mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2025-02-07 13:41:02 +00:00
- Added a segment of code that now makes the intermission wait for all players before advancing, instead of continuing on any player. A "ready icon" shows to reflect this. - The Deathmatch intermisson couldn't show the ready icon (because it just used the ingame scoreboard), so a proper intermission was added, which reflects the same design as the coop scoreboard. - The colour column wasted more space then it should have needed, so it was replaced with player colour backgrounds. - Slight y offset adjustments to make everything fit in 320x200 properly.
259 B
8x10px
259 B
8x10px
![](/zdoom/qzdoom-gpl/raw/commit/456e71ec4b4f0718354375d1a5cccccd41be3825/wadsrc/static/graphics/readyico.png)