qzdoom-gpl/src/fragglescript
Christoph Oelckers 23482735a0 - removed PClassAmmo.
No need to maintain these clunky meta class for one single property. The overhead the mere existence of this class creates is far more than 100 spawned ammo items would cost.
There is no need to serialize AAmmo::DropAmount, this value has no meaning on an already spawned item.
2017-01-12 11:44:33 +01:00
..
t_cmd.cpp - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
t_fs.h Normalize line endings 2016-03-01 09:47:10 -06:00
t_func.cpp - removed PClassAmmo. 2017-01-12 11:44:33 +01:00
t_load.cpp - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
t_oper.cpp - floatification of p_3dfloors, p_3dmidtex and p_acs.cpp plus some leftovers. 2016-03-26 12:36:15 +01:00
t_parse.cpp - use a separate exception type for reporting errors from FraggleScript. 2016-12-02 16:56:50 +01:00
t_prepro.cpp - disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared. 2016-11-25 00:25:26 +01:00
t_script.cpp - refactored global sides array to be more VM friendly. 2017-01-08 18:46:17 +01:00
t_script.h - Add missing GCCPRINTF to FraggleScript script_error function. 2016-12-10 14:02:12 +01:00
t_spec.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
t_variable.cpp - disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared. 2016-11-25 00:25:26 +01:00