mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2024-11-25 05:11:04 +00:00
202 lines
3.6 KiB
Text
202 lines
3.6 KiB
Text
// HE-Grenade Rounds --------------------------------------------------------
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ACTOR HEGrenadeRounds : Ammo
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{
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+FLOORCLIP
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Inventory.Amount 6
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Inventory.MaxAmount 30
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Ammo.BackpackAmount 6
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Ammo.BackpackMaxAmount 60
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Inventory.Icon "I_GRN1"
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Tag "$TAG_HEGRENADES"
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Inventory.PickupMessage "$TXT_HEGRENADES"
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States
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{
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Spawn:
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GRN1 A -1
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Stop
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}
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}
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// Phosphorus-Grenade Rounds ------------------------------------------------
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ACTOR PhosphorusGrenadeRounds : Ammo
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{
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+FLOORCLIP
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Inventory.Amount 4
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Inventory.MaxAmount 16
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Ammo.BackpackAmount 4
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Ammo.BackpackMaxAmount 32
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Inventory.Icon "I_GRN2"
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Tag "$TAG_PHGRENADES"
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Inventory.PickupMessage "$TXT_PHGRENADES"
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States
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{
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Spawn:
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GRN2 A -1
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Stop
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}
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}
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// Clip of Bullets ----------------------------------------------------------
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ACTOR ClipOfBullets : Ammo
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{
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+FLOORCLIP
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Inventory.Amount 10
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Inventory.MaxAmount 250
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Ammo.BackpackAmount 10
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Ammo.BackpackMaxAmount 500
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Inventory.Icon "I_BLIT"
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Tag "$TAG_CLIPOFBULLETS"
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Inventory.PickupMessage "$TXT_CLIPOFBULLETS"
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States
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{
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Spawn:
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BLIT A -1
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Stop
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}
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}
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// Box of Bullets -----------------------------------------------------------
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ACTOR BoxOfBullets : ClipOfBullets
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{
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Inventory.Amount 50
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Tag "$TAG_BOXOFBULLETS"
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Inventory.PickupMessage "$TXT_BOXOFBULLETS"
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States
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{
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Spawn:
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BBOX A -1
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Stop
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}
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}
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// Mini Missiles ------------------------------------------------------------
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ACTOR MiniMissiles : Ammo
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{
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+FLOORCLIP
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Inventory.Amount 4
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Inventory.MaxAmount 100
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Ammo.BackpackAmount 4
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Ammo.BackpackMaxAmount 200
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Inventory.Icon "I_ROKT"
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Tag "$TAG_MINIMISSILES"
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Inventory.PickupMessage "$TXT_MINIMISSILES"
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States
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{
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Spawn:
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MSSL A -1
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Stop
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}
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}
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// Crate of Missiles --------------------------------------------------------
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ACTOR CrateOfMissiles : MiniMissiles
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{
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Inventory.Amount 20
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Tag "$TAG_CRATEOFMISSILES"
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Inventory.PickupMessage "$TXT_CRATEOFMISSILES"
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States
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{
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Spawn:
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ROKT A -1
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Stop
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}
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}
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// Energy Pod ---------------------------------------------------------------
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ACTOR EnergyPod : Ammo
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{
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+FLOORCLIP
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Inventory.Amount 20
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Inventory.MaxAmount 400
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Ammo.BackpackAmount 20
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Ammo.BackpackMaxAmount 800
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Ammo.DropAmount 20
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Inventory.Icon "I_BRY1"
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Tag "$TAG_ENERGYPOD"
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Inventory.PickupMessage "$TXT_ENERGYPOD"
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States
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{
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Spawn:
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BRY1 AB 6
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Loop
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}
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}
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// Energy pack ---------------------------------------------------------------
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ACTOR EnergyPack : EnergyPod
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{
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Inventory.Amount 100
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Tag "$TAG_ENERGYPACK"
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Inventory.PickupMessage "$TXT_ENERGYPACK"
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States
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{
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Spawn:
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CPAC AB 6
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Loop
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}
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}
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// Poison Bolt Quiver -------------------------------------------------------
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ACTOR PoisonBolts : Ammo
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{
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+FLOORCLIP
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Inventory.Amount 10
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Inventory.MaxAmount 25
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Ammo.BackpackAmount 2
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Ammo.BackpackMaxAmount 50
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Inventory.Icon "I_PQRL"
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Tag "$TAG_POISONBOLTS"
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Inventory.PickupMessage "$TXT_POISONBOLTS"
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States
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{
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Spawn:
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PQRL A -1
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Stop
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}
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}
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// Electric Bolt Quiver -------------------------------------------------------
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ACTOR ElectricBolts : Ammo
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{
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+FLOORCLIP
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Inventory.Amount 20
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Inventory.MaxAmount 50
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Ammo.BackpackAmount 4
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Ammo.BackpackMaxAmount 100
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Inventory.Icon "I_XQRL"
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Tag "$TAG_ELECTRICBOLTS"
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Inventory.PickupMessage "$TXT_ELECTRICBOLTS"
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States
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{
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Spawn:
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XQRL A -1
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Stop
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}
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}
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// Ammo Satchel -------------------------------------------------------------
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ACTOR AmmoSatchel : BackpackItem
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{
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+FLOORCLIP
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Inventory.Icon "I_BKPK"
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Tag "$TAG_AMMOSATCHEL"
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Inventory.PickupMessage "$TXT_AMMOSATCHEL"
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States
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{
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Spawn:
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BKPK A -1
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Stop
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}
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}
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