qzdoom-gpl/wadsrc/static
raa-eruanna 9cf9cc1318 Merge http://github.com/rheit/zdoom
# Conflicts:
#	wadsrc/static/language.enu
2016-10-21 13:37:12 -04:00
..
actors - Added: PlayerPawn property "Player.ViewBob" which acts as a MoveBob/StillBob multiplier. 2016-10-21 19:24:39 +02:00
filter Split ANIMATED into three parts, filtered by game that uses them 2016-10-15 21:40:24 -05:00
glstuff
graphics
maparrows
mapinfo
sbarinfo
shaders Merge branch 'gl_swframebuffer' into qzdoom 2016-10-16 23:18:16 +02:00
sounds
sprites
textures
xlat - update xlat/eternity.txt for reference. 2016-08-03 13:16:14 +02:00
althudcf.txt
animdefs.txt
compatibility.txt Merge branch 'master' of https://github.com/rheit/zdoom 2016-08-09 20:15:35 +02:00
confont.lmp
dbigfont.lmp
decaldef.txt
decorate.txt - integrated dynamic light definitions into regular DECORATE as another include. 2016-09-22 09:32:04 +02:00
defbinds.txt
dehsupp.txt
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt
language.eng Merge branch 'master' of https://github.com/rheit/zdoom 2016-08-21 08:42:06 +02:00
language.enu Merge http://github.com/rheit/zdoom 2016-10-21 13:37:12 -04:00
language.fr
language.ita
language.ptb
lockdefs.txt Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible. 2016-07-12 23:52:04 +02:00
menudef.txt - Implemented r_fullbrightignoresectorcolor from QZDoom 2016-10-21 07:06:24 -04:00
menudef.zz Merge http://github.com/coelckers/gzdoom 2016-10-10 10:39:07 -04:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xhairs.txt