mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2025-01-11 10:30:48 +00:00
8d501fdb9f
- Viewheight change was delayed: Viewheight must be copied to player structure as well as the PlayerPawn. Not sure if should actually use deltaviewheight to spread the change out over a few tics instead of being instant. - Viewheight not preserved when travelling: player->viewheight must be restored from pawn->ViewHeight, because the temporary player set it back to the default viewheight. |
||
---|---|---|
.. | ||
t_cmd.cpp | ||
t_fs.h | ||
t_fspic.cpp | ||
t_func.cpp | ||
t_load.cpp | ||
t_oper.cpp | ||
t_parse.cpp | ||
t_prepro.cpp | ||
t_script.cpp | ||
t_script.h | ||
t_spec.cpp | ||
t_variable.cpp |