qzdoom-gpl/src/thingdef
2016-02-10 11:58:54 +01:00
..
olddecorations.cpp - fixed: old style DECORATE must use exactly the same method to store the damage function as the modern version. 2016-02-08 21:01:25 +01:00
thingdef.cpp - cleaned up the class data organization: 2016-02-10 00:46:51 +01:00
thingdef.h - fixed: All access to weapon info in DECORATE functions should be restricted to when they get called from an actual weapon, not from a CustomInventory item. 2016-01-26 09:43:47 +01:00
thingdef_codeptr.cpp - fixed: A_CheckProximity could return unmorphed player pawns of currently morphed players. 2016-02-10 11:58:54 +01:00
thingdef_data.cpp Fixed wrong type. 2016-02-06 13:49:16 -06:00
thingdef_exp.cpp - fixed: Resolving non-constant DECORATE expressions must be delayed until everything has been parsed. 2016-02-09 19:02:44 +01:00
thingdef_exp.h - fixed: Resolving non-constant DECORATE expressions must be delayed until everything has been parsed. 2016-02-09 19:02:44 +01:00
thingdef_expression.cpp - fixed: Resolving non-constant DECORATE expressions must be delayed until everything has been parsed. 2016-02-09 19:02:44 +01:00
thingdef_parse.cpp - fixed: Resolving non-constant DECORATE expressions must be delayed until everything has been parsed. 2016-02-09 19:02:44 +01:00
thingdef_properties.cpp - cleaned up the class data organization: 2016-02-10 00:46:51 +01:00
thingdef_states.cpp Add return statements for DECORATE. 2016-02-05 16:34:51 -06:00
thingdef_type.h DECORATE cleanup 2013-08-23 22:17:08 -05:00