qzdoom-gpl/src/gl
2016-09-11 11:09:40 +02:00
..
compatibility - removed gl_lights_size and gl_lights_intensity. 2016-09-04 12:45:09 +02:00
data - added xBRZ texture scaler after clearing the licensing conditions. A screenshot of the confirmation that this is ok has been added to the 'licenses' folder. 2016-09-03 14:01:51 +02:00
dynlights Merge remote-tracking branch 'gzdoom_upstream/master' into lightmath 2016-09-09 09:31:30 +02:00
hqnx - removed now redundant mystdint.h file. 2016-09-02 10:55:56 +02:00
hqnx_asm - fixed bad #pragma pack combination in hqnx_asm_Image.h 2016-08-05 15:27:35 +02:00
models - removed most of the specific options for legacy hardware and consolidated them in one variable (does not work yet.) 2016-09-01 11:52:52 +02:00
renderer Fix random texture sampling bug 2016-09-11 11:09:40 +02:00
scene Merge remote-tracking branch 'gzdoom_upstream/master' into lightmath 2016-09-09 09:31:30 +02:00
shaders Merge remote-tracking branch 'gzdoom_upstream/master' into lightmath 2016-09-09 09:31:30 +02:00
stereo3d Merge remote-tracking branch 'gzdoom_upstream/master' into lightmath 2016-09-09 09:31:30 +02:00
system Merge remote-tracking branch 'gzdoom_upstream/master' into lightmath 2016-09-09 09:31:30 +02:00
textures - use the predefined fullscreen vertices for clearing a portal instead of using the quad drawer. 2016-09-06 11:58:22 +02:00
unused - floatified more of gl_wall.cpp. 2016-04-07 23:19:37 +02:00
utility - optimize VSMatrix::Translate. 2016-05-01 12:39:08 +02:00
xbr - added xBRZ files. 2016-09-03 16:55:16 +02:00
gl_functions.h