qzdoom-gpl/src/g_strife
Christoph Oelckers 671291227e - first stage of converting actor angles to float complete
Patched up everything so that it compiles without errors again. This only addresses code related to some compile error. A large portion of the angle code still uses angle_t and converts back and forth.
2016-03-16 12:41:26 +01:00
..
a_acolyte.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_alienspectres.cpp - first stage of converting actor angles to float complete 2016-03-16 12:41:26 +01:00
a_coin.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_crusader.cpp - first stage of converting actor angles to float complete 2016-03-16 12:41:26 +01:00
a_entityboss.cpp - first stage of converting actor angles to float complete 2016-03-16 12:41:26 +01:00
a_inquisitor.cpp - first stage of converting actor angles to float complete 2016-03-16 12:41:26 +01:00
a_loremaster.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
a_oracle.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_programmer.cpp - first stage of converting actor angles to float complete 2016-03-16 12:41:26 +01:00
a_reaver.cpp - first stage of converting actor angles to float complete 2016-03-16 12:41:26 +01:00
a_rebels.cpp - first stage of converting actor angles to float complete 2016-03-16 12:41:26 +01:00
a_sentinel.cpp - first stage of converting actor angles to float complete 2016-03-16 12:41:26 +01:00
a_spectral.cpp - first stage of converting actor angles to float complete 2016-03-16 12:41:26 +01:00
a_stalker.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_strifeglobal.h Normalize line endings 2016-03-01 09:47:10 -06:00
a_strifeitems.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
a_strifestuff.cpp - first stage of converting actor angles to float complete 2016-03-16 12:41:26 +01:00
a_strifeweapons.cpp - first stage of converting actor angles to float complete 2016-03-16 12:41:26 +01:00
a_templar.cpp - first stage of converting actor angles to float complete 2016-03-16 12:41:26 +01:00
a_thingstoblowup.cpp - made AActor::velx/y/z and player_t::velx/y fixedvec's. 2016-03-12 14:11:43 +01:00
strife_sbar.cpp Normalize line endings 2016-03-01 09:47:10 -06:00