|
offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf );
|
|
}
|
|
|
|
private:
|
|
#if BLIP_BUFFER_FAST
|
|
Blip_Synth_Fast_ impl;
|
|
#else
|
|
Blip_Synth_ impl;
|
|
typedef short imp_t;
|
|
imp_t impulses [blip_res * (quality / 2) + 1];
|
|
public:
|
|
Blip_Synth() : impl( impulses, quality ) { }
|
|
#endif
|
|
};
|
|
|
|
// Low-pass equalization parameters
|
|
class blip_eq_t {
|
|
public:
|
|
// Logarithmic rolloff to treble dB at half sampling rate. Negative values reduce
|
|
// treble, small positive values (0 to 5.0) increase treble.
|
|
blip_eq_t( double treble_db = 0 );
|
|
|
|
// See blip_buffer.txt
|
|
blip_eq_t( double treble, long rolloff_freq, long sample_rate, long cutoff_freq = 0 );
|
|
|
|
private:
|
|
double treble;
|
|
long rolloff_freq;
|
|
long sample_rate;
|
|
long cutoff_freq;
|
|
void generate( float* out, int count ) const;
|
|
friend class Blip_Synth_;
|
|
};
|
|
|
|
int const blip_sample_bits = 30;
|
|
|
|
// Dummy Blip_Buffer to direct sound output to, for easy muting without
|
|
// having to stop sound code.
|
|
class Silent_Blip_Buffer : public Blip_Buffer {
|
|
buf_t_ buf [blip_buffer_extra_ + 1];
|
|
public:
|
|
// The following cannot be used (an assertion will fail if attempted):
|
|
blargg_err_t set_sample_rate( long samples_per_sec, int msec_length );
|
|
blip_time_t count_clocks( long count ) const;
|
|
void mix_samples( blip_sample_t const* buf, long count );
|
|
|
|
Silent_Blip_Buffer();
|
|
};
|
|
|
|
#if defined (__GNUC__) || _MSC_VER >= 1100
|
|
#define BLIP_RESTRICT __restrict
|
|
#else
|
|
#define BLIP_RESTRICT
|
|
#endif
|
|
|
|
// Optimized reading from Blip_Buffer, for use in custom sample output
|
|
|
|
// Begin reading from buffer. Name should be unique to the current block.
|
|
#define BLIP_READER_BEGIN( name, blip_buffer ) \
|
|
const Blip_Buffer::buf_t_* BLIP_RESTRICT name##_reader_buf = (blip_buffer).buffer_;\
|
|
blip_long name##_reader_accum = (blip_buffer).reader_accum_
|
|
|
|
// Get value to pass to BLIP_READER_NEXT()
|
|
#define BLIP_READER_BASS( blip_buffer ) ((blip_buffer).bass_shift_)
|
|
|
|
// Constant value to use instead of BLIP_READER_BASS(), for slightly more optimal
|
|
// code at the cost of having no bass control
|
|
int const blip_reader_default_bass = 9;
|
|
|
|
// Current sample
|
|
#define BLIP_READER_READ( name ) (name##_reader_accum >> (blip_sample_bits - 16))
|
|
|
|
// Current raw sample in full internal resolution
|
|
#define BLIP_READER_READ_RAW( name ) (name##_reader_accum)
|
|
|
|
// Advance to next sample
|
|
#define BLIP_READER_NEXT( name, bass ) \
|
|
(void) (name##_reader_accum += *name##_reader_buf++ - (name##_reader_accum >> (bass)))
|
|
|
|
// End reading samples from buffer. The number of samples read must now be removed
|
|
// using Blip_Buffer::remove_samples().
|
|
#define BLIP_READER_END( name, blip_buffer ) \
|
|
(void) ((blip_buffer).reader_accum_ = name##_reader_accum)
|
|
|
|
|
|
// Compatibility with older version
|
|
const long blip_unscaled = 65535;
|
|
const int blip_low_quality = blip_med_quality;
|
|
const int blip_best_quality = blip_high_quality;
|
|
|
|
// Deprecated; use BLIP_READER macros as follows:
|
|
// Blip_Reader r; r.begin( buf ); -> BLIP_READER_BEGIN( r, buf );
|
|
// int bass = r.begin( buf ) -> BLIP_READER_BEGIN( r, buf ); int bass = BLIP_READER_BASS( buf );
|
|
// r.read() -> BLIP_READER_READ( r )
|
|
// r.read_raw() -> BLIP_READER_READ_RAW( r )
|
|
// r.next( bass ) -> BLIP_READER_NEXT( r, bass )
|
|
// r.next() -> BLIP_READER_NEXT( r, blip_reader_default_bass )
|
|
// r.end( buf ) -> BLIP_READER_END( r, buf )
|
|
class Blip_Reader {
|
|
public:
|
|
int begin( Blip_Buffer& );
|
|
blip_long read() const { return accum >> (blip_sample_bits - 16); }
|
|
blip_long read_raw() const { return accum; }
|
|
void next( int bass_shift = 9 ) { accum += *buf++ - (accum >> bass_shift); }
|
|
void end( Blip_Buffer& b ) { b.reader_accum_ = accum; }
|
|
|
|
private:
|
|
const Blip_Buffer::buf_t_* buf;
|
|
blip_long accum;
|
|
};
|
|
|
|
// End of public interface
|
|
|
|
#include <assert.h>
|
|
|
|
template<int quality,int range>
|
|
inline void Blip_Synth<quality,range>::offset_resampled( blip_resampled_time_t time,
|
|
int delta, Blip_Buffer* blip_buf ) const
|
|
{
|
|
// Fails if time is beyond end of Blip_Buffer, due to a bug in caller code or the
|
|
// need for a longer buffer as set by set_sample_rate().
|
|
assert( (blip_long) (time >> BLIP_BUFFER_ACCURACY) < blip_buf->buffer_size_ );
|
|
delta *= impl.delta_factor;
|
|
blip_long* BLIP_RESTRICT buf = blip_buf->buffer_ + (time >> BLIP_BUFFER_ACCURACY);
|
|
int phase = (int) (time >> (BLIP_BUFFER_ACCURACY - BLIP_PHASE_BITS) & (blip_res - 1));
|
|
|
|
#if BLIP_BUFFER_FAST
|
|
blip_long left = buf [0] + delta;
|
|
|
|
// Kind of crappy, but doing shift after multiply results in overflow.
|
|
// Alternate way of delaying multiply by delta_factor results in worse
|
|
// sub-sample resolution.
|
|
blip_long right = (delta >> BLIP_PHASE_BITS) * phase;
|
|
left -= right;
|
|
right += buf [1];
|
|
|
|
buf [0] = left;
|
|
buf [1] = right;
|
|
#else
|
|
|
|
int const fwd = (blip_widest_impulse_ - quality) / 2;
|
|
int const rev = fwd + quality - 2;
|
|
int const mid = quality / 2 - 1;
|
|
|
|
imp_t const* BLIP_RESTRICT imp = impulses + blip_res - phase;
|
|
|
|
#if defined (_M_IX86) || defined (_M_IA64) || defined (__i486__) || \
|
|
defined (__x86_64__) || defined (__ia64__) || defined (__i386__)
|
|
|
|
// straight forward implementation resulted in better code on GCC for x86
|
|
|
|
#define ADD_IMP( out, in ) \
|
|
buf [out] += (blip_long) imp [blip_res * (in)] * delta
|
|
|
|
#define BLIP_FWD( i ) {\
|
|
ADD_IMP( fwd + i, i );\
|
|
ADD_IMP( fwd + 1 + i, i + 1 );\
|
|
}
|
|
#define BLIP_REV( r ) {\
|
|
ADD_IMP( rev - r, r + 1 );\
|
|
ADD_IMP( rev + 1 - r, r );\
|
|
}
|
|
|
|
BLIP_FWD( 0 )
|
|
if ( quality > 8 ) BLIP_FWD( 2 )
|
|
if ( quality > 12 ) BLIP_FWD( 4 )
|
|
{
|
|
ADD_IMP( fwd + mid - 1, mid - 1 );
|
|
ADD_IMP( fwd + mid , mid );
|
|
imp = impulses + phase;
|
|
}
|
|
if ( quality > 12 ) BLIP_REV( 6 )
|
|
if ( quality > 8 ) BLIP_REV( 4 )
|
|
BLIP_REV( 2 )
|
|
|
|
ADD_IMP( rev , 1 );
|
|
ADD_IMP( rev + 1, 0 );
|
|
|
|
#else
|
|
|
|
// for RISC processors, help compiler by reading ahead of writes
|
|
|
|
#define BLIP_FWD( i ) {\
|
|
blip_long t0 = i0 * delta + buf [fwd + i];\
|
|
blip_long t1 = imp [blip_res * (i + 1)] * delta + buf [fwd + 1 + i];\
|
|
i0 = imp [blip_res * (i + 2)];\
|
|
buf [fwd + i] = t0;\
|
|
buf [fwd + 1 + i] = t1;\
|
|
}
|
|
#define BLIP_REV( r ) {\
|
|
blip_long t0 = i0 * delta + buf [rev - r];\
|
|
blip_long t1 = imp [blip_res * r] * delta + buf [rev + 1 - r];\
|
|
i0 = imp [blip_res * (r - 1)];\
|
|
buf [rev - r] = t0;\
|
|
buf [rev + 1 - r] = t1;\
|
|
}
|
|
|
|
blip_long i0 = *imp;
|
|
BLIP_FWD( 0 )
|
|
if ( quality > 8 ) BLIP_FWD( 2 )
|
|
if ( quality > 12 ) BLIP_FWD( 4 )
|
|
{
|
|
blip_long t0 = i0 * delta + buf [fwd + mid - 1];
|
|
blip_long t1 = imp [blip_res * mid] * delta + buf [fwd + mid ];
|
|
imp = impulses + phase;
|
|
i0 = imp [blip_res * mid];
|
|
buf [fwd + mid - 1] = t0;
|
|
buf [fwd + mid ] = t1;
|
|
}
|
|
if ( quality > 12 ) BLIP_REV( 6 )
|
|
if ( quality > 8 ) BLIP_REV( 4 )
|
|
BLIP_REV( 2 )
|
|
|
|
blip_long t0 = i0 * delta + buf [rev ];
|
|
blip_long t1 = *imp * delta + buf [rev + 1];
|
|
buf [rev ] = t0;
|
|
buf [rev + 1] = t1;
|
|
#endif
|
|
|
|
#endif
|
|
}
|
|
|
|
#undef BLIP_FWD
|
|
#undef BLIP_REV
|
|
|
|
template<int quality,int range>
|
|
#if BLIP_BUFFER_FAST
|
|
inline
|
|
#endif
|
|
void Blip_Synth<quality,range>::offset( blip_time_t t, int delta, Blip_Buffer* buf ) const
|
|
{
|
|
offset_resampled( t * buf->factor_ + buf->offset_, delta, buf );
|
|
}
|
|
|
|
template<int quality,int range>
|
|
#if BLIP_BUFFER_FAST
|
|
inline
|
|
#endif
|
|
void Blip_Synth<quality,range>::update( blip_time_t t, int amp )
|
|
{
|
|
int delta = amp - impl.last_amp;
|
|
impl.last_amp = amp;
|
|
offset_resampled( t * impl.buf->factor_ + impl.buf->offset_, delta, impl.buf );
|
|
}
|
|
|
|
inline blip_eq_t::blip_eq_t( double t ) :
|
|
treble( t ), rolloff_freq( 0 ), sample_rate( 44100 ), cutoff_freq( 0 ) { }
|
|
inline blip_eq_t::blip_eq_t( double t, long rf, long sr, long cf ) :
|
|
treble( t ), rolloff_freq( rf ), sample_rate( sr ), cutoff_freq( cf ) { }
|
|
|
|
inline int Blip_Buffer::length() const { return length_; }
|
|
inline long Blip_Buffer::samples_avail() const { return (long) (offset_ >> BLIP_BUFFER_ACCURACY); }
|
|
inline long Blip_Buffer::sample_rate() const { return sample_rate_; }
|
|
inline int Blip_Buffer::output_latency() const { return blip_widest_impulse_ / 2; }
|
|
inline long Blip_Buffer::clock_rate() const { return clock_rate_; }
|
|
inline void Blip_Buffer::clock_rate( long cps ) { factor_ = clock_rate_factor( clock_rate_ = cps ); }
|
|
|
|
inline int Blip_Reader::begin( Blip_Buffer& blip_buf )
|
|
{
|
|
buf = blip_buf.buffer_;
|
|
accum = blip_buf.reader_accum_;
|
|
return blip_buf.bass_shift_;
|
|
}
|
|
|
|
int const blip_max_length = 0;
|
|
int const blip_default_length = 250;
|
|
|
|
#endif
|