qzdoom-gpl/src/gl/system
2017-01-12 16:21:46 +01:00
..
gl_cvars.h Add another gbuffer with normal data and make ssao pass use it 2016-10-05 07:57:27 +02:00
gl_debug.cpp Fixed signed/unsigned mismatch in comparisons 2017-01-06 10:40:51 +01:00
gl_debug.h Only use KHR_debug if available 2016-08-22 19:25:13 +02:00
gl_extlist.txt Add KHR_debug and ARB_invalidate_subdata 2016-08-17 16:48:11 +02:00
gl_framebuffer.cpp Merge https://github.com/coelckers/gzdoom 2016-12-26 15:46:44 -05:00
gl_framebuffer.h - Textured automap would crash due to an additional parameter in the software renderer to the FillSimplePoly function call, causing stack issues. 2016-11-08 15:35:51 -05:00
gl_interface.cpp - only print GL extensions to the log, but not to the console. 2017-01-05 12:01:00 +01:00
gl_interface.h - removed most of the specific options for legacy hardware and consolidated them in one variable (does not work yet.) 2016-09-01 11:52:52 +02:00
gl_load.c Restored legacy way to collect OpenGL extensions 2016-08-28 10:21:20 +03:00
gl_load.h Add KHR_debug and ARB_invalidate_subdata 2016-08-17 16:48:11 +02:00
gl_menu.cpp - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00
gl_swframebuffer.cpp Split r_main into r_viewport, r_scene and r_light 2017-01-12 16:21:46 +01:00
gl_swframebuffer.h - Added randi's "bottomclip" parameter to dpJudas's OpenGLSWFrameBuffer::FillSimplePoly implementation. The code refused to compile because of the new changes. Note that this is not tested on Linux or Mac, and will likely need changes there as well. 2016-11-06 08:58:06 -05:00
gl_swwipe.cpp Split r_main into r_viewport, r_scene and r_light 2017-01-12 16:21:46 +01:00
gl_system.h Fixed compilation of OS X with native backend 2016-04-30 11:53:31 +03:00
gl_threads.cpp - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_wipe.cpp - changed the license of the OpenGL renderer to LGPL v3. 2016-09-14 20:01:13 +02:00