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No need to maintain these clunky meta class for one single property. The overhead the mere existence of this class creates is far more than 100 spawned ammo items would cost. There is no need to serialize AAmmo::DropAmount, this value has no meaning on an already spawned item. |
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.. | ||
t_cmd.cpp | ||
t_fs.h | ||
t_func.cpp | ||
t_load.cpp | ||
t_oper.cpp | ||
t_parse.cpp | ||
t_prepro.cpp | ||
t_script.cpp | ||
t_script.h | ||
t_spec.cpp | ||
t_variable.cpp |