qzdoom-gpl/src/sound
Randy Heit 776d89428d - Changed D3DFB to explicitly request double buffering instead of assuming
that the drivers will treat a BackBufferCount of 0 as a request for
  double buffering.
- Fixed: Unsetting a cvar did not remove it from the list of tab
  completions.
- Added "" as a synonym for "nullimage" in SBARINFO.
- Fixed: MAKESAVESIG's stringifier in version.h did not work as expected.
  It stringified the passed macro name, not the value of the macro.
- Moved DCajunMaster off the DObject hierarchy.
- Changed DCajunMaster::getspawned into a TArray of FStrings. It was
  mysteriously being left pointing to uninitialized memory during the
  final GC at exit and crashing.
- Fixed: The code that removed hexdd.wad from the list of IWADs when
  hexen.wad was not present did not work.


SVN r861 (trunk)
2008-03-28 00:38:17 +00:00
..
fmod_wrap.h VERY IMPORTANT NOTE FOR ANYBODY BUILDING FROM THE TRUNK: This commit adds support 2008-03-09 03:13:49 +00:00
fmodsound.cpp - Added FMOD_OPENONLY to the callback version of CreateStream() to prevent it 2008-03-27 04:25:52 +00:00
fmodsound.h - Removed xlat_parser.h from the repository. Lemon was always being run on 2008-03-25 04:42:26 +00:00
i_music.cpp - Added FMOD_OPENONLY to the callback version of CreateStream() to prevent it 2008-03-27 04:25:52 +00:00
i_music.h - The garbage collector is now run one last time just before exiting the game. 2008-03-26 04:27:07 +00:00
i_musicinterns.h - The garbage collector is now run one last time just before exiting the game. 2008-03-26 04:27:07 +00:00
i_sound.cpp - The garbage collector is now run one last time just before exiting the game. 2008-03-26 04:27:07 +00:00
i_sound.h - The garbage collector is now run one last time just before exiting the game. 2008-03-26 04:27:07 +00:00
music_cd.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
music_midi_base.cpp - Added Jim' Linux fix. 2008-03-26 08:50:54 +00:00
music_midi_midiout.cpp VERY IMPORTANT NOTE FOR ANYBODY BUILDING FROM THE TRUNK: This commit adds support 2008-03-09 03:13:49 +00:00
music_midi_timidity.cpp - Changed D3DFB to explicitly request double buffering instead of assuming 2008-03-28 00:38:17 +00:00
music_midistream.cpp - Changed MIDI playback to not bother playing super short songs that don't 2008-03-23 05:24:40 +00:00
music_mus_midiout.cpp VERY IMPORTANT NOTE FOR ANYBODY BUILDING FROM THE TRUNK: This commit adds support 2008-03-09 03:13:49 +00:00
music_mus_opl.cpp VERY IMPORTANT NOTE FOR ANYBODY BUILDING FROM THE TRUNK: This commit adds support 2008-03-09 03:13:49 +00:00
music_spc.cpp - Fixed: If an object is flagged for euthanization while it's in the gray 2008-03-16 00:54:53 +00:00
music_stream.cpp - Changed D3DFB to explicitly request double buffering instead of assuming 2008-03-28 00:38:17 +00:00
music_win_mididevice.cpp - The full master volume SysEx is now always sent to the MIDI device, even if 2008-03-07 00:43:05 +00:00