qzdoom-gpl/src/gl/utility
Christoph Oelckers 8b6e09ca09 - changed the license of the OpenGL renderer to LGPL v3.
This was done to clean up the license and to ensure that any commercial fork of the engine has to obey the far stricter requirements concerning source distribution. The old license was compatible with GPLv2 whereas combining GPLv2 and LGPLv3 force a license upgrade to GPLv3. The license of code that originates from ZDoomGL has not been changed.
2016-09-14 20:01:13 +02:00
..
gl_clock.cpp - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
gl_clock.h - remove the GLWallLightEntry type. Everything it contains can be retrieved from the existing lightlist just as easily, and this approach avoids a lot of memory allocations. 2016-02-01 01:03:34 +01:00
gl_convert.h - adjustments for floating point changes. 2016-03-21 02:57:02 +01:00
gl_cycler.cpp - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_cycler.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_geometric.cpp - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
gl_geometric.h - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
gl_templates.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00