mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2024-12-15 14:41:20 +00:00
7c8d48bbfc
Conflicts: src/actor.h src/p_spec.cpp
212 lines
8.3 KiB
Text
212 lines
8.3 KiB
Text
#include "xlat/doom.txt"
|
|
|
|
// xlat file for Eternity levels.
|
|
// Many specials are unsupported, especially portal stuff.
|
|
// Some unsupported linedefs wouldn't be hard to add to ZDoom,
|
|
// or are already there but implemented differently. Others are
|
|
// practically impossible, or aren't worth the effort.
|
|
|
|
define Unsupported (0)
|
|
|
|
enum
|
|
{
|
|
Init_EDFSector = 253,
|
|
Init_EDFLine = 254
|
|
}
|
|
|
|
// The tag for such a line is actually a key to find, in an ExtraData lump
|
|
// indicated for the current level by the EMAPINFO lump, what line special
|
|
// to actually use. This is how parameterized linedefs are used by Eternity
|
|
// in the Doom format.
|
|
|
|
270 = 0, Static_Init(tag, Init_EDFLine) // "ExtraDataSpecial"
|
|
|
|
// These two are standard MBF specials, no need to redefine them, they're in xlat/doom.txt
|
|
// 271 = 0, Static_Init (tag, Init_TransferSky, 0)
|
|
// 272 = 0, Static_Init (tag, Init_TransferSky, 1)
|
|
|
|
// Small script starters. Small is considered deprecated now anyway.
|
|
273 = 0, Unsupported() // "WR_StartScript_1S"
|
|
274 = 0, Unsupported() // "W1_StartScript"
|
|
275 = 0, Unsupported() // "W1_StartScript_1S"
|
|
276 = 0, Unsupported() // "SR_StartScript"
|
|
277 = 0, Unsupported() // "S1_StartScript"
|
|
278 = 0, Unsupported() // "GR_StartScript"
|
|
279 = 0, Unsupported() // "G1_StartScript"
|
|
280 = 0, Unsupported() // "WR_StartScript"
|
|
|
|
// 3D mid-textures
|
|
281 = 0, Sector_Attach3DMidtex(tag, 0, 0) // "3DMidTex_MoveWithFloor"
|
|
282 = 0, Sector_Attach3DMidtex(tag, 0, 1) // "3DMidTex_MoveWithCeiling"
|
|
|
|
// Plane portals are not supported in ZDoom, though they probably wouldn't be too hard to implement.
|
|
283 = 0, Sector_SetPortal(tag,3, 1, 0, 0) // "Portal_PlaneCeiling"
|
|
284 = 0, Sector_SetPortal(tag,3, 0, 0, 0) // "Portal_PlaneFloor"
|
|
285 = 0, Sector_SetPortal(tag,3, 2, 0, 0) // "Portal_PlaneFloorCeiling"
|
|
286 = 0, Sector_SetPortal(tag,4, 1, 0, 0) // "Portal_HorizonCeiling"
|
|
287 = 0, Sector_SetPortal(tag,4, 0, 0, 0) // "Portal_HorizonFloor"
|
|
288 = 0, Sector_SetPortal(tag,4, 2, 0, 0) // "Portal_HorizonFloorCeiling"
|
|
289 = 0, Sector_SetPortal(0, 5, 0, tag) // "Portal_LineTransfer"
|
|
|
|
// Skybox portals
|
|
290 = 0, Sector_SetPortal(tag, 2, 1, 1, 0) // "Portal_SkyboxCeiling"
|
|
291 = 0, Sector_SetPortal(tag, 2, 0, 1, 0) // "Portal_SkyboxFloor"
|
|
292 = 0, Sector_SetPortal(tag, 2, 2, 1, 0) // "Portal_SkyboxFloorCeiling"
|
|
|
|
// Sector specials
|
|
293 = 0, Sector_SetWind(tag, 0, 0, 1) // "TransferHereticWind"
|
|
294 = 0, Sector_SetCurrent(tag, 0, 0, 1) // "TransferHereticCurrent"
|
|
|
|
// Anchored portals -- Sector_SetPortal needs to allow to set both floor and ceiling, though.
|
|
295 = 0, Sector_SetPortal(tag, 0, 1, 1, 0) // "Portal_AnchoredCeiling"
|
|
296 = 0, Sector_SetPortal(tag, 0, 0, 1, 0) // "Portal_AnchoredFloor"
|
|
297 = 0, Sector_SetPortal(tag, 0, 2, 1, 0) // "Portal_AnchoredFloorCeiling"
|
|
298 = 0, Sector_SetPortal(tag, 0, 1, 0, 0) // "Portal_AnchorLine"
|
|
299 = 0, Sector_SetPortal(tag, 0, 0, 0, 0) // "Portal_AnchorLineFloor"
|
|
|
|
// Parameterized linedefs
|
|
// They are never used directly in Doom-format maps. Instead, it passes through ExtraData and 270.
|
|
// Hexen format is incomplete; and Quasar wants to use ZDoom-compatible special values for UDMF.
|
|
// The translation here is for the odd EDF that specifies them as numbers.
|
|
|
|
/*
|
|
300 = 0, Door_Raise(0)
|
|
301 = 0, Door_Open(0)
|
|
302 = 0, Door_Close(0)
|
|
303 = 0, Door_CloseWaitOpen(0)
|
|
304 = 0, Door_WaitRaise(0)
|
|
305 = 0, Door_WaitClose(0)
|
|
306 = 0, Floor_RaiseToHighest(0)
|
|
307 = 0, Floor_LowerToHighest(0)
|
|
308 = 0, Floor_RaiseToLowest(0)
|
|
309 = 0, Floor_LowerToLowest(0)
|
|
310 = 0, Floor_RaiseToNearest(0)
|
|
311 = 0, Floor_LowerToNearest(0)
|
|
312 = 0, Floor_RaiseToLowestCeiling(0)
|
|
313 = 0, Floor_LowerToLowestCeiling(0)
|
|
314 = 0, Floor_RaiseToCeiling(0)
|
|
315 = 0, Floor_RaiseByTexture(0)
|
|
316 = 0, Floor_LowerByTexture(0)
|
|
317 = 0, Floor_RaiseByValue(0)
|
|
318 = 0, Floor_LowerByValue(0)
|
|
319 = 0, Floor_MoveToValue(0)
|
|
320 = 0, Floor_RaiseInstant(0)
|
|
321 = 0, Floor_LowerInstant(0)
|
|
322 = 0, Floor_ToCeilingInstant(0)
|
|
323 = 0, Ceiling_RaiseToHighest(0)
|
|
324 = 0, Ceiling_ToHighestInstant(0)
|
|
325 = 0, Ceiling_RaiseToNearest(0)
|
|
326 = 0, Ceiling_LowerToNearest(0)
|
|
327 = 0, Ceiling_RaiseToLowest(0)
|
|
328 = 0, Ceiling_LowerToLowest(0)
|
|
329 = 0, Ceiling_RaiseToHighestFloor(0)
|
|
330 = 0, Ceiling_LowerToHighestFloor(0)
|
|
331 = 0, Ceiling_ToFloorInstant(0)
|
|
332 = 0, Ceiling_LowerToFloor(0)
|
|
333 = 0, Ceiling_RaiseByTexture(0)
|
|
334 = 0, Ceiling_LowerByTexture(0)
|
|
335 = 0, Ceiling_RaiseByValue(0)
|
|
336 = 0, Ceiling_LowerByValue(0)
|
|
337 = 0, Ceiling_MoveToValue(0)
|
|
338 = 0, Ceiling_RaiseInstant(0)
|
|
339 = 0, Ceiling_LowerInstant(0)
|
|
340 = 0, Stairs_BuildUpDoom(0)
|
|
341 = 0, Stairs_BuildDownDoom(0)
|
|
342 = 0, Stairs_BuildUpDoomSync(0)
|
|
343 = 0, Stairs_BuildDownDoomSync(0)
|
|
*/
|
|
|
|
// Two-way portals are not supported yet either
|
|
344 = 0, Unsupported() // "Portal_TwowayCeiling"
|
|
345 = 0, Unsupported() // "Portal_TwowayFloor"
|
|
346 = 0, Unsupported() // "Portal_TwowayAnchorLine"
|
|
347 = 0, Unsupported() // "Portal_TwowayAnchorLineFloor"
|
|
|
|
// More parameterized linedefs
|
|
348 = 0, Polyobj_StartLine(0)
|
|
349 = 0, Polyobj_ExplicitLine(0)
|
|
350 = 0, Polyobj_DoorSlide(0)
|
|
351 = 0, Polyobj_DoorSwing(0)
|
|
352 = 0, Polyobj_Move(0)
|
|
353 = 0, Polyobj_OR_Move(0)
|
|
354 = 0, Polyobj_RotateRight(0)
|
|
355 = 0, Polyobj_OR_RotateRight(0)
|
|
356 = 0, Polyobj_RotateLeft(0)
|
|
357 = 0, Polyobj_OR_RotateLeft(0)
|
|
|
|
// Eternity's linked portals, vertical link version (floor-to-ceiling) (NOTE: Type needs changing!)
|
|
358 = 0, Sector_SetPortal(tag, 0, 1, 1, 0) // "Portal_AnchoredCeiling"
|
|
359 = 0, Sector_SetPortal(tag, 0, 0, 1, 0) // "Portal_AnchoredFloor"
|
|
360 = 0, Sector_SetPortal(tag, 0, 1, 0, 0) // "Portal_AnchorLine"
|
|
361 = 0, Sector_SetPortal(tag, 0, 0, 0, 0) // "Portal_AnchorLineFloor"
|
|
|
|
// Even more parameterized linedefs
|
|
362 = 0, Pillar_Build(0)
|
|
363 = 0, Pillar_BuildAndCrush(0)
|
|
364 = 0, Pillar_Open(0)
|
|
365 = 0, ACS_Execute(0)
|
|
366 = 0, ACS_Suspend(0)
|
|
367 = 0, ACS_Terminate(0)
|
|
368 = 0, Light_RaiseByValue(0)
|
|
369 = 0, Light_LowerByValue(0)
|
|
370 = 0, Light_ChangeToValue(0)
|
|
371 = 0, Light_Fade(0)
|
|
372 = 0, Light_Glow(0)
|
|
373 = 0, Light_Flicker(0)
|
|
374 = 0, Light_Strobe(0)
|
|
375 = 0, Radius_Quake(0)
|
|
|
|
// Eternity's linked portals, horizontal link version (wall-to-wall)
|
|
376 = 0, Unsupported() // "Portal_LinkedLineToLine"
|
|
377 = 0, Unsupported() // "Portal_LinkedLineToLineAnchor"
|
|
|
|
// The famous Hexen linedef
|
|
// 378 = Line_SetIdentification
|
|
|
|
// Attached sectors == linked sectors; However, the implementation in Eternity
|
|
// is based on front sectors of tagged lines, not on sector tags. So instead
|
|
// of Sector_SetLink, we pass through Static_Init to translate those.
|
|
379 = 0, Static_Init(tag, 3, 1) // "Attach_SetCeilingControl"
|
|
380 = 0, Static_Init(tag, 3, 0) // "Attach_SetFloorControl"
|
|
381 = 0, Static_Init(0, 3, 0, 1) // "Attach_FloorToControl"
|
|
382 = 0, Static_Init(0, 3, 1, 2) // "Attach_CeilingToControl"
|
|
383 = 0, Static_Init(0, 3, 0, 5) // "Attach_MirrorFloorToControl"
|
|
384 = 0, Static_Init(0, 3, 0, 10) // "Attach_MirrorCeilingToControl"
|
|
|
|
// Attach tagged portal to front sector
|
|
385 = 0, Sector_SetPortal(0, 1, 3, tag) // "Apply_PortalToFrontsector"
|
|
|
|
// Slopes!
|
|
386 = 0, Plane_Align (1, 0) // "Slope_FrontsectorFloor"
|
|
387 = 0, Plane_Align (0, 1) // "Slope_FrontsectorCeiling"
|
|
388 = 0, Plane_Align (1, 1) // "Slope_FrontsectorFloorAndCeiling"
|
|
389 = 0, Plane_Align (2, 0) // "Slope_BacksectorFloor"
|
|
390 = 0, Plane_Align (0, 2) // "Slope_BacksectorCeiling"
|
|
391 = 0, Plane_Align (2, 2) // "Slope_BacksectorFloorAndCeiling"
|
|
392 = 0, Plane_Align (2, 1) // "Slope_BackFloorAndFrontCeiling"
|
|
393 = 0, Plane_Align (1, 2) // "Slope_BackCeilingAndFrontFloor"
|
|
394 = 0, Plane_Copy (tag, 0) // "Slope_FrontFloorToTaggedSlope"
|
|
395 = 0, Plane_Copy (0, tag) // "Slope_FrontCeilingToTaggedSlope"
|
|
396 = 0, Plane_Copy(tag, tag)// "Slope_FrontFloorAndCeilingToTaggedSlope"
|
|
|
|
// Last parameterized linedefs
|
|
397 = 0, Floor_Waggle(0)
|
|
398 = 0, Thing_Spawn(0)
|
|
399 = 0, Thing_SpawnNoFog(0)
|
|
400 = 0, Teleport_EndGame(0)
|
|
|
|
401 = 0, Static_Init(tag, Init_EDFSector)
|
|
|
|
402 = 0, Thing_Projectile(0)
|
|
403 = 0, Thing_ProjectileGravity(0)
|
|
404 = 0, Thing_Activate(0)
|
|
405 = 0, Thing_Deactivate(0)
|
|
410 = 0, Plat_PerpetualRaise(0)
|
|
411 = 0, Plat_Stop(0)
|
|
412 = 0, Plat_DownWaitUpStay(0)
|
|
413 = 0, Plat_DownByValue(0)
|
|
414 = 0, Plat_UpWaitDownStay(0)
|
|
415 = 0, Plat_UpByValue(0)
|
|
416 = 0, Floor_LowerToHighest(0)
|
|
420 = 0, ACS_ExecuteWithResult(0)
|
|
421 = 0, Thing_ChangeTID(0)
|