qzdoom-gpl/src/g_doom
Christoph Oelckers f4c07c45ec - Removed DECORATE's ParseClass because it was only used to add data to fully
internal actor classes which no longer exist.
- Changed the state structure so that the Tics value doesn't need to be hacked
  into misc1 with SF_BIGTIC anymore. 
- Changed sprite processing so that sprite names are converted to indices 
  during parsing so that an additional postprocessing step is no longer needed.
- Fixed: Sprite names in DECORATE were case sensitive.
- Exported AActor's defaults to DECORATE and removed all code for the 
  internal property parser which is no longer needed.


SVN r1146 (trunk)
2008-08-10 14:19:47 +00:00
..
a_arachnotron.cpp - Converted Arachnotron, Archvile, Cyberdemon, Spidermastermind and 2006-11-04 16:19:50 +00:00
a_archvile.cpp - Fixed: A_VileAttack positioned the fire on the wrong side of the target. 2008-04-14 12:10:45 +00:00
a_bossbrain.cpp - Removed new warning when using CMake 2.6. 2008-07-31 17:13:21 +00:00
a_bruiser.cpp - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
a_cacodemon.cpp - Replaced the naive area sound implementation with one that takes into 2008-06-15 02:25:09 +00:00
a_cyberdemon.cpp - Converted Arachnotron, Archvile, Cyberdemon, Spidermastermind and 2006-11-04 16:19:50 +00:00
a_demon.cpp - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
a_doomglobal.h - Converted the ScriptedMarines to DECORATE. 2008-08-05 13:50:57 +00:00
a_doomimp.cpp - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
a_doommisc.cpp - Converted ExplosiveBarrel, BulletPuff and DoomUnusedStates to DECORATE. 2006-11-04 13:06:42 +00:00
a_doomweaps.cpp - Removed DECORATE's ParseClass because it was only used to add data to fully 2008-08-10 14:19:47 +00:00
a_fatso.cpp - Converted teleport fog and destinations to DECORATE. 2008-08-08 19:47:18 +00:00
a_keen.cpp - Converted Arachnotron, Archvile, Cyberdemon, Spidermastermind and 2006-11-04 16:19:50 +00:00
a_lostsoul.cpp - Fixed: When Heretic's Mace was replaced by a non-child class A_SpawnMace still 2008-07-19 12:40:10 +00:00
a_painelemental.cpp - Fixed: PIT_FindFloorCeiling required tmx and tmy to be set but 2008-04-06 17:33:43 +00:00
a_possessed.cpp - Replaced the naive area sound implementation with one that takes into 2008-06-15 02:25:09 +00:00
a_revenant.cpp - Fixed: When a weapon is destroyed, its sister weapon must also be destroyed. 2008-07-05 10:17:10 +00:00
a_scriptedmarine.cpp - Removed DECORATE's ParseClass because it was only used to add data to fully 2008-08-10 14:19:47 +00:00
a_spidermaster.cpp - Converted Arachnotron, Archvile, Cyberdemon, Spidermastermind and 2006-11-04 16:19:50 +00:00
doom_sbar.cpp - Fixed. The Firedemon was missing a game filter. 2008-08-07 07:17:29 +00:00