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2017-02-25 22:25:11 +08:00
bzip2 - Upgrade bzip2 to version 1.0.6. 2016-12-16 22:58:25 +01:00
docs Removed irrelevant voxel code notice in the README (the software renderer doesn't even exist in the current iteration) 2017-02-09 19:26:10 +08:00
dumb
game-music-emu Ported RenderRadius and related code from gzdoom branch 2016-12-25 13:09:32 +02:00
gdtoa
jpeg-6b
launcher-templates
lzma
output_sdl - Added support for building with FMOD Studio Low Level API (partially based off of Emile Belanger's/Beloko Games Android work) 2016-08-27 22:14:57 -04:00
specs Merge branch 'master' of https://github.com/coelckers/gzdoom 2017-02-19 21:52:33 +08:00
src Merge branch 'master' of https://github.com/coelckers/gzdoom 2017-02-25 22:25:11 +08:00
tools - Fixed build with MinGW-w64 (TDM-GCC 5.1). Note that the resulting binary will crash under -O3 until the alignment violation is taken care of in FRemapTable::Alloc. 2016-11-22 22:41:32 -05:00
wadsrc Merge branch 'master' of https://github.com/coelckers/gzdoom 2017-02-25 03:19:36 +08:00
wadsrc_lights Removed dynamic light binding for deleted class StrifeZap1 2017-02-22 22:29:27 +02:00
zlib Updated zlib to version 1.2.8 2016-12-28 10:28:33 +01:00
.gitattributes
.gitignore
CleanDirectoryList.cmake
CMakeLists.txt Bring back lights.pk3 as it only contains text definitions for dynamic lights (no graphics). 2017-01-04 23:20:51 +08:00
CreateLaunchers.cmake
FindFluidSynth.cmake
FindMPG123.cmake
FindSDL2.cmake
FindSndFile.cmake
License.md Upgrade GZDoom-GPL to GPLv3 2016-09-15 13:29:11 +08:00
precompiled_headers.cmake
Readme.md Added logo to landing Readme page 2017-02-05 19:10:38 +08:00
strifehelp.acs

Logo

Logo by Daniel "Tormentor667" Gimmer

GZDoom-GPL

GZDoom-GPL is a GPL-compliant fork of GZDoom.

Credits:

  • id Software for Doom
  • Randi Heit for ZDoom
  • Graf Zahl for GZDoom
  • LavenderMoon for the GPL relicense codebase

Licenses