qzdoom-gpl/wadsrc/static/zscript
Christoph Oelckers 179b6e1a39 - added property definitions to the ZScript parser. This will allow defining custom properties for the default block in custom base classes. See 'Health' for an example.
- support transient object member variables for information that does not need to be put in a savegame.
- fixed: special initialization of objects needs to pass the proper defaults along, otherwise the parent classes will use their own, inappropriate one.
2017-01-15 16:55:30 +01:00
..
chex
doom - fixed typo in A_BrainSpit. 2017-01-02 23:26:19 +01:00
heretic - fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all. 2017-01-08 19:07:26 +01:00
hexen - fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all. 2017-01-08 19:07:26 +01:00
inventory - added property definitions to the ZScript parser. This will allow defining custom properties for the default block in custom base classes. See 'Health' for an example. 2017-01-15 16:55:30 +01:00
raven - reviewd script code for spawn calls that did not check their results. 2016-12-31 15:40:51 +01:00
shared - scriptified ammo. 2017-01-14 21:27:31 +01:00
strife - fixed: The check for virtual function overrides was never done if the overriding function had no qualifier at all. 2017-01-08 19:07:26 +01:00
actor.txt - sxriptified key and puzzleitem base classes. 2017-01-15 10:37:54 +01:00
actor_checks.txt
base.txt - sxriptified key and puzzleitem base classes. 2017-01-15 10:37:54 +01:00
compatibility.txt
constants.txt - scriptified the RandomSpawner. 2017-01-14 02:05:52 +01:00
dynarrays.txt some groundwork for the implementation of dynamic arrays 2017-01-11 00:57:31 +01:00
mapdata.txt - skriptified the skybox actors. 2017-01-14 18:04:49 +01:00
sounddata.txt - scriptified ASoundSequence. 2017-01-14 14:37:29 +01:00