mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2025-02-08 14:01:49 +00:00
- Added a segment of code that now makes the intermission wait for all players before advancing, instead of continuing on any player. A "ready icon" shows to reflect this. - The Deathmatch intermisson couldn't show the ready icon (because it just used the ingame scoreboard), so a proper intermission was added, which reflects the same design as the coop scoreboard. - The colour column wasted more space then it should have needed, so it was replaced with player colour backgrounds. - Slight y offset adjustments to make everything fit in 320x200 properly.
259 B
8x10px
259 B
8x10px
![](/zdoom/qzdoom-gpl/raw/commit/4940f0249d6d6982f6cf9578d8afea40affe3457/wadsrc/static/graphics/readyico.png)