qzdoom-gpl/src/thingdef
2016-03-26 01:30:28 +01:00
..
olddecorations.cpp - made AActor::alpha a floating point value 2016-03-21 12:18:46 +01:00
thingdef.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
thingdef.h - floatified the remaining fixed point variables accessible through DECORATE. PROP_FIXED_PARAM is no longer used anywhere. 2016-03-24 23:50:29 +01:00
thingdef_codeptr.cpp - moved the bot support code from AActor::Tick to a subfunction in the bot sources. No need to pollute a main game file with this stuff. 2016-03-26 01:30:28 +01:00
thingdef_data.cpp - made AActor::__pos a genuine float vatiable. 2016-03-25 15:43:20 +01:00
thingdef_exp.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
thingdef_exp.h Normalize line endings 2016-03-01 09:47:10 -06:00
thingdef_expression.cpp - added custom math routines for reliability. 2016-03-11 15:45:47 +01:00
thingdef_parse.cpp - The fixed_t type for the VM also is not needed any longer and was removed. 2016-03-25 15:50:39 +01:00
thingdef_properties.cpp - floatified the remaining fixed point variables accessible through DECORATE. PROP_FIXED_PARAM is no longer used anywhere. 2016-03-24 23:50:29 +01:00
thingdef_states.cpp Add float casts to DECORATE for the sake of completeness 2016-03-01 11:36:15 -06:00