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https://github.com/ZDoom/qzdoom-gpl.git
synced 2024-11-28 22:52:45 +00:00
e00847f64b
- missing GL resources for gzdoom.pk3.
17 lines
345 B
GLSL
17 lines
345 B
GLSL
uniform float timer;
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vec4 Process(vec4 color)
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{
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vec2 texCoord = gl_TexCoord[0].st;
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const float pi = 3.14159265358979323846;
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vec2 offset = vec2(0,0);
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offset.y = sin(pi * 2.0 * (texCoord.x + timer * 0.125)) * 0.1;
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offset.x = sin(pi * 2.0 * (texCoord.y + timer * 0.125)) * 0.1;
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texCoord += offset;
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return getTexel(texCoord) * color;
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}
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