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- Converted A_Hexendecorations.cpp - Changed the lower decal spawning code to transfer the main decal's color if the lower decal's default color is the same as the main decal's. - Changed the decal stretcher back to use the specified size parameters as a scaling factor and not a destination size because this is more consistent with the rest of the decal code. Also adjusted the blood smear definition in DECALDEF and the description in the Wiki for this. - Added Jim's most recent fixes. SVN r77 (trunk) |
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.. | ||
flame.txt | ||
hexenarmor.txt | ||
hexendecorations.txt | ||
hexenkeys.txt | ||
hexenspecialdecs.txt | ||
puzzleitems.txt | ||
scriptprojectiles.txt | ||
speedboots.txt |