qzdoom-gpl/src/gl
2016-09-22 09:25:47 +02:00
..
compatibility - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
data - fixed the last commit: 2016-09-16 08:10:19 +02:00
dynlights - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
hqnx - removed now redundant mystdint.h file. 2016-09-02 10:55:56 +02:00
hqnx_asm - fixed bad #pragma pack combination in hqnx_asm_Image.h 2016-08-05 15:27:35 +02:00
models - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
renderer Implement wide side-by-side mode, using adjusted aspect ratio in projection matrix. 2016-09-22 09:25:46 +02:00
scene Implement wide side-by-side mode, using adjusted aspect ratio in projection matrix. 2016-09-22 09:25:46 +02:00
shaders Added exposure pass calculating the bloom/tonemap exposure based on what the eye is seeing 2016-09-22 09:13:32 +02:00
stereo3d Update header comment in gl_sidebyside3d source files 2016-09-22 09:25:47 +02:00
system Changes to the contrast/brightness/gamma formula for both hardware and shader gamma correction. Mainly makes a correction with the shader version where contrast/brightness being negative values would clip them inappropriately. 2016-09-22 09:23:25 +02:00
textures - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
unused - floatified more of gl_wall.cpp. 2016-04-07 23:19:37 +02:00
utility - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
xbr - added xBRZ files. 2016-09-03 16:55:16 +02:00
gl_functions.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00