qzdoom-gpl/src/scripting
2016-11-06 14:14:54 +01:00
..
codegeneration - fixed: An 'if' statement with only one branch may never considered to be always returning. 2016-11-06 14:14:54 +01:00
decorate - fixed and cleaned up state index jump handling 2016-11-06 13:14:46 +01:00
vm - fixed and cleaned up state index jump handling 2016-11-06 13:14:46 +01:00
zscript - fixed and cleaned up state index jump handling 2016-11-06 13:14:46 +01:00
thingdef.cpp - fixed and cleaned up state index jump handling 2016-11-06 13:14:46 +01:00
thingdef.h - fixed and cleaned up state index jump handling 2016-11-06 13:14:46 +01:00
thingdef_data.cpp - fixed damage handling in A_BetaSkullAttack. For unknown reasons this completely bypassed the normal damage function semantics and even multiplied that with a random value. 2016-11-06 11:36:12 +01:00
thingdef_properties.cpp - removed the FxDamageValue hack and implemented it properly using FxReturnStatement. 2016-10-26 14:04:49 +02:00