qzdoom-gpl/wadsrc/static/mapinfo/doomitems.txt
Christoph Oelckers 9e5bf38123 - handle all special mapthing items (player starts, polyobj spots) via the new MAPINFO method instead of hard coding them in the spawn function.
(Note: The buildmap loading code should be adjusted to the new functionality as well eventually.)
2015-04-03 21:17:10 +02:00

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DoomEdNums
{
5 = BlueCard
6 = YellowCard
7 = SpiderMastermind
8 = Backpack
9 = ShotgunGuy
10 = GibbedMarine
12 = GibbedMarineExtra
13 = RedCard
15 = DeadMarine
16 = Cyberdemon
17 = CellPack
18 = DeadZombieMan
19 = DeadShotgunGuy
20 = DeadDoomImp
21 = DeadDemon
22 = DeadCacodemon
23 = DeadLostSoul
24 = Gibs
25 = DeadStick
26 = LiveStick
27 = HeadOnAStick
28 = HeadsOnAStick
29 = HeadCandles
30 = TallGreenColumn
31 = ShortGreenColumn
32 = TallRedColumn
33 = ShortRedColumn
34 = Candlestick
35 = Candelabra
36 = HeartColumn
37 = SkullColumn
38 = RedSkull
39 = YellowSkull
40 = BlueSkull
41 = EvilEye
42 = FloatingSkull
43 = TorchTree
44 = BlueTorch
45 = GreenTorch
46 = RedTorch
47 = Stalagtite
48 = TechPillar
49 = BloodyTwitch
50 = Meat2
51 = Meat3
52 = Meat4
53 = Meat5
54 = BigTree
55 = ShortBlueTorch
56 = ShortGreenTorch
57 = ShortRedTorch
58 = Spectre
59 = NonsolidMeat2
60 = NonsolidMeat4
61 = NonsolidMeat3
62 = NonsolidMeat5
63 = NonsolidTwitch
64 = Archvile
65 = ChaingunGuy
66 = Revenant
67 = Fatso
68 = Arachnotron
69 = HellKnight
70 = BurningBarrel
71 = PainElemental
72 = CommanderKeen
73 = HangNoGuts
74 = HangBNoBrain
75 = HangTLookingDown
76 = HangTSkull
77 = HangTLookingUp
78 = HangTNoBrain
79 = ColonGibs
80 = SmallBloodPool
81 = BrainStem
82 = SuperShotgun
83 = Megasphere
84 = WolfensteinSS
85 = TechLamp
86 = TechLamp2
87 = BossTarget
88 = BossBrain
89 = BossEye
2001 = Shotgun
2002 = Chaingun
2003 = RocketLauncher
2004 = PlasmaRifle
2005 = Chainsaw
2006 = BFG9000
2007 = Clip
2008 = Shell
2010 = RocketAmmo
2011 = Stimpack
2012 = Medikit
2013 = Soulsphere
2014 = HealthBonus
2015 = ArmorBonus
2016 = EvilSceptre
2017 = UnholyBible
2018 = GreenArmor
2019 = BlueArmor
2022 = InvulnerabilitySphere
2023 = Berserk
2024 = BlurSphere
2025 = RadSuit
2026 = Allmap
2028 = Column
2035 = ExplosiveBarrel
2045 = Infrared
2046 = RocketBox
2047 = Cell
2048 = ClipBox
2049 = ShellBox
3001 = DoomImp
3002 = Demon
3003 = BaronOfHell
3004 = Zombieman
3005 = Cacodemon
3006 = LostSoul
4001 = "$Player5Start"
4002 = "$Player6Start"
4003 = "$Player7Start"
4004 = "$Player8Start"
5010 = Pistol
5050 = Stalagmite
9050 = StealthArachnotron
9051 = StealthArchvile
9052 = StealthBaron
9053 = StealthCacodemon
9054 = StealthChaingunGuy
9055 = StealthDemon
9056 = StealthHellKnight
9057 = StealthDoomImp
9058 = StealthFatso
9059 = StealthRevenant
9060 = StealthShotgunGuy
9061 = StealthZombieMan
9100 = ScriptedMarine
9101 = MarineFist
9102 = MarineBerserk
9103 = MarineChainsaw
9104 = MarinePistol
9105 = MarineShotgun
9106 = MarineSSG
9107 = MarineChaingun
9108 = MarineRocket
9109 = MarinePlasma
9110 = MarineRailgun
9111 = MarineBFG
}