.. |
afxres.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
boing1.ico
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
boing2.ico
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
boing3.ico
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
boing4.ico
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
boing5.ico
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
boing6.ico
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
boing7.ico
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
boing8.ico
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
cursor1.cur
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
deadguy.bmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
eaxedit.cpp
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- Fixed: The new sound pausing on menu open interrupted Strife conversations.
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2006-05-23 04:25:49 +00:00 |
hardware.cpp
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Guess what. It's not 2005 anymore.
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2006-06-11 01:37:00 +00:00 |
hardware.h
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Guess what. It's not 2005 anymore.
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2006-06-11 01:37:00 +00:00 |
helperthread.cpp
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Guess what. It's not 2005 anymore.
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2006-06-11 01:37:00 +00:00 |
helperthread.h
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Guess what. It's not 2005 anymore.
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2006-06-11 01:37:00 +00:00 |
i_cd.cpp
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Guess what. It's not 2005 anymore.
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2006-06-11 01:37:00 +00:00 |
i_crash.cpp
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Last commit was incomplete.
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2006-06-24 03:48:38 +00:00 |
i_input.cpp
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Guess what. It's not 2005 anymore.
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2006-06-11 01:37:00 +00:00 |
i_input.h
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Guess what. It's not 2005 anymore.
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2006-06-11 01:37:00 +00:00 |
i_main.cpp
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The last commit was also incomplete.
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2006-06-24 03:49:48 +00:00 |
i_movie.cpp
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Guess what. It's not 2005 anymore.
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2006-06-11 01:37:00 +00:00 |
i_net.cpp
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- Merged a lot of these static destructor-only structs into regular
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2006-05-12 03:14:40 +00:00 |
i_net.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
i_system.cpp
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- Unlimited the monster pain sounds in Hexen after playing as the Cleric a
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2006-06-20 20:30:39 +00:00 |
i_system.h
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- Merged a lot of these static destructor-only structs into regular
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2006-05-12 03:14:40 +00:00 |
icon1.ico
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
resource.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
win32iface.h
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Guess what. It's not 2005 anymore.
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2006-06-11 01:37:00 +00:00 |
win32video.cpp
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Guess what. It's not 2005 anymore.
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2006-06-11 01:37:00 +00:00 |
winres.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
zdoom.exe.manifest
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- Fixed: The new sound pausing on menu open interrupted Strife conversations.
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2006-05-23 04:25:49 +00:00 |
zdoom.rc
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- Unlimited the monster pain sounds in Hexen after playing as the Cleric a
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2006-06-20 20:30:39 +00:00 |
zdoom.RES
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |