.. |
fragglescript
|
- moved the three remaining variables from PClassInventory to PClassActor so that PClassInventory can be removed.
|
2017-02-08 18:11:23 +01:00 |
g_inventory
|
- fixed Skulltag rune bugs.
|
2017-02-15 16:37:45 +01:00 |
g_shared
|
- made the Skins array scripting friendly and exported it.
|
2017-02-17 21:51:23 +01:00 |
g_statusbar
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-20 04:55:54 -05:00 |
gl
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-20 04:55:54 -05:00 |
intermission
|
- made the Skins array scripting friendly and exported it.
|
2017-02-17 21:51:23 +01:00 |
math
|
- implemented '**' (power) operator. To ensure reliability, acustom 'pow' function will be used to calculate it.
|
2016-10-17 15:17:48 +02:00 |
menu
|
Relaxed error check for menu textures
|
2017-02-22 17:39:04 +02:00 |
oplsynth
|
- removed a few unused definitions.
|
2017-02-07 10:55:59 +01:00 |
polyrenderer
|
Removed drawergen tool and all LLVM dependencies (don't let the door hit you on your way out, llvm!)
|
2017-02-23 08:28:18 +01:00 |
posix
|
- added "vid_glswfb" CVAR for linux, defaults to false, to allow init without GL framebuffer. This will need to be ultimately finished at a later date.
|
2017-02-18 02:46:30 -05:00 |
r_data
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
|
2017-02-19 03:49:13 +01:00 |
rapidjson
|
Serializer now writes floating point zero if special value is encountered
|
2016-12-20 12:19:12 +01:00 |
resourcefiles
|
- fixed: FResourceFile::OpenResourceFile did not close the opened file in case it contained invalid data.
|
2017-01-21 20:15:06 +01:00 |
scripting
|
Removed DYNLIGHT preprocessor definition
|
2017-02-22 23:02:58 +02:00 |
sfmt
|
|
|
sound
|
- Run libsndfile before libmpg123 when reading an audio lump.
|
2017-01-17 16:47:37 +01:00 |
swrenderer
|
Removed drawergen tool and all LLVM dependencies (don't let the door hit you on your way out, llvm!)
|
2017-02-23 08:28:18 +01:00 |
textures
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-12 21:39:20 -05:00 |
timidity
|
- Add missing GCCPRINTF to timidity cmsg function.
|
2016-12-10 14:02:12 +01:00 |
wildmidi
|
|
|
win32
|
- fixed: All FNames inside actor classes need to be FNameNoInit or their constructor will overwrite them after copying the defaults.
|
2017-02-15 12:16:24 +01:00 |
xlat
|
|
|
__autostart.cpp
|
- Fixed the order of the MS sections.
|
2016-11-22 21:20:42 +01:00 |
actionspecials.h
|
- added a Door_AnimatedClose special.
|
2017-02-16 18:35:58 +01:00 |
actor.h
|
- fixed: Hexen's poison cloud needs to call P_DamageMobj, even with a damage value of 0. Added a new flag to handle this case because normally this is not desirable.
|
2017-02-19 23:20:09 +01:00 |
actorptrselect.cpp
|
|
|
actorptrselect.h
|
|
|
am_map.cpp
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-11 05:05:24 -05:00 |
am_map.h
|
- fixed: Custom automap colors were not invalidated on restart.
|
2016-12-03 15:44:46 +01:00 |
announcer.h
|
|
|
autosegs.h
|
- allow defining native fields through scripts. Internally this only requires exporting the address, but not the entire field.
|
2016-11-22 19:20:31 +01:00 |
b_bot.cpp
|
- optimized the FName versions of IsDescendantOf and IsKindOf. These can be done without first looking up the class type itself.
|
2017-02-08 15:47:22 +01:00 |
b_bot.h
|
- scriptified FastProjectile.
|
2017-01-13 00:35:56 +01:00 |
b_func.cpp
|
- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
|
2016-12-10 16:36:19 +01:00 |
b_game.cpp
|
Implemented player scripts.
|
2017-02-02 21:25:07 +02:00 |
b_move.cpp
|
- removed the fatal errors for invalid actor->movedir.
|
2017-02-04 16:29:01 +01:00 |
b_think.cpp
|
- optimized the FName versions of IsDescendantOf and IsKindOf. These can be done without first looking up the class type itself.
|
2017-02-08 15:47:22 +01:00 |
basictypes.h
|
Removed the need for the pixel_canvas_t typedef
|
2016-05-31 05:31:32 +02:00 |
bbannouncer.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
c_bind.cpp
|
Fixed compilation warnings reported by MSVC
|
2017-02-16 11:01:06 +02:00 |
c_bind.h
|
|
|
c_cmds.cpp
|
- optimized the FName versions of IsDescendantOf and IsKindOf. These can be done without first looking up the class type itself.
|
2017-02-08 15:47:22 +01:00 |
c_console.cpp
|
Merge commit '2234d36c7ac531fd802803216f747f82b58be8c2'
|
2017-02-15 05:42:57 -05:00 |
c_console.h
|
|
|
c_consolebuffer.cpp
|
|
|
c_consolebuffer.h
|
|
|
c_cvars.cpp
|
- made DMenu's static variables regular global variables because that class is going to go completely scripted soon.
|
2017-02-18 19:19:14 +01:00 |
c_cvars.h
|
Added cheat flag for console variables
|
2017-01-31 14:08:09 +01:00 |
c_dispatch.cpp
|
- made DMenu's static variables regular global variables because that class is going to go completely scripted soon.
|
2017-02-18 19:19:14 +01:00 |
c_dispatch.h
|
|
|
c_expr.cpp
|
|
|
c_functions.cpp
|
- Removed headers from c_functions.cpp, added forward struct declaration for FTranslatedLineTarget in c_functions.h.
|
2016-12-29 01:30:54 +01:00 |
c_functions.h
|
- Removed headers from c_functions.cpp, added forward struct declaration for FTranslatedLineTarget in c_functions.h.
|
2016-12-29 01:30:54 +01:00 |
CMakeLists.txt
|
Removed drawergen tool and all LLVM dependencies (don't let the door hit you on your way out, llvm!)
|
2017-02-23 08:28:18 +01:00 |
cmdlib.cpp
|
- ncopystring is not needed anymore.
|
2017-02-19 01:14:31 +01:00 |
cmdlib.h
|
- ncopystring is not needed anymore.
|
2017-02-19 01:14:31 +01:00 |
colormatcher.cpp
|
|
|
colormatcher.h
|
|
|
compatibility.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
compatibility.h
|
|
|
configfile.cpp
|
Added support for long lines in config file
|
2016-12-28 11:38:38 +01:00 |
configfile.h
|
|
|
ct_chat.cpp
|
- wrapped the entire DSBarInfo class in a container and completely decoupled it from DBaseStatusBar.
|
2017-01-20 11:11:22 +01:00 |
d_dehacked.cpp
|
- fixed armor save percentage values in Dehacked.
|
2017-02-16 19:29:07 +01:00 |
d_dehacked.h
|
more inventory scriptification
|
2017-01-19 23:42:12 +01:00 |
d_event.h
|
|
|
d_gui.h
|
|
|
d_iwad.cpp
|
- optionally allow passing a script position object to V_GetColor and subfunctions for better error output. Implemented this for all occurences where this info was available.
|
2016-12-03 16:27:53 +01:00 |
d_main.cpp
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-15 07:06:52 -05:00 |
d_main.h
|
|
|
d_net.cpp
|
- scriptified DLoadSaveMenu::Responder.
|
2017-02-18 16:40:32 +01:00 |
d_net.h
|
|
|
d_netinf.h
|
|
|
d_netinfo.cpp
|
- made the Skins array scripting friendly and exported it.
|
2017-02-17 21:51:23 +01:00 |
d_player.h
|
- scriptified the rest of the player menu. This compiles and runs but doesn't work yet, it will be fixed in the next commit.
|
2017-02-18 01:20:07 +01:00 |
d_protocol.cpp
|
- converted player serializer and everything it needs.
|
2016-09-21 01:18:29 +02:00 |
d_protocol.h
|
Added playsim event (netevent CCMD)
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2017-02-06 16:02:44 +02:00 |
d_ticcmd.h
|
- converted player serializer and everything it needs.
|
2016-09-21 01:18:29 +02:00 |
decallib.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
decallib.h
|
|
|
dobject.cpp
|
- exported the drawer function of the colorpicker menu.
|
2017-02-10 13:21:35 +01:00 |
dobject.h
|
Merge branch 'thereisnospoon' of https://github.com/jewalky/gzdoom
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2017-02-14 19:10:02 +01:00 |
dobjgc.cpp
|
Removed problematic assert() from garbage collector
|
2017-02-22 12:21:27 +02:00 |
dobjtype.cpp
|
- fixed: When loading a savegame the player class in the userinfo needs to be updated.
|
2017-02-15 11:55:08 +01:00 |
dobjtype.h
|
- fixed: When loading a savegame the player class in the userinfo needs to be updated.
|
2017-02-15 11:55:08 +01:00 |
doomdata.h
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
doomdef.cpp
|
|
|
doomdef.h
|
- made disabling the push window check a real compatibility option.
|
2016-08-09 20:15:13 +02:00 |
doomerrors.h
|
- record all line numbers during function generation. This is useful for error reporting and eventually debugging.
|
2016-12-02 17:36:29 +01:00 |
doomstat.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
doomstat.h
|
- the keybinding control works again, this time fully scripted.
|
2017-02-12 18:38:23 +01:00 |
doomtype.h
|
- moved player color sets and pain flashes into global variables.
|
2017-02-08 19:10:11 +01:00 |
dscript.h
|
|
|
dsectoreffect.cpp
|
- Fixed GCC/Clang compile errors.
|
2017-01-14 18:30:01 +01:00 |
dsectoreffect.h
|
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
|
2017-01-12 22:49:18 +01:00 |
dthinker.cpp
|
Since WorldThingDestroyed is the reverse of WorldThingSpawned, it should ignore actors that didn't call PostBeginPlay.
|
2017-01-31 04:53:18 +02:00 |
dthinker.h
|
Implemented WorldThingSpawned hook. Also changed Console.Printf to automatically add \n. Also fixed vararg calls with names.
|
2017-01-30 09:10:33 +02:00 |
edata.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
edata.h
|
|
|
empty.cpp
|
|
|
errors.h
|
|
|
events.cpp
|
Fixed compilation warnings reported by GCC/Clang
|
2017-02-14 22:13:31 +02:00 |
events.h
|
Added non-playsim console-called event
|
2017-02-06 15:52:20 +02:00 |
f_wipe.cpp
|
Merge branch 'zdoom-rgb666-take3' of https://github.com/raa-eruanna/qzdoom into qzdoom-rgb666
|
2016-12-24 19:00:28 -05:00 |
f_wipe.h
|
|
|
files.cpp
|
Merge branch 'master' into json
|
2016-09-22 09:09:48 +02:00 |
files.h
|
- Added missing GCCPRINTF to FileWriter::Printf.
|
2016-12-10 14:02:12 +01:00 |
g_doomedmap.cpp
|
Fixed format strings warnings reported by GCC/Clang
|
2016-12-24 23:51:08 +01:00 |
g_game.cpp
|
- scriptified DLoadSaveMenu::Responder.
|
2017-02-18 16:40:32 +01:00 |
g_game.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
g_hub.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
g_hub.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
g_level.cpp
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-19 13:05:32 -05:00 |
g_level.h
|
Revert "- made r_fullbrightignoresectorcolor a MAPINFO option, so far only working on the software renderer. GL still needs a few changes to handle it correctly."
|
2017-01-28 18:26:52 +01:00 |
g_levellocals.h
|
-scriptified the ReadThis screen.
|
2017-02-19 00:08:30 +01:00 |
g_mapinfo.cpp
|
-scriptified the ReadThis screen.
|
2017-02-19 00:08:30 +01:00 |
g_pch.h
|
- moved player color sets and pain flashes into global variables.
|
2017-02-08 19:10:11 +01:00 |
g_pch2.h
|
|
|
g_skill.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
gameconfigfile.cpp
|
|
|
gameconfigfile.h
|
|
|
gametype.h
|
|
|
gi.cpp
|
- converted the intermission stat screen into a class so that its contents can be better exposed to ZScript.
|
2017-02-22 23:52:25 +01:00 |
gi.h
|
- scriptified the remaining parts of the conversationmenu.
|
2017-02-19 14:21:49 +01:00 |
gitinfo.cpp
|
|
|
gstrings.h
|
|
|
GuillotineBinPack.cpp
|
|
|
GuillotineBinPack.h
|
|
|
hu_scores.cpp
|
- wrapped the entire DSBarInfo class in a container and completely decoupled it from DBaseStatusBar.
|
2017-01-20 11:11:22 +01:00 |
hu_stuff.h
|
|
|
i_cd.h
|
|
|
i_module.cpp
|
- Fixed build with MinGW-w64 (TDM-GCC 5.1). Note that the resulting binary will crash under -O3 until the alignment violation is taken care of in FRemapTable::Alloc.
|
2016-11-22 22:41:32 -05:00 |
i_module.h
|
- Added support for GTK3 (thanks to "MineyMe" and edward-san)
|
2016-11-12 18:32:09 -05:00 |
i_net.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
i_net.h
|
|
|
i_video.h
|
|
|
info.cpp
|
Merge branch 'thereisnospoon' of https://github.com/jewalky/gzdoom
|
2017-02-14 19:10:02 +01:00 |
info.h
|
- Turned DropItem into a plain struct again like it was before the scripting branch got merged.
|
2017-02-08 20:37:22 +01:00 |
keysections.cpp
|
|
|
lists.h
|
|
|
lumpconfigfile.cpp
|
|
|
lumpconfigfile.h
|
|
|
m_alloc.cpp
|
|
|
m_alloc.h
|
|
|
m_argv.cpp
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
m_argv.h
|
|
|
m_bbox.cpp
|
|
|
m_bbox.h
|
|
|
m_cheat.cpp
|
- fixed: When loading a savegame the player class in the userinfo needs to be updated.
|
2017-02-15 11:55:08 +01:00 |
m_cheat.h
|
- moved DisplayName, the last remaining PlayerPawn meta property, to PClassActor so that PClassPlayerPawn could be removed.
|
2017-02-08 19:42:24 +01:00 |
m_crc32.h
|
|
|
m_fixed.h
|
- removed most inline assembly. Integer multiplication gets handled fine by all current compilers and fixed point division is too infrequently used to justify this mess.
|
2016-12-10 13:58:18 +01:00 |
m_joy.cpp
|
|
|
m_joy.h
|
|
|
m_misc.cpp
|
- Fixed: Demo playback on Windows XP since we don't patch fstat for v140_xp bug.
|
2016-10-16 16:22:21 -04:00 |
m_misc.h
|
|
|
m_png.cpp
|
- allow the compact and pretty writers for JSON to coexist by wrapping the whole stuff into another class that calls the proper one as needed. Due to the implementation it is not possible to decide at run time how this should behave so there have to be two different objects for either mode.
|
2016-09-21 21:57:24 +02:00 |
m_png.h
|
- allow the compact and pretty writers for JSON to coexist by wrapping the whole stuff into another class that calls the proper one as needed. Due to the implementation it is not possible to decide at run time how this should behave so there have to be two different objects for either mode.
|
2016-09-21 21:57:24 +02:00 |
m_random.cpp
|
- fixed issues with uninitialized RNGs and bad assumptions about corpse pointers always being fully initialized when being destroyed.
|
2017-01-27 12:02:47 +01:00 |
m_random.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
m_swap.h
|
Fixed compilation on macOS
|
2016-09-24 13:15:45 +03:00 |
md5.cpp
|
|
|
md5.h
|
|
|
memarena.cpp
|
- took VMFunction out of the DObject hierarchy.
|
2017-02-08 11:13:41 +01:00 |
memarena.h
|
- took VMFunction out of the DObject hierarchy.
|
2017-02-08 11:13:41 +01:00 |
mus2midi.cpp
|
|
|
mus2midi.h
|
|
|
name.cpp
|
- fixed: The TabCommands array needs to be cleared before the NameManager is destroyed.
|
2016-09-13 10:43:53 +02:00 |
name.h
|
|
|
namedef.h
|
- scriptified the remaining parts of the conversationmenu.
|
2017-02-19 14:21:49 +01:00 |
nodebuild.cpp
|
Fixed compilation warnings reported by GCC/Clang
|
2017-01-14 15:03:14 +02:00 |
nodebuild.h
|
- fixed: The sight checker's portalgroup variable was not initialized.
|
2017-01-09 01:28:07 +01:00 |
nodebuild_classify_nosse2.cpp
|
|
|
nodebuild_classify_sse2.cpp
|
|
|
nodebuild_events.cpp
|
|
|
nodebuild_extract.cpp
|
Fixed issue with extraction of built GL nodes
|
2017-01-12 16:24:55 +02:00 |
nodebuild_gl.cpp
|
|
|
nodebuild_utility.cpp
|
- exported all meaningful parts of side_t to the VM.
|
2017-01-08 21:42:26 +01:00 |
p_3dfloors.cpp
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-15 11:19:51 -05:00 |
p_3dfloors.h
|
Remove software renderer internals from F3DFloor
|
2017-02-04 19:13:56 +01:00 |
p_3dmidtex.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
p_3dmidtex.h
|
- fixed: Instant floor movers should disable z-interpolation for all affected actors.
|
2016-12-27 21:16:42 +01:00 |
p_acs.cpp
|
- Fixed some scripts showing up as 'unknown'.
|
2017-02-22 23:49:28 +01:00 |
p_acs.h
|
- added a script export for ACS's ReplaceTextures function.
|
2017-02-09 12:02:07 +01:00 |
p_actionfunctions.cpp
|
- made the Skins array scripting friendly and exported it.
|
2017-02-17 21:51:23 +01:00 |
p_blockmap.h
|
- moved the msecnode code to its own file.
|
2017-01-06 12:54:01 +01:00 |
p_buildmap.cpp
|
- scriptified MorphProjectile and CustomSprite.
|
2017-01-20 01:11:36 +01:00 |
p_ceiling.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
p_checkposition.h
|
- fixed: It was not possible to step through a ceiling portal into the upper sector.
|
2016-05-20 13:10:42 +02:00 |
p_conversation.cpp
|
Fixed initialization of Strife dialogs internal structures
|
2017-02-21 22:36:20 +02:00 |
p_conversation.h
|
Fixed initialization of Strife dialogs internal structures
|
2017-02-21 22:36:20 +02:00 |
p_doors.cpp
|
- fixed a typo.
|
2017-02-16 23:17:19 +01:00 |
p_effect.cpp
|
- scriptified the particle fountains.
|
2017-01-13 19:29:54 +01:00 |
p_effect.h
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
|
2017-01-14 01:56:18 +01:00 |
p_enemy.cpp
|
- optimized the FName versions of IsDescendantOf and IsKindOf. These can be done without first looking up the class type itself.
|
2017-02-08 15:47:22 +01:00 |
p_enemy.h
|
- allow the VM to run on one global stack per thread.
|
2016-11-30 17:15:01 +01:00 |
p_floor.cpp
|
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
|
2017-01-12 22:49:18 +01:00 |
p_glnodes.cpp
|
- fixed loop ordering in P_SetRenderSector.
|
2017-01-19 01:39:05 +01:00 |
p_interaction.cpp
|
- fixed: When loading a savegame the player class in the userinfo needs to be updated.
|
2017-02-15 11:55:08 +01:00 |
p_lights.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
p_linkedsectors.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
p_lnspec.cpp
|
- added a Door_AnimatedClose special.
|
2017-02-16 18:35:58 +01:00 |
p_lnspec.h
|
|
|
p_local.h
|
- added a script export for ACS's ReplaceTextures function.
|
2017-02-09 12:02:07 +01:00 |
p_map.cpp
|
- fixed: Hexen's poison cloud needs to call P_DamageMobj, even with a damage value of 0. Added a new flag to handle this case because normally this is not desirable.
|
2017-02-19 23:20:09 +01:00 |
p_maputl.cpp
|
- fixed: Non-actor classes never called InitializeDefaults to set up their special variables.
|
2017-01-29 18:23:39 +01:00 |
p_maputl.h
|
- fixed: Non-actor classes never called InitializeDefaults to set up their special variables.
|
2017-01-29 18:23:39 +01:00 |
p_mobj.cpp
|
- fixed: AActor::SetPortalTransition set an incorrect value for the previous position.
|
2017-02-19 21:35:06 +01:00 |
p_pillar.cpp
|
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
|
2017-01-12 22:49:18 +01:00 |
p_plats.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
p_portals.cpp
|
|
|
p_pspr.cpp
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-15 11:19:51 -05:00 |
p_pspr.h
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
|
2017-01-13 13:21:10 +01:00 |
p_pusher.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
p_saveg.cpp
|
- made the Skins array scripting friendly and exported it.
|
2017-02-17 21:51:23 +01:00 |
p_saveg.h
|
- refactored the level backup data needed by the serializer into p_saveg.h.
|
2017-01-08 12:11:31 +01:00 |
p_scroll.cpp
|
Fixed compilation warnings reported by GCC/Clang
|
2017-01-14 15:03:14 +02:00 |
p_secnodes.cpp
|
- Fixed GCC/Clang compile errors.
|
2017-01-14 18:30:01 +01:00 |
p_sectors.cpp
|
- added a script export for ACS's ReplaceTextures function.
|
2017-02-09 12:02:07 +01:00 |
p_setup.cpp
|
- made the Skins array scripting friendly and exported it.
|
2017-02-17 21:51:23 +01:00 |
p_setup.h
|
- exported GetUDMF methods to scripting.
|
2017-02-15 01:03:47 +01:00 |
p_sight.cpp
|
- fixed: The sight checker's portalgroup variable was not initialized.
|
2017-01-09 01:28:07 +01:00 |
p_slopes.cpp
|
- removed the needless copying around of the vertexdatas array. The slope code can just use this from the TArray created by the UDMF parser.
|
2017-01-09 01:40:14 +01:00 |
p_spec.cpp
|
Removed World*Unsafe handlers (merged with WorldLoaded/WorldUnloading); Removed the concept of 'map-local static' handlers, static handlers are now only those that run globally.
|
2017-01-30 07:50:09 +02:00 |
p_spec.h
|
- added a Door_AnimatedClose special.
|
2017-02-16 18:35:58 +01:00 |
p_states.cpp
|
- made the Skins array scripting friendly and exported it.
|
2017-02-17 21:51:23 +01:00 |
p_switch.cpp
|
- disabled the scripted virtual function module after finding out that it only works if each single class that may serve as a parent for scripting is explicitly declared.
|
2016-11-25 00:25:26 +01:00 |
p_tags.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
p_tags.h
|
- moved all 'sectorptr - &level.sectors[0]' constructs into a subfunction.
|
2017-01-07 20:02:25 +01:00 |
p_teleport.cpp
|
- scriptified the teleport fog.
|
2017-01-13 23:17:04 +01:00 |
p_terrain.cpp
|
- scriptified Hexen's Bloodscourge and Serpent.
|
2016-11-28 00:49:10 +01:00 |
p_terrain.h
|
- converted FBehavior::StaticSerializeModuleStates.
|
2016-09-20 11:35:25 +02:00 |
p_things.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
p_tick.cpp
|
Almost forgot: WorldTick hook, since ZScript doesn't have delays
|
2017-01-31 03:24:46 +02:00 |
p_tick.h
|
|
|
p_trace.cpp
|
- allow splashing on non-swimmable, non-solid 3D floors if they are marked liquid and have a splash assigned.
|
2017-02-15 23:06:24 +01:00 |
p_trace.h
|
|
|
p_udmf.cpp
|
- fixed warning
|
2017-02-15 13:17:20 +01:00 |
p_udmf.h
|
|
|
p_usdf.cpp
|
Fixed initialization of Strife dialogs internal structures
|
2017-02-21 22:36:20 +02:00 |
p_user.cpp
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-18 00:18:45 -05:00 |
p_xlat.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
parsecontext.cpp
|
- do not use strtol for parsing critical values that can get large.
|
2017-02-01 11:19:55 +01:00 |
parsecontext.h
|
|
|
pathexpander.cpp
|
|
|
pathexpander.h
|
|
|
po_man.cpp
|
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
|
2017-01-12 22:49:18 +01:00 |
po_man.h
|
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
|
2017-01-12 22:49:18 +01:00 |
portal.cpp
|
- fixed: Line_SetPortal crashed with one-way portals.
|
2017-02-14 23:13:29 +01:00 |
portal.h
|
- removed all skybox class types from code in preparation for exporting these classes.
|
2017-01-14 16:05:40 +01:00 |
r_defs.h
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-01 21:57:37 -05:00 |
r_renderer.h
|
Rename FRenderer::ClearBuffer to SetClearColor
|
2017-01-15 03:21:35 +01:00 |
r_sky.cpp
|
- let 'forcenoskystretch' also apply to sky mode 2 and OpenGL, to reflect its true meaning the internal flag has been renamed to FORCETILEDSKY which it always was about.
|
2017-01-13 11:12:43 +01:00 |
r_sky.h
|
|
|
r_state.h
|
Split r_main into r_viewport, r_scene and r_light
|
2017-01-12 16:21:46 +01:00 |
r_utility.cpp
|
Merge remote-tracking branch 'gzdoom/master'
|
2017-02-05 16:07:48 -05:00 |
r_utility.h
|
Change RenderTarget global to be an internal swrenderer variable
|
2017-01-15 03:19:03 +01:00 |
Rect.h
|
|
|
s_advsound.cpp
|
- scriptified PowerStrength.
|
2017-01-16 22:27:49 +01:00 |
s_environment.cpp
|
- re-added serialization of treanslations.
|
2016-09-20 19:45:32 +02:00 |
s_playlist.cpp
|
- added multiple message levels for 'developer' CVAR so that the important stuff won't get drowned in pointless notification spam that's of no use to anyone.
|
2016-08-28 09:55:04 +02:00 |
s_playlist.h
|
|
|
s_sndseq.cpp
|
- scriptified ASoundSequence.
|
2017-01-14 14:37:29 +01:00 |
s_sndseq.h
|
- exported the sound sequence interface to scripting.
|
2017-01-14 13:02:08 +01:00 |
s_sound.cpp
|
Fixed compilation warnings reported by MSVC
|
2017-02-16 11:01:06 +02:00 |
s_sound.h
|
- fixed: The code to play the mage lightning's attack sound was converted wrong, because it used the same structure as looping sounds normally so, but doesn't actually loop.
|
2017-02-14 22:51:53 +01:00 |
sc_man.cpp
|
- fixed warning.
|
2017-02-01 19:07:41 +01:00 |
sc_man.h
|
- no more Simplify for global constants as well.
|
2017-01-23 01:10:40 +01:00 |
sc_man_scanner.re
|
- fixed issues with option menu items.
|
2017-02-12 16:02:55 +01:00 |
sc_man_tokens.h
|
- fixed issues with option menu items.
|
2017-02-12 16:02:55 +01:00 |
serializer.cpp
|
Fixed compilation with GCC/Clang
|
2017-02-05 14:52:17 +02:00 |
serializer.h
|
- moved DisplayName, the last remaining PlayerPawn meta property, to PClassActor so that PClassPlayerPawn could be removed.
|
2017-02-08 19:42:24 +01:00 |
skins.cpp
|
|
|
skins.h
|
|
|
SkylineBinPack.cpp
|
|
|
SkylineBinPack.h
|
|
|
st_start.h
|
|
|
st_stuff.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
st_stuff.h
|
- wrapped the entire DSBarInfo class in a container and completely decoupled it from DBaseStatusBar.
|
2017-01-20 11:11:22 +01:00 |
statistics.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
statnums.h
|
Revert "- removed STAT_INVENTORY."
|
2016-08-25 21:41:17 +02:00 |
stats.cpp
|
RDTSC-based cycle_t for macOS
|
2017-01-31 15:57:47 +02:00 |
stats.h
|
Proper RDTSC implementation for x86_64 targets
|
2017-01-31 17:51:12 +02:00 |
stringtable.cpp
|
|
|
stringtable.h
|
|
|
strnatcmp.c
|
|
|
strnatcmp.h
|
|
|
tagitem.h
|
|
|
tarray.h
|
- added the ability to attach a constructor or destructor to an internally defined struct.
|
2017-01-11 23:46:03 +01:00 |
teaminfo.cpp
|
- scriptified the rest of the player menu. This compiles and runs but doesn't work yet, it will be fixed in the next commit.
|
2017-02-18 01:20:07 +01:00 |
teaminfo.h
|
- scriptified the rest of the player menu. This compiles and runs but doesn't work yet, it will be fixed in the next commit.
|
2017-02-18 01:20:07 +01:00 |
tempfiles.cpp
|
|
|
tempfiles.h
|
|
|
templates.h
|
|
|
tflags.h
|
- all thinker serializers done.
|
2016-09-20 00:41:22 +02:00 |
v_blend.cpp
|
- moved player color sets and pain flashes into global variables.
|
2017-02-08 19:10:11 +01:00 |
v_collection.cpp
|
|
|
v_collection.h
|
|
|
v_draw.cpp
|
Move software canvas drawing to its own file in the software renderer
|
2017-02-13 17:32:52 +01:00 |
v_font.cpp
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-12 21:39:20 -05:00 |
v_font.h
|
- ColorpickerMenu.MouseEvent exported.
|
2017-02-10 11:44:46 +01:00 |
v_palette.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
v_palette.h
|
|
|
v_pfx.cpp
|
|
|
v_pfx.h
|
|
|
v_text.cpp
|
- fixed stringtable access in menus.
|
2017-02-12 14:28:38 +01:00 |
v_text.h
|
- exported BrokenLines to scripting as a new class.
|
2017-02-05 16:18:41 +01:00 |
v_video.cpp
|
Merge remote-tracking branch 'gzdoom/master' into qzdoom
|
2017-02-19 03:49:13 +01:00 |
v_video.h
|
Move software canvas drawing to its own file in the software renderer
|
2017-02-13 17:32:52 +01:00 |
vectors.h
|
- fixed: TVector::Resized needs to consider that the input vector has a length of 0. In this case just performing the normal calculations results in an invalid vector.
|
2016-10-03 11:00:26 +02:00 |
version.h
|
Merge https://github.com/coelckers/gzdoom
|
2017-02-22 22:39:34 -05:00 |
virtual.h
|
- scriptified the entire OptionMenu class and all still existing native subclasses.
|
2017-02-13 00:08:20 +01:00 |
w_wad.cpp
|
- scriptified the Minotaur.
|
2016-11-26 01:14:47 +01:00 |
w_wad.h
|
|
|
w_zip.h
|
|
|
weightedlist.h
|
|
|
wi_stuff.cpp
|
- made all fields of in_anim_t script-safe (except for the texture pointer which will have to be replaced by a Texture ID.
|
2017-02-23 00:16:14 +01:00 |
wi_stuff.h
|
|
|
x86.cpp
|
- discontinue using the MMX assembly version of DoBlending.
|
2016-12-07 14:40:18 +01:00 |
x86.h
|
|
|
xs_Float.h
|
|
|
zstrformat.cpp
|
|
|
zstring.cpp
|
- made adjustments to text input menu to work with scripts.
|
2017-02-12 21:45:37 +01:00 |
zstring.h
|
- made adjustments to text input menu to work with scripts.
|
2017-02-12 21:45:37 +01:00 |
zzautozend.cpp
|
- allow defining native fields through scripts. Internally this only requires exporting the address, but not the entire field.
|
2016-11-22 19:20:31 +01:00 |