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crashcatcher.c
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- Fixed: ActorFlagSetOrReset() wasn't receiving the + or - character from
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2006-03-14 06:11:39 +00:00 |
dikeys.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
hardware.cpp
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- Changed: When the screen is being deleted the 'screen' variable should be
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2008-03-30 08:58:36 +00:00 |
hardware.h
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- Moved the code that renders the view from D_Display into a virtual function
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2008-01-11 21:04:22 +00:00 |
i_cd.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
i_input.cpp
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- The mouse is no longer grabbed at all unless you're actually in a level,
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2008-01-02 05:21:48 +00:00 |
i_input.h
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
i_main.cpp
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- Changed D3DFB to explicitly request double buffering instead of assuming
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2008-03-28 00:38:17 +00:00 |
i_movie.cpp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
i_system.cpp
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- Changed the default snd_output under Linux to OSS.
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2007-01-16 02:19:25 +00:00 |
i_system.h
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Note: I have not tried compiling these recent changes under Linux. I wouldn't
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2006-12-19 04:09:10 +00:00 |
i_video.h
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Note: I have not tried compiling these recent changes under Linux. I wouldn't
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2006-12-19 04:09:10 +00:00 |
sdlvideo.cpp
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- NULLed screen in CreateFrameBuffer if it's the same as 'old' and gets deleted.
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2008-03-30 09:30:34 +00:00 |
sdlvideo.h
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Note: I have not tried compiling these recent changes under Linux. I wouldn't
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2006-12-19 04:09:10 +00:00 |
st_start.cpp
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- Converted the TTY startup screen to a class for Linux.
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2007-03-10 01:53:52 +00:00 |