qzdoom-gpl/src/textures
Randy Heit b3b0886b64 Merge branch 'scripting'
Conflicts:
	src/actor.h
	src/g_doom/a_doomweaps.cpp
	src/g_hexen/a_blastradius.cpp
	src/p_enemy.cpp
	src/p_enemy.h
	src/thingdef/thingdef.h
	src/thingdef/thingdef_codeptr.cpp
	wadsrc/static/actors/constants.txt
2016-02-04 15:17:22 -06:00
..
anim_switches.cpp - took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it. 2011-07-06 14:20:54 +00:00
animations.cpp - added some error checks for trying to create unsupported animations for textures with full path names. 2015-07-13 09:08:08 +02:00
automaptexture.cpp - moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions. 2011-07-05 10:02:38 +00:00
bitmap.cpp Fix some rare PNG tRNS chunk cases 2016-01-25 21:23:53 -06:00
bitmap.h cRGBT::A should return 255, not 1. Whoops. 2016-01-25 21:31:21 -06:00
buildtexture.cpp - remove texture name length limits for udmf maps 2014-05-18 15:38:46 -07:00
canvastexture.cpp - remove texture name length limits for udmf maps 2014-05-18 15:38:46 -07:00
ddstexture.cpp Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32] 2015-03-08 18:05:02 -05:00
emptytexture.cpp - Fix some GCC 4.7.1 warnings. 2012-07-07 03:43:11 +00:00
flattexture.cpp - moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions. 2011-07-05 10:02:38 +00:00
imgztexture.cpp - remove texture name length limits for udmf maps 2014-05-18 15:38:46 -07:00
jpegtexture.cpp Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32] 2015-03-08 18:05:02 -05:00
multipatchtexture.cpp Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32] 2015-03-08 18:05:02 -05:00
patchtexture.cpp - Fixed: 2048 should be a valid height for a Doom patch. 2011-11-03 21:08:39 +00:00
pcxtexture.cpp Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32] 2015-03-08 18:05:02 -05:00
pngtexture.cpp - fixed some Linux/GCC warnings. 2016-02-02 01:04:59 +01:00
rawpagetexture.cpp - moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions. 2011-07-05 10:02:38 +00:00
texture.cpp - remove texture name length limits for udmf maps 2014-05-18 15:38:46 -07:00
texturemanager.cpp - fixed: Texture precaching from MAPINFO was broken 2015-12-02 22:31:27 +01:00
textures.h Merge commit '4f7ec3ad891d556c0d3f680e209a120ed38e9cdb' into scripting 2015-04-28 12:48:33 +02:00
tgatexture.cpp Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32] 2015-03-08 18:05:02 -05:00
warptexture.cpp - removed more r_ header dependencies from the rest of the code. 2011-07-06 15:31:05 +00:00